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Search Again :: Adv Search 1000 results in 0.034s
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  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... all...!


    [QUOTE=Battle Bunny;612195]There's [url=http ...
    Morkin Morkin March 2012 Development
  • those darned recursive functions againI've been stuck on this one all evening. I want to dump out some memory in binary to debug a program. I've got a simple mod 2 division loop to do tha…

    [QUOTE=Battle Bunny;612795]
    What I need ...
    JamesW JamesW March 2012 Sinclair Basic
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    OK, thanks Battle Bunny, great news. I've been busy too, doing what, I'm not sure, but busy anyway.
    Alien 8 Alien 8 March 2012 New game ideas
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    [QUOTE=Battle Bunny;613946]
    So, taking those ...
    redballoon redballoon March 2012 New game ideas
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    [QUOTE=Emlyn_Hughes;615513]I was about to ask in the forum whether there was a fast way to switch the screen in basic, and found this glorious trick, it's amazing :-o[/QUOTE]

    Yep, definitely Battle Bunny's tribute to WoS wall of fame!
    Dr BEEP Dr BEEP April 2012 Sinclair Basic
  • Name the utilityYes, it's a name the [strike]game[/strike] utility thread. This time there's a clue... Can anyone tell me what bit o' software this print-out comes …

    [QUOTE=Battle Bunny;616111]I hope you didn' ...
    Graz Graz April 2012 Sinclair Miscellaneous
  • Name that Type-In! Game-Of-Life clone...Ok folks, get yer thinking caps on! It was a type-in. It used machine code to generate the display It used attributes to great effect Cells were rep…

    [QUOTE=Battle Bunny;618285]It's Efil from the YS Feb & Mar'91 issues - and it is on TTFn.[/QUOTE]

    And that's why I couldn't find it! Cheers :-)

    D.
    Dunny Dunny April 2012 Games
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    [QUOTE=Battle Bunny;618825]If:
    DEF FN ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    [QUOTE=Battle Bunny;618875]1. CODE only looks ... modified version. :-(

    [QUOTE=Battle Bunny;618875]2. Both versions work ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • BASin v.15 DEF FN bugThe bug would appear to be in "BASSupport.pas : Procedure ProcessDEFFN"; as it's not inserting the 6-byte variable place holder after each parameter …

    [QUOTE=Battle Bunny;619087]The bug would appear ...
    Dunny Dunny April 2012 Emulators
  • Hisoft Devpac and the MGT Plus DI've got (potentially) a bit of an odd one here that might cut across a couple of areas so I thought I would put it in misc. I am trying to Hisoft's…

    [QUOTE=Battle Bunny;619799]I did a bit ...
    maguman21 maguman21 April 2012 Sinclair Miscellaneous
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    [QUOTE=Battle Bunny;619436]What was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report?[/QUOTE]

    down arrow does nothing at all?
    Arda Arda April 2012 Sinclair Basic
  • Starting to panic - where is my new version of BASin?Hi Folks, Feeling very happy so far today - I have a new version of ZXDS to play with plus I have taken advantage of Jonathan's very generous offer …

    [QUOTE=Battle Bunny;620662]He did say "after ...
    Paddy Coleman Paddy Coleman April 2012 Emulators
  • RAM disk interface for 48kDoes anything like that exist?

    ... RAM disk from 48 BASIC. Battle Bunny would probably know. However I ...
    chev chev April 2012 Hardware
  • RAM disk interface for 48kDoes anything like that exist?

    ... RAM disk from 48 BASIC. Battle Bunny would probably know. However I ...
    Jonathan Harston Jonathan Harston April 2012 Hardware
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    Battle Bunny's title should be BASIC master instead of Manic Miner. :-)
    zxbruno zxbruno April 2012 Sinclair Basic
  • about Back to SkoolHi All, Back to Skool today! :) [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000362[/url] I got original tape and make samples for side a …

    [b]Battle Bunny[/b], which TZX did you ...
    SkoolKid SkoolKid May 2012 MIA/STP/SDP
  • about Back to SkoolHi All, Back to Skool today! :) [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000362[/url] I got original tape and make samples for side a …

    ... about Back to Skool! :) and Battle Bunny :)

    I think to ...
    gorski gorski May 2012 MIA/STP/SDP
  • about Back to SkoolHi All, Back to Skool today! :) [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000362[/url] I got original tape and make samples for side a …

    [QUOTE=SkoolKid;624106][b]Battle Bunny[/b], which TZX did you ...
    Battle Bunny Battle Bunny May 2012 MIA/STP/SDP
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    At the ATTR area is contigeous you could use Battle Bunny's amazing 9 byte Memory Move routine from BASIC.

    Paddy
    Paddy Coleman Paddy Coleman May 2012 Development
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    ... is contigeous you could use Battle Bunny's amazing 9 byte Memory ...
    Battle Bunny Battle Bunny May 2012 Development
  • Incapacity benefit medical and welfare rightsI've been on incapacity benefits for about 10 years now and in that time I've had 3 medicals. The last one was just last month. Every time I'm decl…

    [QUOTE=Battle Bunny;624885]According to their website ...
    VincentAC VincentAC May 2012 Chit chat
  • Help with iplayer 'watch again' type thingDon't really know how this works but is there any way I can watch match of the day? It just finished and I want to see the man u highlights I've got…

    [QUOTE=Battle Bunny;625379]Sunday's MotD is ...
    def chris def chris May 2012 Chit chat
  • What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …

    ... ]Well you could just use Battle Bunny's BASIC block transfer and ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Miscellaneous
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    Thanks for this Battle Bunny, but am I missing something cos I can't find :

    [QUOTE=Battle Bunny;626418] files "M" and "AO.UDG".[/QUOTE]

    I had a skim over your code and I think I 'get it'.

    cheers
    Saboteur Saboteur May 2012 Development
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    Battle Bunny, using SPIN i can examine the tape - but beyond that I'm stuck - how do I extract or get at the required data ??

    Thanks
    Saboteur Saboteur May 2012 Development
  • Rescue by Mastertronic Debugging QuestionJust wondering if anyone knows how to move the spawn points of the enemys in the game Rescue by Mastertronic made by ste cork using the debugger in s…

    Thank you Battle Bunny for all you help i think i know what your saying except when you say (For example, BC=$9038 gives an address of $5047, which coincides with the bottom left generator of the four if you're in room 2) do you mean room 3.
    DJFIRTH DJFIRTH May 2012 Games
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    [QUOTE=Battle Bunny;626817][code]9990 DEF FN p(a)=256*PEEK ABS a+256*PEEK (ABS a+1)-255*PEEK (ABS a+(a
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    [QUOTE=Battle Bunny;626899]
    [code]
    SL1: ...
    ub880d ub880d May 2012 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    [QUOTE=Battle Bunny;626946]Yes, it should be " ...
    ub880d ub880d May 2012 Development
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