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<1…24252627282930…34>
  • ZXDS questions...Hi Folks, I am hoping someone on here knows something about [B]ZXDS[/B]. I have downloaded the program to my daughters [B]DSi[/B] (for testing purp…

    ... supports both tape loader and USR 0 loading modes without having ... I have been developing in BASin. My expectation is to use ...
    Paddy Coleman Paddy Coleman June 2011 Emulators
  • Renegade (the hit squad)Hi fellow spectrum peeps,nice to meet you all!,and what a great site you have here!. I have been given a spectrum +2 which didn't load tapes,until i…

    ... the same as doing a USR 0?[/QUOTE]

    Nope ... .

    Doing USR 0 executes the ROM from scratch, just like ... paging and then jumps to USR 0.

    That means ... that just performing USR 0 leaves you with paging ...
    na_th_an na_th_an June 2011 Games
  • Renegade (the hit squad)Hi fellow spectrum peeps,nice to meet you all!,and what a great site you have here!. I have been given a spectrum +2 which didn't load tapes,until i…

    ... : SPECTRUM doesn't call to USR 0, just switches to 48 ... disables paging.
    - USR 0 just runs ROM 0 from the beginning ...
    na_th_an na_th_an June 2011 Games
  • Renegade (the hit squad)Hi fellow spectrum peeps,nice to meet you all!,and what a great site you have here!. I have been given a spectrum +2 which didn't load tapes,until i…

    ... 's the real difference between USR 0 and SPECTRUM? (besides the ... just attempting to page in ROM 1 does the trick?
    na_th_an na_th_an June 2011 Games
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... this bug):

    -Copy ROM font to RAM, change the ... I'm currently storing in usr "T"
    -Visualization of UDG ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... comes a BASIC listing in BASIN format. It's not 100 ... m/c routines moved. USR 57174 becomes USR 55464.
    [*]Bonus life ...
    Jimmy Jimmy July 2011 Games
  • Weird 'semi-crash' I used to be able to make the 48k speccy do.I've always wondered about this (but I seem unable to recreate it at the moment). I used to be able to get the Speccy to display some weird screen o…

    ... someone talked about a Randomize Usr that could permanently damage the ... />
    [code]BORDER 5: RANDOMIZE USR 4665[/code]

    It ... bus, if you poke the rom to an address whose lsb ...
    na_th_an na_th_an July 2011 Sinclair Basic
  • Sneak Peak...Hi Folks, A sneak peak of the application I have been writing over the last few months (with a lot of help from this group, BASin and recently ZXDS)…

    ... point out is how important BASin has been in the development ... Proportional Print routine) it is BASin that has allowed the code ... debugged, tested, optimised etc. What BASin has shown me is how ... folks that created the Spectrum ROM - it is an amazing ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... fairly sure there were different ROM versions in the +2A that ... +3 basic and type Print USR 0 - then load from 48k ...
    thingley thingley July 2011 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... .uk/zx82.htm"]Spectrum 48K ROM[/URL] is implemented as follows ... : LOAD "64#4"CODE : RANDOMIZE USR 64869[/CODE]

    Despite ... now depends on the 48K ROM, everything still works just fine ... switch automatically to the 48K ROM prior to executing anything.
    Einar Saukas Einar Saukas July 2011 Development
  • Setting the border/paper/ink colours problem[deleted]

    ... tried your first program in BASin and it worked.

    50 PRINT USR 23760
    100 DATA 62 ...
    Timmy Timmy August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... it somewhere else), but the ROM doesn't seem to handle ... : LOAD "64#4"CODE : RANDOMIZE USR 64872[/CODE]
    Einar Saukas Einar Saukas August 2011 Development
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... 'm surprised that the RANDOMIZE USR 53743 even worked.

