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<1…22232425262728…34>
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    Battle bunny: Well i would lie if ...
    rikokun rikokun July 2012 Sinclair Basic
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    nathan: i dont know yet. will have to check at home. right now i'm quite occupied with... well, work :)
    Will check at home.
    battle bunny: thanks for detailed info, will try to get my head over it as soon as i'll get free of todays chores :)
    rikokun rikokun July 2012 Sinclair Basic
  • What is the best way to detect CAPS LOCK?Hi Folks, Not sure what the correct behaviour is here as I do not have access to a real Spectrum. Under BASin, when you press CAPS LOCK on the PC k…

    [QUOTE=Battle Bunny;639007]BASin actually displays the ...
    Encarnado Encarnado July 2012 Sinclair Basic
  • What is the best way to detect CAPS LOCK?Hi Folks, Not sure what the correct behaviour is here as I do not have access to a real Spectrum. Under BASin, when you press CAPS LOCK on the PC k…

    [QUOTE=Battle Bunny;639044]Yes, that's why ...
    Paddy Coleman Paddy Coleman July 2012 Sinclair Basic
  • Multiply the value of 'a' by 5Is there a way of multiplying the value of 'a' by 5? I've tried 'add a,a' etc. but only get multiples of 2...

    [QUOTE=Battle Bunny;639506]This works ...
    [code]< ...
    Morkin Morkin July 2012 Development
  • Basic Challenge NO.7Ok Boys and girls get your thinking caps on. IN BASIC how would you plot an arc of a ball falling to the ground? so it gets lower and lower and mov…

    Cheers Battle Bunny that's perfect :)
    ASH-II ASH-II July 2012 Sinclair Basic
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Battle Bunny;639983]Dr.Beep's version ...
    Dr BEEP Dr BEEP July 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Battle Bunny;640011]21!
    [code]
    ...
    Dr BEEP Dr BEEP July 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Battle Bunny;640011]21!
    [code]
    ...
    catmeows catmeows July 2012 Development
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    ... FLASH

    nice one Battle Bunny, so extended mode then number ...
    BiNMaN BiNMaN July 2012 Sinclair Basic
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    Thanks guys

    you are awesome!


    Sadly as Battle Bunny states, this doesn't work in 128 listings =(

    I must find another visual way to break up the basic code blocks!
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    [QUOTE=Battle Bunny;640919]They don't work in 128k BASIC listings[/QUOTE]

    They do in the original 1985 version.
    chev chev July 2012 Sinclair Basic
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    ... FLASH

    nice one Battle Bunny, so extended mode then number ...
    chev chev July 2012 Sinclair Basic
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    [QUOTE=Battle Bunny;641385]I thought that it ...
    Encarnado Encarnado July 2012 Sinclair Basic
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    [QUOTE=Battle Bunny;641366]Another thing the 128k ...
    The_Bert The_Bert July 2012 Sinclair Basic
  • Changing the colour Atributes at y,x (+3e BASIC)Hello there my fellow WoS'ers I am currently writing away on my +3e and I am wonder is there a way I can just effect the Paper / Ink attributes at Y…

    Hiyas Battle Bunny

    Sorry I must ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... /> Thanks Emcarndo! both you and Battle Bunny get my sincere thanks
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... /> Thanks Emcarndo! both you and Battle Bunny get my sincere thanks[/QUOTE ...
    Encarnado Encarnado July 2012 Sinclair Basic
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    Good work!

    [QUOTE=Battle Bunny;642599]It's about 30 ...
    Einar Saukas Einar Saukas July 2012 Sinclair Basic
  • DooM on Spectrum 128kHello my fellow WoS'ers My hope is that you can help me, recently I discovered a DooM clone -esque on the Humble spectrum, - here is a [URL="https:/…

    ... here!


    [B]@Battle bunny[/B]

    when at ...
    Zetr0 Zetr0 July 2012 Games
  • DooM on Spectrum 128kHello my fellow WoS'ers My hope is that you can help me, recently I discovered a DooM clone -esque on the Humble spectrum, - here is a [URL="https:/…

    [QUOTE=Battle Bunny;644001]I wanted to download ...
    djgarf djgarf August 2012 Games
  • DooM on Spectrum 128kHello my fellow WoS'ers My hope is that you can help me, recently I discovered a DooM clone -esque on the Humble spectrum, - here is a [URL="https:/…

    ... ?gpsvcck6xexd1t0[/url]

    [QUOTE=Battle Bunny;643247]Oh, I've just ...
    Crash Nicker Crash Nicker August 2012 Games
  • UDG in AssemblyHow do you create User Definable Graphic and move it around the screen? In C64 its as easy as: [code] SPRITEENABLE = $d015 SPRITEPOINTER = $07f8 =*…

    [QUOTE=Battle Bunny;644617]Here's some TAPs ( ...
    chev chev August 2012 Development
  • redirecting Z80 sub-routine CALLsI'm working on changing a TR-DOS disk program to work from standard +128k tape and thought that rather than painstakingly working through the code ma…

    [QUOTE=Battle Bunny;645193]I'm working on ...
    tstih tstih August 2012 Development
  • redirecting Z80 sub-routine CALLsI'm working on changing a TR-DOS disk program to work from standard +128k tape and thought that rather than painstakingly working through the code ma…

    [QUOTE=Battle Bunny;645193]just to determine the sector numbers & lengths being read, and the destination page & address[/QUOTE]

    You arent writing a virus, are you? :-o
    tstih tstih August 2012 Development
  • help to recognize demo's tunevideo here: [url]http://www.youtube.com/watch?v=j4aEHXpRaUg&lc=_9cfpV4na533hxv4iu-eRqQEzX4W7u9sgxchenIP5PA&lch=email_reply&feature=em-comment_reply_…

    [QUOTE=Battle Bunny;645203]Download the full demo ...
    g0blinish g0blinish August 2012 Sinclair Miscellaneous
  • help to recognize demo's tunevideo here: [url]http://www.youtube.com/watch?v=j4aEHXpRaUg&lc=_9cfpV4na533hxv4iu-eRqQEzX4W7u9sgxchenIP5PA&lch=email_reply&feature=em-comment_reply_…

    [QUOTE=Battle Bunny;645289]Errmmm ... the two tracks in the Street Fighter section of Magic Show are called "Feel the Fire" and "Here You Go Again" by Cobra.[/QUOTE]

    wow!Oo where u find tune's names? and where is it?:-?
    g0blinish g0blinish August 2012 Sinclair Miscellaneous
  • problems with rndGot past the whole INKEY$ issue and now am trying to pin down the combat section of the game. got a basic combat routine however, when i try and gen…

    [QUOTE=Battle Bunny;645519]Remember, BASin has a ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    [QUOTE=Battle Bunny;645641]Had the term "user friendly" been coined back in 1983? [/QUOTE]

    Yes it had. Very much a buzz-word since the begining of home computing.

    I also have this book. Erm, nice cover anyway.
    Graz Graz August 2012 Sinclair Basic
  • .tapein load crashes if no CLEAR performed first(!)Hi Guys, Can anyone explain the following as it has be stumped: I came across an unexpected crash today when loading in a 16K block of code at 8000…

    Both Gasman and guesser have their valid points :) But .tapein doesn't touch main ram, and I cannot replicate this on my setup... Maybe (as Battle Bunny pointed out) it's a RAM fault?
    phoenix^ra phoenix^ra August 2012 Hardware
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