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Search Again :: Adv Search 1000 results in 0.055s
<1…16171819202122…34>
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    [QUOTE=Battle Bunny;749526]:o :???:

    I' ... the listing for how to use and call the procedure. I ...
    Speccy_James Speccy_James January 2014 Development
  • Exploding routineI've been mucking about with 'Explode' from YS Program Pitstop, but I can not get it to work independently of the basic program. LET L=USR 61456 doe…

    [QUOTE=Battle Bunny;749778]The last subroutine ends ... would appear to be data or workspace. The IX register references ... is used for one reason or another, although I haven't ...
    daveysludge daveysludge January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    [QUOTE=Battle Bunny;749901]Where did the compression ... loaded into the display file, or was there unused space at ...
    Speccy_James Speccy_James January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    [QUOTE=Battle Bunny;750942]That code will work, ... example, you'd need to use INC HL to get the ...
    Speccy_James Speccy_James February 2014 Development
  • Question about The Complete Spectrum ROM DisassemblyHello I just purchased a copy of the Complete Spectrum ROM Disassembly book in great shape and noticed that the cover looks slightly different than …

    [QUOTE=Battle Bunny;751367]Mine's dated 1983, ... a printing date or edition number.

    [QUOTE=Battle Bunny;751367]with ...
    memrah memrah February 2014 Sinclair Miscellaneous
  • Clear command in z80Hi, How would I replicate what the basic clear command does in z80? Do I need to change the stack pointer as well as setting ramtop (23730)? If I se…

    [QUOTE=Battle Bunny;751786]Note that the address ... for the 16/48k models, or the 128s in 48k mode ...
    Speccy_James Speccy_James February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    [QUOTE=Battle Bunny;752049]There's something getting ... , but the copy needs to use an offset because the bytes ...
    Speccy_James Speccy_James February 2014 Development
  • I am just wondering: how old are weJust turned 44 how about you? :)

    [QUOTE=Battle Bunny;752108]
    [url]http://www. ... ) for the past 12 years or so. It would appear that ...
    Arjun Arjun February 2014 Sinclair Miscellaneous
  • IX register wonderings...***noob alert*** I'm doing a lot of these in my program: ld a,(ix+n) cp 0 jp z I know you can do things like this: dec (ix+n) but can you test …

    [QUOTE=Battle Bunny;753135]If you're doing ... ?16-?20.[/QUOTE]

    Or there's Rodnay Zaks' [URL ...
    The_Bert The_Bert February 2014 Development
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    [QUOTE=Battle Bunny;753823]Now, to start all ... and if it's 6 or more and a multiple ... levels either don't work or else they send you back ... develop that Loose Panelling sooner or later as well. Don't ... an annoying time wasting trap or an essential time saving device ...
    Battle Bunny Battle Bunny February 2014 Games
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    ... there yet.

    [QUOTE=Battle Bunny;753864]For some unfathomable reason ... and if it's 6 or more and a multiple of ...
    Morkin Morkin February 2014 Games
  • doom on 128ki see a youtube video of doom being played for the spectrum, is this designed to work stright of a tape and onto a spectrum without the divide thing …

    [QUOTE=Battle Bunny;751617]Here's the link ... .
    I admit 'though, I use emulator, not a real hardware ...
    Yerzmyey Yerzmyey February 2014 Games
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    [QUOTE=Battle Bunny;754016]Here's a little ... torch battery cannot be recharged or replaced.
    [*]It goes dark ... have to turn it on or anything, and that it activates ...
    Morkin Morkin February 2014 Games
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    [QUOTE=Battle Bunny;754858]The more tedious aspects ... exit might be one-way, or into a closed loop, from ... each map location indicating whether or not the drones and other ...
    sirclive1 sirclive1 February 2014 Games
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    [QUOTE=Battle Bunny;756801]Here's a similar ... at 4.72 seconds in BASin but 5.01 seconds in ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • writing incrementally to tape without leadersI want to be able to write intermittently & incrementally to some sequential medium which is supported on any Spectrum (emulator, ie. tape); eg. [cod…