    ROM routines from machine code so ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... /code routine using ROM calls which wouldn' ... to use any ROM calls which wouldn' ... LOAD "runner" CODE: RANDOMIZE USR 23296
    SAVE "loader" ... longer because the PlusD ROM expects a floating ... DEFB $F9,$C0,$B0 ;RANDOMIZE USR VAL "53743"
    DEFM ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • DivIDE +3...When I've got my divide plugged in to my +3 and I reset it it always goes into 48k mode. is this because of the fatware firmware or because of the di…

    ... 's 48k mode then the rom access to the floppy drive ... reset the Spectrum +3 into USR 0 mode for running games ...
    Hercules Hercules September 2011 Sinclair Miscellaneous
  • Empire! Help neededCan anyone convert the listing in the Tipshop to Multiface pokes? Im having a hard time with this game, over 15 years playing it, now I could do wit…

    ... showed how to switch to USR 0 mode without having to ... I know that while in USR 0 mode the extra ram ... be available. Is the +3DOS rom locked or is it still ... routine that would switch to USR 0 and then load the ... Is +3DOS still available in USR 0 mode. Can a disk ...
    zxbruno zxbruno September 2011 Games
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... by: LET a$="123" AND USR address
    ; or: LET ... a$= STR$ var AND USR address
    ;test:
    ... /> ;IF (STR$ var AND USR address)(8 TO 10)="101 ... strings by means of USR, I saw no reason ... be found in ROM, I think! (Note: 48K ROM used)
    ...
    roko roko September 2011 Sinclair Basic
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... handling strings by means of USR, I saw no reason for ... be found in ROM, I think! (Note: 48K ROM used)
    [/QUOTE ...
    mattsteel mattsteel September 2011 Sinclair Basic
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... SPECTRUM command, present in +3e ROM's lets you load a ... the BASIC area, then RAND USR to the program, and the ... does is to use the ROM LOAD routine (CALL 0556h) to ...
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • User Defined GraphicsCan someone please give some very simple code for a displaying a UDG at a location on screen? Any assistance would be greatly appreciated. Sincerely…

    ... 21 chars (8x8 pixels). ZX rom after reset/start copy chars ... />
    10 FOR F=USR "a" TO USR "a"+7:READ B ...
    velesoft velesoft September 2011 Development
  • Printing photos on ZX PrinterIve looked, and even though i remember seeing how its done i cant re-find the post, someone point me in the general direction please?

    ... program in assembler. Just copied ROM and changed B value ;)[/QUOTE ... : next f
    30 randomize usr 40000
    50 data 253 ...
    Dr BEEP Dr BEEP September 2011 Sinclair Miscellaneous
  • Spectranet emulation[youtube]raHY60DdiRs[/youtube] Note that the emulation is by no means finished yet (there's no actual TCP/IP emulation), but it's a start. If you do…

    [QUOTE=rkd;566206]The RANDOMIZE USR 27000 was in the youtube ... the timex 2048 basic rom use RANDOMIZE USR [I]address [/I]to ... : in fact is the tc2040 rom is identical to the 48k ... rom?
    It works in fuse ...
    guesser guesser September 2011 Emulators
  • JHCon Basic GOTO-less CompoHi there, I've just announced a ZX Spectrum 16/48K Basic compo for JH-Con party in December, with some rules. For details and rules, please visit my …

    ...
    LOAD ""CODE 16384:RANDOMIZE USR 16384
    you can load ... to run it. Using of ROM routines as well as POKEs ...
    Arda Arda September 2011 Sinclair Basic
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... . here is an extract from Basin:

    [CODE]Check AC187863 ... )",
    0 BORDER 1: RANDOMIZE USR 0: NEW[/CODE]

    Ralf Ralf October 2011 MIA/STP/SDP
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... ]
    ;LET z=nr AND USR 50000

    ORG 50000 ... 16 bits & strings in ROM
    roko roko October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... FN z(a,b,o$)=USR dir[/code]

    Where ... with PASMO

    ;Rutinas ROM
    STK_TO_BC equ 2307h
    mcleod_ideafix mcleod_ideafix October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... functions with the syntax:
    USR u + a {operator} b ... itself doesn't call a ROM routine which uses IX ( ... # on parameter a: LET result=USR address+VAL "#,a"
    ;# ...
    ld sp,hl ;undo USR

    rst $20 ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
<1…24252627282930…34>

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