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<1…11121314151617…34>
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... ch_add_plus_1 ; next character
    cp '"' ; quote?
    ret ; set flag if ... s_2_coord:
    rst next_char ; next character
    cp '(' ; opening parenthesis?< ... ; end of 8-bit ASCII character set

    org 0x2563 ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    [code]; --- THE CHARACTER SET -------------------------------------------------------

    org 0x3d00
    ...
    chev chev October 2013 Development
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    I'm having an issue with AGD V4.3;
    Whenever I press A to enter the character set, the program exits to basic!
    [IMG]http://s16.postimg.org/dq55s5of9/damb.png[/IMG]
    Yoshiatom Yoshiatom November 2013 Brand new software
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... press A to enter the character set, the program exits to basic ...
    R-Tape R-Tape November 2013 Brand new software
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... then select a character set and number of ... /> ;1,2: address of character set base address
    ; 3: ... /> ld d,a ;DE=character set pointer

    ... /> inc h ;HL=character set address
    ld a ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... , that can write a character from a character set, or a string of ... paint them with a separate set of four attributes that the ... user can set somewhere? Also a version that ... characters and uses a larger set of 8 attributes?
    joefish joefish November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... to point into the ROM character set so out of the ... UDG definition with any character using a call to ... sp1_TileEntry(). Each character also specifies a background colour ... that change between updates, at character resolution, are redrawn. You ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Finders Keepers+I know a few of you are interested in this project so I thought it was about time I started a proper thread for it rather than just slipping bits int…

    ... do me a lower case character set in a style that looks ...
    David Jones David Jones December 2013 Development
  • Finders Keepers+I know a few of you are interested in this project so I thought it was about time I started a proper thread for it rather than just slipping bits int…

    ... do me a lower case character set in a style that looks ...
    chev chev December 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... that can write a character from a character set, or a string of ... attributes that the user can set somewhere?[/QUOTE]

    ... both tasks (drawing the character and painting it in bicolor ... a routine to paint a character in bicolor, since most programmers ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... crapness you could redesign the character set with the graphics for your ...
    joefish joefish January 2014 Games
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... out how to remap the character set (rather than UDGs - given the ...
    MykeP MykeP January 2014 Games
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... you can swap the whole character set but not that you can ...
    carlsson carlsson January 2014 Games
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... , I just put the next set 256 bytes lower - it's ... peculiarly interesting is redefining the character set such that certain keywords, spelled ...
    joefish joefish January 2014 Games
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... out how to remap the character set (rather than UDGs - given the ...
    daveysludge daveysludge January 2014 Games
  • really dumb questionbut can I use the following line to create a udg and if so how do I call it or use it via the graphics mode? Do I need to READ something somewhere? …

    ... everything again after changing the character set, no matter if one only ... UDG portion or the whole set, but apparently one has ... from the same set rather than shifting set for each frame ... worthwhile to change the whole character set, but for programs with few ...
    carlsson carlsson January 2014 Sinclair Basic
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... BC characters from DE". The character set is pointed to by CHARS ... all of the Spectrum's character set. With that information, by ... offset of the coordinates, any character can be printed at any ... routine to PLOT an enlarging character across the screen. It's ...
    Battle Bunny Battle Bunny February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... to redefine the full 256 character font but using the example ... 256 below the character set is that the first character has a code ... the definition for any printable character by adding 8*code to ...
    Battle Bunny Battle Bunny February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... 256 below the character set is that the first character has a code ... the definition for any printable character by adding 8*code to ... to the first printable character $20 in the set which is why ...
    Speccy_James Speccy_James February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... shifted. The ROM treats the character set as discrete groups: 32 controls ...
    Battle Bunny Battle Bunny February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... shifted. The ROM treats the character set as discrete groups: 32 controls ...
    Speccy_James Speccy_James February 2014 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... appear to have an extended character set that covers many of these ...
    Gedlion Gedlion March 2014 Brand new software
  • Latin-1 font for FZXI'm currently creating some [URL="http://en.wikipedia.org/wiki/Latin-1"]Latin-1[/URL] (ISO 8859-1) characters to be added into [URL="http://www.world…

    ... better off with your own character set and encoding. Something based on ...
    zub zub April 2014 Development
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…

    ... ]ColorPRINT[/i][/url]. The sample character set is contained in the [i ...
    chev chev April 2014 Games
  • Looking for a new font for my game[FONT=Calibri][SIZE=3]I?m using a font in my new game that I am reusing from a previous game. It could do with being changed but drawing a new font i…

    ... ins/compchoi/cc8403.zip]Redefined Character Set[/url], Kai Weber
    Character Set[/url], Geoff Wearmouth
    Character Set[/url], unknown
    ... zx-comp/zx8609.zip]Character Sets[/url], Ben Stragnell ...
    Battle Bunny Battle Bunny April 2014 Development
  • Looking for a new font for my game[FONT=Calibri][SIZE=3]I?m using a font in my new game that I am reusing from a previous game. It could do with being changed but drawing a new font i…

    ... /Issue8402/Pages/SinclairProjects840200032.jpg]New Character Font[/url], Mike Biddell
    Character Set[/url], Dave Hawke
    Battle Bunny Battle Bunny April 2014 Development
  • Spectrum as a business machineI was just looking through an issue of Crash from 1987 and found the Tech Niche section rather interesting. They reviewed a Videoface video capture …

    ... . The largest one was a character set design tool which only just ...
    JonB JonB May 2014 Sinclair Miscellaneous
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    The main problem with a character-based display is if there ... has 256 characters in its character set, when there are 800 characters ... MSX can have three separate character sets in bands across the ... you can do either a character-based screen, or a bitmap ...
    joefish joefish May 2014 Sinclair Miscellaneous
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... to use an 8-bit character set with a custom driver. Then ...
    chev chev June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... 's a good idea to set your banks up 256 bytes ... bytes.

    Replacing the character set works on the same principle ... a copy of the ROM character set somewhere in RAM, then change ... copy a UDG from a character square on the screen, you ...
    joefish joefish June 2014 Sinclair Basic
<1…11121314151617…34>

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