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  • zx81 loading and saving codei cant get registered with the zx81 forum, so i thought id try here. how is this done? ive tried loading and saving using code xxxxx,xxxx but nothing…

    ... be stored is in the variables area. To do this you must ... the first item in the variables area. This will be true if ... stored machine-code in the variables area, any future use of either ...
    Luny Luny October 2019 Chit chat
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... printer buffer to store some variables but doesn’t initialize them ... game also overwrites the system variables area, making it necessary to disable ...
    Ast_A_Moore Ast_A_Moore February 2020 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... printer buffer to store some variables but doesn’t initialize them ... game also overwrites the system variables area, making it necessary to disable ...
    Mousey Mousey February 2020 Games
  • A couple of random questions......because, why not? (1) USR0 mode on the +3/+2A/B I know of its existence, I know how it's used, and I have some games that require it to work o…

    ... as a string in the variables area or above ramtop though code ...
    moggy moggy March 2020 Sinclair Miscellaneous
  • TR-Dos converting problem.I take a .tap file. Then I use the program tap2trd and convert it. I got a .trd file. With the program Samdisk I'll transfer it to disk. But the conv…

    ... from WOS and exit into Basic with Multiface. On SpecEmu.
    BASIC/Variable-Area which is saved with BASIC seems to be ... -Spec-Emu-defenda-interstella-software-BASIC-Loader.png[/img]

    Luzie Luzie June 2020 Software
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... part of ROM and system variables area, so won't load from ... to load into RAM paging area at 23296.

    [quote ...
    FrankT FrankT December 2020 Assembler
  • Joe's Drink StandThis is about this German prog . The link here refers:- [url="https://worldofspectrum.org/forums/discussion/57301/elusive-strategy-games-done-by-t…

    ... expanation is that this BASIC program has been " ... ).
    ----------------------------------------------------------------------------------------------------------------------------------------------
    The basic variables:-

    LINE 25 ...
    harriusherbartio harriusherbartio July 2021 New game ideas
  • Any adventure game frameworks written BASIC ?I remember INPUT published a simple adventure game, with about ten locations. It was all written in BASIC, but it provided a program framework one co…

    ... using a few lines of BASIC: You can then program whatever ... ten or so lines of BASIC, eg. have some sound effects ... room. It then uses the BASIC variables N, S, E, W etc ... text compressor but both the BASIC control program and the compressed ...
    dmsmith dmsmith April 2022 Sinclair Basic
  • Make up a Lyric (Can they guess the original tune?)Starting with an easy one! Can you guess the original tune? Christmas Is The Time for VERY EXPENSIVE New Graphics cards so I thought of this :- …

    ... to listen to a "very basic " subject area .
    harriusherbartio harriusherbartio June 2022 Chit chat
  • alternate BASIC ROMI've come up with a few patches to the standard ROM to make it use the 128 shadow screen by default. The ROM is reorganised as follows: RAMTOP is se…

    ... variables start at 0x4000
    just under 32K is available for BASIC ... write to the lower screen area now write to the upper ... screen area, including PLOT

    I ... 48K for BASIC programs. On the other hand, the system variables have ...
    chev chev October 2008 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun ... of memory) in ZX BASIC without resorting to a tedious ... using only standard ZX Spectrum BASIC - and it's not ... VARS searches the DEFADD area (where FN variables are defined) before searching ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... BASIC source code between addresses 50290 and 50870. You can see variables ... letter (simple A-Z) variables are defined, all 26 ... area used to store values and pointers for all named variables ... br /> [/LIST]
    Additional variables (such as the earlier example ...
    Jimmy Jimmy May 2011 Development
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... to save part of a BASIC program. The idea is that ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... BASIC, even though the m/c is effectively in the PROG area ... any subsequent references to prior variables, wouldn't normally work, ... FN d$() statement assigns the variables in the required format as ... even though some of the variables apparently haven't been ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... (this requires replacing the BASIC ROM and patching the editor ... can still be used as variables by switching to INSERT ... one lower case letter (variables are case insensitive anyway).
    area before the system variables, freeing up an extra 168 bytes for BASIC ...
    chev chev May 2012 Sinclair Basic
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and ... ******************************************************************************
    250 REM ***DEFINE VARIABLES AND START VALUES, PRINT IN ... 410 REM *** Upper third Menu area ***
    420 PLOT 1,140 ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... your variables at runtime, add watches containing any BASIC expression ... specific line into the edit area, and if an error ... editor.
    Added System variables viewer/editor
    Added ... 499999999999)
    Added the Variables editor. I did say "eventually ...
    Dunny Dunny June 2003 Emulators
  • VariablesVariable Help: Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?

