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Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …
... all...!
[QUOTE=Battle Bunny;612195]There's [url=http ... -
House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …
OK, thanks Battle Bunny, great news. I've been busy too, doing what, I'm not sure, but busy anyway. -
Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
[QUOTE=Emlyn_Hughes;615513]I was about to ask in the forum whether there was a fast way to switch the screen in basic, and found this glorious trick, it's amazing :-o[/QUOTE]
Yep, definitely Battle Bunny's tribute to WoS wall of fame! -
Name the utilityYes, it's a name the [strike]game[/strike] utility thread. This time there's a clue... Can anyone tell me what bit o' software this print-out comes …
[QUOTE=Battle Bunny;616111]I hope you didn' ... -
Name that Type-In! Game-Of-Life clone...Ok folks, get yer thinking caps on! It was a type-in. It used machine code to generate the display It used attributes to great effect Cells were rep…
[QUOTE=Battle Bunny;618285]It's Efil from the YS Feb & Mar'91 issues - and it is on TTFn.[/QUOTE]
And that's why I couldn't find it! Cheers :-)
D. -
Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…
[QUOTE=Battle Bunny;618875]1. CODE only looks ... modified version. :-(
[QUOTE=Battle Bunny;618875]2. Both versions work ... -
BASin v.15 DEF FN bugThe bug would appear to be in "BASSupport.pas : Procedure ProcessDEFFN"; as it's not inserting the 6-byte variable place holder after each parameter …
[QUOTE=Battle Bunny;619087]The bug would appear ... -
INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…
[QUOTE=Battle Bunny;619436]What was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report?[/QUOTE]
down arrow does nothing at all? -
RAM disk interface for 48kDoes anything like that exist?
... RAM disk from 48 BASIC. Battle Bunny would probably know. However I ... -
RAM disk interface for 48kDoes anything like that exist?
... RAM disk from 48 BASIC. Battle Bunny would probably know. However I ... -
+3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…
Battle Bunny's title should be BASIC master instead of Manic Miner. :-) -
about Back to SkoolHi All, Back to Skool today! :) [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000362[/url] I got original tape and make samples for side a …
... about Back to Skool! :) and Battle Bunny :)
I think to ... -
about Back to SkoolHi All, Back to Skool today! :) [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000362[/url] I got original tape and make samples for side a …
[QUOTE=SkoolKid;624106][b]Battle Bunny[/b], which TZX did you ... -
Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …
At the ATTR area is contigeous you could use Battle Bunny's amazing 9 byte Memory Move routine from BASIC.
Paddy -
Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …
... is contigeous you could use Battle Bunny's amazing 9 byte Memory ... -
Incapacity benefit medical and welfare rightsI've been on incapacity benefits for about 10 years now and in that time I've had 3 medicals. The last one was just last month. Every time I'm decl…
[QUOTE=Battle Bunny;624885]According to their website ... -
What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …
... ]Well you could just use Battle Bunny's BASIC block transfer and ... -
Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…
Thanks for this Battle Bunny, but am I missing something cos I can't find :
[QUOTE=Battle Bunny;626418] files "M" and "AO.UDG".[/QUOTE]
I had a skim over your code and I think I 'get it'.
cheers -
Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…
Battle Bunny, using SPIN i can examine the tape - but beyond that I'm stuck - how do I extract or get at the required data ??
Thanks -
Rescue by Mastertronic Debugging QuestionJust wondering if anyone knows how to move the spawn points of the enemys in the game Rescue by Mastertronic made by ste cork using the debugger in s…
Thank you Battle Bunny for all you help i think i know what your saying except when you say (For example, BC=$9038 gives an address of $5047, which coincides with the bottom left generator of the four if you're in room 2) do you mean room 3. -
How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…
[QUOTE=Battle Bunny;626817][code]9990 DEF FN p(a)=256*PEEK ABS a+256*PEEK (ABS a+1)-255*PEEK (ABS a+(a -
Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…
[QUOTE=Battle Bunny;626946]Yes, it should be " ...