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Forest of DoomLoved the Fighting Fantasy books as a kid, and remember playing this years ago. Does anybody have a spare they'd like to sell, or even know where I …
[QUOTE=Battle Bunny;586450]If someone gives me ... poniard than a 2-handed battle axe, as Blade! would only ... -
PFlagsIs there an explantion somewhere of what bits mean what in the printing flags? 1 23658 FLAGS2 More flags. 1 23693 ATTR P Permanent current col…
[QUOTE=Battle Bunny;586627]Bit 4 of FLAGS ... -
Forest of DoomLoved the Fighting Fantasy books as a kid, and remember playing this years ago. Does anybody have a spare they'd like to sell, or even know where I …
Hello Battle Bunny, would be great to try ... , ie you always win a battle etc, or HARD, is playing ... -
House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …
... up for this, so thanks Battle Bunny.
I have indeed ... -
Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …
[QUOTE=Battle Bunny;588435]The initial Stack section ... -
Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …
Thanks Na_th_an, that explaination really helps... And thanks for the new version there Battle bunny - now that I know what it is, I can begin to appreciate it!!!.. :razz: -
House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …
Sounds good Battle Bunny. When you mention "Hamlet of ... -
Questions about type-insCouple of them :) I have seen that some of the type-ins that still appear as MIA, have actually an in-game screenshot, because the game was later pu…
[QUOTE=Battle Bunny;590659]Here's [url=http:// ... -
House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …
[QUOTE=Battle Bunny;592645]Shame about the map, ... -
RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…
... try that
[QUOTE=Battle Bunny;594544]You might like to ... -
Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…
[QUOTE=Battle Bunny;594775]Although - as it says ... -
What is the name of this game?An adventure game, split in 2 halves vertically. I can't remember the general gist of the game, but it seemed of a Science Fictional nature. Perhap…
[QUOTE=Battle Bunny;595318][QUOTE=ZnorXman;595165]Did ... -
Annoying colour issues with UDGsMe again... Flush with the success of finding the latest version of BASin to play with I tried to buff the graphics of the various screen items All…
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But sounds from what Battle Bunny says I'm stuck with ... -
Annoying colour issues with UDGsMe again... Flush with the success of finding the latest version of BASin to play with I tried to buff the graphics of the various screen items All…
... cell. (Oh! yes, the same Battle Bunny explains above)
Check ... -
M/C mathsHow would I do the equivalent of LET A=B*7 in machine code?
[QUOTE=Battle Bunny;596414]David Webb's "Superplot" ... -
Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…
[QUOTE=Battle Bunny;596493]According to ZXSpin, the ... -
Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…
[QUOTE=Battle Bunny;598117].......(ATTR is the only way to check for UDGs on screen from BASIC, as SCREEN$ doesn't recognize them.)
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It does when you make your UDG's in your own characterset. -
space optimisation algorithm neededScenario: * An adventure game consists of a series of locations, each of which may or may not have some text and/or graphics associated with it. * A…
[QUOTE=Battle Bunny;599411]
Another problem is ... -
Ultimate Collected Works, no Underwulde, why?I managed to get my grubby paws on the "Ultimate Play The Game" "The Collected Works" off E-bay.... The set has 1. JetPac 2. Pssst 3. Tranz-AM 4. Co…
[QUOTE=Battle Bunny;601763]IWhat would be the purpose of that "out ($fd),a" on the 48k anyway; is it the beeper?[/QUOTE]
Custom hardware used when developing the game. IIRC, it's been mentioned many times before.
Jon. -
IF....AND......THEN statementsSorry...more questions Now initially I thought this should work....but now thinking about it it is doomed to fail as if the player's x co ordinate a…
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[QUOTE=Battle Bunny;602224]If line 2080 is ... -
IF....AND......THEN statementsSorry...more questions Now initially I thought this should work....but now thinking about it it is doomed to fail as if the player's x co ordinate a…
[QUOTE=Battle Bunny;602255]My intention was to imply the addition of a GO TO (beyond 2090) at the end of 2080.[/QUOTE]
I ended up shifting things about and gosubbing back to the main loop once a condition was met - seems to have worked....ish -
DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …
[QUOTE=Battle Bunny;602268]Two bytes are saved ...