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Search Again :: Adv Search 1000 results in 0.021s
<1…28293031323334>
  • Mire Mare?I was thinking today about the Hobbit 128 project, that impressed me so much and I wonder whether its possible to acheive one, perhaps even more ambi…

    [QUOTE=joefish;767619]Which, on the Spectrum, is the silly way.[/QUOTE]

    Maybe, sure I've played a few old console games that did a horizontal scroll but vertical flip
    BiNMaN BiNMaN May 2014 New game ideas
  • Mire Mare?I was thinking today about the Hobbit 128 project, that impressed me so much and I wonder whether its possible to acheive one, perhaps even more ambi…

    ... do a smooth horizontal scroll than a vertical one. Scrolling horizontally and ... in not making the map scroll across the whole world; it ... rooms that stretch away and scroll within the space as you ...
    joefish joefish May 2014 New game ideas
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... a L-cursor or a vertical line (depending on the ... emulator for testing your written BASIC programs.

    ... keyboard that helps entering the Basic tokens:

    [IMG ... mode enables the special Beta Basic 4 tokens:

    ...
    clausjahn clausjahn May 2014 Emulators
  • Spectrum as a business machineI was just looking through an issue of Crash from 1987 and found the Tech Niche section rather interesting. They reviewed a Videoface video capture …

    ... vertical application development in dBASE II (lovely tool) and even Locomotive BASIC ...
    Paddy Coleman Paddy Coleman June 2014 Sinclair Miscellaneous
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    ... a simple demo with FZX Scroll. Its BASIC can be easily modified ...
    TK90XFan TK90XFan June 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    ... />
    Do you remember GFA BASIC on the ST? Now that ... version of BASIC and I did quite a bit of vertical application ...
    Paddy Coleman Paddy Coleman July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    ... /> [quote]Do you remember GFA BASIC on the ST? Now that ... version of BASIC and I did quite a bit of vertical application ... a community version of GFA BASIC available for Windows: [url]http ...
    chev chev July 2014 Development
  • ProTracker manual/instruction in English?Hello. A friend of mine would like to start making AY music on ZX Spectrum. In this purpose he'd like to have a ProTracker's instruction/guide/manu…

    ... parameters with former)
    √ Scroll step (scroll down after inputting note)

    Setups are in basic block:
    5d3b, 5d3c = colours ... /> *F - empty note (autodata+autoenv+scroll)
    *W - on/off Edit ...
    Alone Coder Alone Coder July 2014 Sinclair Miscellaneous
  • Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…

    ... four different combinations as things scroll horizontally: grass -> more ... four different sequences.

    Vertical scrolling is a lot easier ... 8 pixels wide plus one scroll step (i.e. 9 ... Miner Willy animates, they scroll sideways within a 16x16 block ...
    joefish joefish July 2014 Development
  • Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…

    ... four different combinations as things scroll horizontally: grass -> more ... four different sequences.

    Vertical scrolling is a lot easier ... 8 pixels wide plus one scroll step (i.e. 9 ... Miner Willy animates, they scroll sideways within a 16x16 block ...
    climacus climacus July 2014 Development
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... there isn't that much vertical movement in [b]Kikstart 2 ... , whether it's horizontal or vertical movement, the hardware scrolling certainly ... other; never mind making it scroll in a different direction. I ...
    joefish joefish August 2014 Sinclair Miscellaneous
  • Cassette 50 vs Rise Of The RobotsHaving been a Spectrum owner since 1984 I have played some of the best and worse games the machine has to offer, so my question is: Is the Spectrum …

    ... ]Cassette 50 was almost entirely BASIC games. I seem to remember ... it was too smooth for BASIC. I may be wrong of ... written in BASIC, but it uses a machine code scroll routine. It ...
    Matt_B Matt_B August 2014 Games
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... , whether it's horizontal or vertical movement, the hardware scrolling certainly ... at least the horizontal scroll register (the vertical can't do it ...
    TMR TMR August 2014 Sinclair Miscellaneous
  • Why on earth did I buy...Couldn't see a topic for this, so apologies if it does exist. Aside from games, what did you buy, and put away in a draw the next (or same!) day - …

    ... libraries, sprite print and screen scroll functions.

