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decoding loading barsI was idly pondering if it would be possible to decode the tape loading bars - just the header, say, for a standard loader, to determine the title o…
[QUOTE=Battle Bunny;658724]Yes ... It was mentioned in another place about guessing the program, which was what made me wonder if it was possible to work it out.[/QUOTE]
Gah! Might have known all this would be Guesser's fault. :smile: -
decoding loading barsI was idly pondering if it would be possible to decode the tape loading bars - just the header, say, for a standard loader, to determine the title o…
[QUOTE=Battle Bunny;658724]Yes ... It was mentioned in another place about guessing the program, which was what made me wonder if it was possible to work it out.[/QUOTE]
Stonkers? -
Wanted C&VG scan issue 18 page 97as subject wanted - C&VG scan issue 18 page 97 just that page as a hi res scan 300dpi or more please many thanks in advance.
[QUOTE=Battle Bunny;657998]Before doing a picture ... -
smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…
... speeded up basic code by battle bunny and some minor changes I ... for all the help (especially battle bunny) helping me understand basic better ... -
SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…
[QUOTE=Battle Bunny;659210]two very old (as ... standard instead...
[QUOTE=Battle Bunny;659231]I've replaced the ... -
Titles in blueI just noticed yesterdaz that, when browsing titles using list as a displaying way, some titles appear in blue; investigating a little it seems that …
... , purple for visited links), as Battle Bunny mentioned. -
Titles in blueI just noticed yesterdaz that, when browsing titles using list as a displaying way, some titles appear in blue; investigating a little it seems that …
[QUOTE=Battle Bunny;659042]Some compilations have "See individual tapes" in blue at the right-hand side, but not all of them[/QUOTE]
None of them should have that, as those are not really MIA, so I fixed that. -
Titles in blueI just noticed yesterdaz that, when browsing titles using list as a displaying way, some titles appear in blue; investigating a little it seems that …
... , purple for visited links), as Battle Bunny mentioned.[/QUOTE]
Oh ... -
syntax checking helpcan anyone help with syntax checking, its been a while since I did any basic extension coding this routine always gives :C nonsense in basic error …
[QUOTE=Battle Bunny;660493]Are the numbers in ... -
calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …
[B]Battle Bunny[/B], great!
thank u. -
More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !
Great summary Battle Bunny, although...
[QUOTE=Battle Bunny;661674]Pre-define the most ... -
Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…
[B]Battle Bunny[/B], your code awesome!
thank you, the source explain everything.
I am still do not understand why nessesary to use FPU routines. -
Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …
[QUOTE=Crisis;663771]Battle Bunny wrote a very powerfull line ... -
Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …
[QUOTE=Battle Bunny;663904]Given the thread title, ... -
Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …
[QUOTE=Battle Bunny;663904]Given the thread title, ... -
Omitting LETAn untested thought. Changing: [code]1B34 SUB $CE ; Reduce command code by $CE to ; give 00 to 31 for comman…
[QUOTE=Battle Bunny;664692]But I like LET! ... -
Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…
[QUOTE=Battle Bunny;665191]WHO-O-O-O-O-SH!!
No-o-o-o-obody expects ... The Spanish Inquisition!![/QUOTE]
Haha no, I think this time its the Flying dutchman ;) -
Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…
[QUOTE=Battle Bunny;665219]I've updated the pictures in the ZIP file, saved from ZXSpin.[/QUOTE]
Thanks a lot!! -
Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…
[QUOTE=Battle Bunny;665512]For Des Chiffres et ... />
A lot of thanks Battle ;) -
Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …
[QUOTE=Battle Bunny;666217]So from your description ... -
Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …
[B]Battle Bunny[/B], sorry if offtop:
how are you writing code - 24bit and calculator?