    [QUOTE=Battle Bunny;758496]No, I'm saying ... one continuous block.

    or do you want:
    duuurrrrr ...
    Jonathan Harston Jonathan Harston March 2014 Development
  • writing incrementally to tape without leadersI want to be able to write intermittently & incrementally to some sequential medium which is supported on any Spectrum (emulator, ie. tape); eg. [cod…

    [QUOTE=Battle Bunny;758794]Fuse sends LPRINT/LLIST ... I know which I can use on WinXP. (Well, I know ...
    na_th_an na_th_an March 2014 Development
  • Trying to find a complete list of firebird titlesAs per title really, can anyone point me in the right direction of an online list of all the titles released on the firebird range please. :)

    ... .php[/URL]

    [QUOTE=Battle Bunny;759035]BT's software division ... came first - the Firebird name or Tony Rainbird's involvement with ...
    leespoons leespoons March 2014 Games
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    [QUOTE=Battle Bunny;759336]I'm pottering about ... not just talking different colours or numbers here, but different lines ...
    Marko Marko March 2014 Sinclair Basic
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    Hi @Battle Bunny!

    I'm try ... /> BUT... [B]I can't use BAS2TAp for make my tape ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    [QUOTE=Battle Bunny;762941]It's hardly surprising ... from the top). If you use the same scale for both ... axes ( ie. use 16,128 ) it will be ... position.[/QUOTE]

    [B]!!Battle Bunny takes the glory!![/B] :-D ...
    Jagd Tiger Jagd Tiger April 2014 Development
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... scores would have no graphics or sound, be a terrible idea ... /sinclair-basic/[/url]

    Battle Bunny's Spectrum Utility Routines Compendium ...
    MykeP MykeP April 2014 Games
  • Looking for a new font for my game[FONT=Calibri][SIZE=3]I?m using a font in my new game that I am reusing from a previous game. It could do with being changed but drawing a new font i…

    [QUOTE=Battle Bunny;763986]Here's a few ... for lower-case character tails or effects. But if you can ...
    joefish joefish April 2014 Development
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... />
    [QUOTE=Battle Bunny;764154]For commands other than CALL or RST I ...
    Arjun Arjun April 2014 Sinclair Miscellaneous
  • The Forest Of DoomHello, I've been playing the Forest of Doom multi-load adventure and it always crashes for me when I'm playing about half way through, just after I b…

    [QUOTE=Battle Bunny;766468]Savage Island 2 (by ... something has an complete solution or an rzx file doesn't ... Terror in the rzx archive? Or the message at the end ...
    Timmy Timmy April 2014 MIA/STP/SDP
  • problems using GOG.comI've been watching a bunch of HOMM III clips on YouTube recently and decided I fancied playing it again. I've still got my original game & patch disk…

    [QUOTE=Battle Bunny;767063]I see that there' ... 't know if you could use [url=http://mightandmagic.wikia.com ...
    Zup Zup May 2014 Chit chat
  • Interface 1 putting me in 48kHi All, I have a 128 toasty with interface 1 connected to a PC via serial. If I save a basic program using 'SAVE *"b" LINE 10', all is well. If I …

    [QUOTE=Battle Bunny;767417]Either bit 4 in ... when you enter 128 mode or else it's not staying ... you got any h/w or s/w on the Spectrum ... /> I have no additional hardware or software apart from the IF1 ... .

    Any more ideas or thoughts? I will continue to ...
    jagman5994 jagman5994 May 2014 Hardware
  • Pacman monster helpso I am trying to write a pacman game in Specbas [youtube]0R4XmkzBfHs[/youtube] got it working ok so far.... now the tricky bit the monsters in p…

    [QUOTE=Battle Bunny;767502]As you're just ... is above or below the Ghost's row (or left or right of ...
    ASH-II ASH-II May 2014 Sinclair Basic
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    [QUOTE=Battle Bunny;768553]I'd be inclined ... " games such as Space Invaders or Frogger have also been done ... BASIC?[/QUOTE]

    Hi Battle Bunny. About 8 for next loops ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
<1…16171819202122…34>

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