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Search Again :: Adv Search 586 results in 0.001s
<1…12131415161718…20>
  • FLIP OUT!This is an old game (1986) As I said it is a crappy implementation of a great idea: a lousy game but with great potential...check it out! Hope some…

    ... [url=http://members.home.nl/bas.de.reuver/files.html#arrowslider ... /> [img]http://members.home.nl/bas.de.reuver/files/arrowslider.png ...
    BdR BdR September 2013 New game ideas
  • FLIP OUT!This is an old game (1986) As I said it is a crappy implementation of a great idea: a lousy game but with great potential...check it out! Hope some…

    ... [url=http://members.home.nl/bas.de.reuver/files.html#arrowslider ... /> [img]http://members.home.nl/bas.de.reuver/files/arrowslider.png ...
    Einar Saukas Einar Saukas September 2013 New game ideas
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... of CLEAR.

    BASICode.BAS [code]
    3 REM main ...
    Battle Bunny Battle Bunny September 2013 Development
  • Interface 1bisHas anyone on here got a "Interface 1bis": [URL="https://sites.google.com/site/interface1bis/"]https://sites.google.com/site/interface1bis/[/URL] I …

    ... #FF; Page in RAM
    BAS EQU #3F; Disable write
    OUT (BAS),A; Disable write
    OUT ...
    Dan Antohi Dan Antohi September 2013 Hardware
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    BASin will do it - load your snap (or tape file) and then save the BASIC as .bas.

    D.
    Dunny Dunny September 2013 Emulators
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    [QUOTE=Dunny;725872]BASin will do it - load your snap (or tape file) and then save the BASIC as .bas.

    D.[/QUOTE]
    Ah yes erm... I was just going to mention BASin...
    rich_chandler rich_chandler September 2013 Emulators
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    ... then save the BASIC as .bas.

    D.[/QUOTE]
    rune rune September 2013 Emulators
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... .co.uk/~jg27paw4/pourri/halloween.bas[/url]
    [url]http://www ... .co.uk/~jg27paw4/pourri/halloween2.bas[/url]
    [url]http://www ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... .co.uk/~jg27paw4/pourri/halloween.bas[/url]
    [url]http://www ... .co.uk/~jg27paw4/pourri/halloween2.bas[/url]
    [url]http://www ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... just to search the TXT/BAS files in the archive for ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... :

    Move_M.ASM, Move_M.BAS, Move_M.Z80, Move_Mnew.GIF
    Move_Mg.BAS, Move_Mg.GIF
    - BASIC listing ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... to fix:

    loader.bas:
    [code]
    10 CLEAR ... ]
    zmakebas -a 10 loader.bas && mv out.tap ...
    nitrofurano nitrofurano October 2013 Brand new software
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... (255),A ; OX = 1bis in, BAS rom
    CALL delay
    OUT (63),A ; xX BAS rom
    JR NZ,loop ...
    roko roko October 2013 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... , read the comments in "nirvana.bas".

    If you will ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Spectrum CP/MHello.. Just out of curiosity, has anyone actually used +3 CP/M for any practical purpose? I remember booting it up a couple of times years ago, jus…

    ... "4A:"
    SAVE "6A:foo.bas"
    LOAD "2B:bar.bin"
    guesser guesser November 2013 Sinclair Miscellaneous
  • Spectrum CP/MHello.. Just out of curiosity, has anyone actually used +3 CP/M for any practical purpose? I remember booting it up a couple of times years ago, jus…

    ...

    SAVE "5B:PROGNAME.BAS"

    and so on ...
    The_Bert The_Bert November 2013 Sinclair Miscellaneous
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... same. For instance, file "nirvanadem.bas" contains this piece of code ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... (tested on +2A).
    REMbuild.BAS [code]
    1 INPUT "Length ...
    Battle Bunny Battle Bunny December 2013 Development
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... move block of code into BAS ROM
    ;----------------------------- ... br /> New code in BAS-ROM
    ;===========================================================
    roko roko December 2013 Hardware
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... instance:
    [CODE]#include "zx7.bas"

    10 LET a ...
    szeliga szeliga December 2013 Brand new software
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... accessible before.

    In BAS-rom the year of the ... >>> POKEs in BAS-rom
    50 POKE 5438 ...
    roko roko December 2013 Hardware
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... [list]
    [*]Assembler-vb.bas, Assembler-vb.z80 : the main ... program
    [*]Assembler-vbDATA.bas, Assembler-vbDATA.z80 : the ... amp; k()
    [*]Z80commands.bas : the big test file
    [*]Assembler-vbGO.bas, Assembler.z80 : the original program ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... Basin

    get the BAS file here.

    [url ... .com/site/steashii/Home/wookie.bas?attredirects=0&d=1 ...
    ASH-II ASH-II January 2014 Sinclair Basic
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... Basin

    get the BAS file here.

    [url ... .com/site/steashii/Home/wookie.bas?attredirects=0&d=1 ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... while ago:

    BitBASIC1.BAS [code]
    REM a = val1 ...
    Battle Bunny Battle Bunny January 2014 Development
  • Deterministic random number generatorI'm looking for a random number generator in assembly which, given a seed, the generated sequence is always the same. You change the seed, you get a …

    ... /en/index.php/ZX_BASIC:RandomStream.bas[/url]
    Gedlion Gedlion February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... .co.uk/~jg27paw4/pourri/boomshow.bas[/url]
    The SCREEN$ (in ...
    Battle Bunny Battle Bunny February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... .co.uk/~jg27paw4/pourri/boomshow.bas[/url]
    The SCREEN$ (in ...
    Speccy_James Speccy_James February 2014 Development
  • SpecBAS 0.802 Released!Hi folks - It's that time again when I release the latest round of features and bugfixes to SpecBAS :) New for this version are ZONEs which act ver…

    ... ) then the actual program, TEST.BAS is loaded and run. All ...
    ewgf ewgf February 2014 Sinclair Basic
<1…12131415161718…20>

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