    Variable Help:

    Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?
    dalmudlee dalmudlee June 2004 Sinclair Basic
  • Speeding up BasicHi, Does anyone know whether it is faster to use variables than numbers in Sinclair basic? What I mean for example, is Poke A,D quicker than Poke 5…

    Hi,

    Does anyone know whether it is faster to use variables than numbers in Sinclair basic?

    What I mean for example, is Poke A,D quicker than Poke 50000,100?

    Thanks

    Derek
    dmsmith dmsmith July 2005 Sinclair Basic
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    Hopefully the correct area of the site to post ... should learn to program in Basic, or machine code? Any help ... should concentrate my efforts. Learn Basic first? Then MC, or just ...
    Spadge Spadge March 2006 Development
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... was designed there was no area left where the text could ... use any of the system variables or BASIC (apart from the a ...
    Mr Millside Mr Millside August 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... it wise to put the Basic programming language into the Spectrum ... the Basic style sub-routine that relied on easily corruptible Global variables ... language for learning as was basic. Would it have better suited ...
    Scottie_uk Scottie_uk September 2006 Sinclair Miscellaneous
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... : an interpreter of the Spectrum Basic that can run in a ... , poke, if, and stop. No variables.

    It has also ...
    NotFound NotFound November 2006 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... channel must be created below basic
    ; so look ... /> and $f0 ; mask area used by new character
    and $0f ; mask area used by new character

    ; --------------
    ; TEXT VARIABLES
    ; --------------
    ;
    ; Used ...
    chev chev January 2007 Development
  • +3dos BASIC Headers - Char and Number ArraysHi. I'm almost ready to release the first beta of "3eExplorer" my utility for extracting files from a +3e HDD/CF image. It's actually going quite w…

    ... a files from any user-area of any partition to a ... +3DOS file header the "+3 BASIC header data" is the same ... a .TAP file...[CODE]+3 BASIC header:
    0x0f : Type
    icabod icabod July 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... idea of getting access to BASIC listings inside a program or ... are some games with a BASIC listing inside the code, especially ... ram and overwrite the system variables, causing a reset if a ... remembers any game that has BASIC listings (inside the game of ...
    zxbruno zxbruno August 2007 Sinclair Basic
  • Random variablesI made some programs in BASIC and saved into z80 files and I realized that they have some problems with ramdom variables. For example, I programmed …

    I made some programs in BASIC and saved into z80 files ... have some problems with ramdom variables.

    For example, I ...
    JuanF. Ramirez JuanF. Ramirez December 2007 Sinclair Basic
  • basito: CPC Basic interpreterHello. I'm writing a Basic Interpreter compatible with the Amstrad CPC series Locomotive Basic. It's still in a very early development stage, but al…

    ... />
    I'm writing a Basic Interpreter compatible with the Amstrad ... CPC series Locomotive Basic. It's still in a ... disk, and minimally execute (no variables, no operators, a few instructions ...
    NotFound NotFound February 2008 Development
  • Understanding extensions to the BASIC parserFor a while, I've had a rather 'rinkety dink' extension to BASIC via an RST 8 trap in hardware, just so that I can send stuff to a Spectrum over ethe…

    ... rather 'rinkety dink' extension to BASIC via an RST 8 trap ... parse your own command - system variables that must be set, Spectrum ...
    Winston Winston March 2008 Development
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