    But yes ... .

    I gather [I]BASIC Lightning[/I], even compiled, didn ... up the processing of the BASIC functions by any noticeable degree ...
    joefish joefish September 2014 Sinclair Miscellaneous
  • Why on earth did I buy...Couldn't see a topic for this, so apologies if it does exist. Aside from games, what did you buy, and put away in a draw the next (or same!) day - …

    ... libraries, sprite print and screen scroll functions.

    But yes ... .

    I gather [I]BASIC Lightning[/I], even compiled, didn ... up the processing of the BASIC functions by any noticeable degree ...
    rich_chandler rich_chandler September 2014 Sinclair Miscellaneous
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... for horizontal scrolling, not vertical. For vertical scrolling you just copy whole ... screen, and you wanted to scroll it horizontally, you could just ...
    joefish joefish September 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... of scrolling only (horizontal or vertical) and optimising around that. The ... in background detail as you scroll onto a new area, and ...
    joefish joefish December 2014 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... /> The combat is also very basic, but frustratingly either too simple ... difficulty spike as a difficulty vertical line! It relies on using ...
    Bermondsey Bob Bermondsey Bob December 2014 Chit chat
  • assembler for PcHi guys, I'm in the process of teaching myself machine code, and wondered if there is a good pc program for writing code. Or is the best thing to use…

    ... .tzx file, with a BASIC header that loads and then ... "Environment Variables..."

    * Scroll through the "System Variables" list ... simple autorunning .tzx file with BASIC loader, enter:

    ... will load and run the BASIC loader, followed by your ...
    GReW GReW December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... a vertical scroller.

    Best trick might be 25fps PUSH scroll ... the scroll renderer with screen flipping to get double vertical attribute resolution ...
    joefish joefish December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... /> botstartAG HALT
    ; scroll the text
    LD HL ... ;;
    ; this exits to basic
    LD BC,57342
    ; safely exit to BASIC

    exitend
    MatGubbins MatGubbins December 2014 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... />
    * [B]asm_fzx_init[/B]
    Basic initialization of the fzx_state structure ... like bitmap address, kern, width, vertical shift.

    * [B]asm_fzx_glyph_width ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... "b" which has a long vertical line at the top, the ... attribute squares from the vertical line to the rightmost extent ... be neat to write a basic e-reader program when the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • Horace you smooth mover!Just wondered, was Horace the first character to move smoothly around the screen - rather than in a blocky, character space by character space fashio…

    ... can't do this from BASIC but with use of the ... appropriate image for fine positioning. Vertical positioning is achieved by a ...
    joefish joefish January 2015 Games
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... would be a vertical scroller, since the attributes could scroll at the ...
    joefish joefish January 2015 New game ideas
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... CRT_ENABLE_RESTART = 1 // not returning to basic
    #pragma output CRT_ENABLE_CLOSE = 0 ... pixels
    char dy; // signed vertical speed in pixels
    };
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Help for beginner with z80Hi chaps, I'm reasonably new with z80, but had a fair amount of experience with 68000, so decided to give a few things a go. One little thing I'm t…

    ... /> botstartAG HALT
    ; scroll the text
    LD HL ... ;;
    ; this exits to basic
    LD BC,57342
    ; safely exit to BASIC

    exitend
    MatGubbins MatGubbins February 2015 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... hardware you can poke directly, basic would be too slow. there ... .. so it's faster to scroll, but the downside is you ... routinues into the computer via basic.
    fog fog March 2015 Sinclair Miscellaneous
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... CSSCGC to provide scrolling from BASIC. My principle is to add ... .

    You can also scroll that saved background in different ...
    joefish joefish March 2015 Sinclair Miscellaneous
  • Grammar-based data compressionI'm working on a game for the 48k Spectrum but want a way to compress a lot of screens into a small space, so I'm looking into data compression. Each…

    ... define a few screens as basic common layouts, with a particular ... , you may be better encoding vertical or horizontal rows of common ... N,X,Y1,Y2 for vertical rows of character N.
    joefish joefish May 2015 Development
<1…28293031323334>

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