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Search Again :: Adv Search 1000 results in 0.029s
<1…28293031323334>
  • decoding loading barsI was idly pondering if it would be possible to decode the tape loading bars - just the header, say, for a standard loader, to determine the title o…

    [QUOTE=Battle Bunny;658724]Yes ... It was mentioned in another place about guessing the program, which was what made me wonder if it was possible to work it out.[/QUOTE]
    Gah! Might have known all this would be Guesser's fault. :smile:
    ccowley ccowley October 2012 Sinclair Miscellaneous
  • decoding loading barsI was idly pondering if it would be possible to decode the tape loading bars - just the header, say, for a standard loader, to determine the title o…

    [QUOTE=Battle Bunny;658724]Yes ... It was mentioned in another place about guessing the program, which was what made me wonder if it was possible to work it out.[/QUOTE]
    Stonkers?
    rich_chandler rich_chandler October 2012 Sinclair Miscellaneous
  • Wanted C&VG scan issue 18 page 97as subject wanted - C&VG scan issue 18 page 97 just that page as a hi res scan 300dpi or more please many thanks in advance.

    [QUOTE=Battle Bunny;657998]Before doing a picture ...
    Steve(spt) Steve(spt) October 2012 Wanted
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    [QUOTE=Battle Bunny;658672]Using assembler then I' ...
    joefish joefish October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... speeded up basic code by battle bunny and some minor changes I ... for all the help (especially battle bunny) helping me understand basic better ...
    rustyredline rustyredline October 2012 Sinclair Basic
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    [QUOTE=Battle Bunny;659285]I've got Acrobat ...
    Einar Saukas Einar Saukas October 2012 Announcements
  • A Miscellany of Dangerous TipsHere's a selection of ideas for using some of the more obscure system variables which I've found handy on occasion. They can be very convenient if us…

    [QUOTE=Battle Bunny;659916]Then again, to go ...
    Einar Saukas Einar Saukas October 2012 Sinclair Basic
  • Titles in blueI just noticed yesterdaz that, when browsing titles using list as a displaying way, some titles appear in blue; investigating a little it seems that …

    ... , purple for visited links), as Battle Bunny mentioned.
    mheide mheide October 2012 Infoseek database
  • Titles in blueI just noticed yesterdaz that, when browsing titles using list as a displaying way, some titles appear in blue; investigating a little it seems that …

    [QUOTE=Battle Bunny;659042]Some compilations have "See individual tapes" in blue at the right-hand side, but not all of them[/QUOTE]

    None of them should have that, as those are not really MIA, so I fixed that.
    mheide mheide October 2012 Infoseek database
  • Titles in blueI just noticed yesterdaz that, when browsing titles using list as a displaying way, some titles appear in blue; investigating a little it seems that …

    ... , purple for visited links), as Battle Bunny mentioned.[/QUOTE]

    Oh ...
    Ivanzx Ivanzx October 2012 Infoseek database
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    [B]Battle Bunny[/B], great!
    thank u.
    g0blinish g0blinish October 2012 Development
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    Great summary Battle Bunny, although...

    [QUOTE=Battle Bunny;661674]Pre-define the most ...
    BloodBaz BloodBaz November 2012 Sinclair Basic
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    [QUOTE=Battle Bunny;662335]That's from a ...
    guesser guesser November 2012 Development
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    [B]Battle Bunny[/B], your code awesome!
    thank you, the source explain everything.
    I am still do not understand why nessesary to use FPU routines.
    g0blinish g0blinish November 2012 Development
  • What's the correct Spectrum colour palette?Prompted by the recent SCR-to-GIF conversion thread, I was pondering writing one in Z80 assembler. As I did a LZW compression routine a while ago tha…

    [QUOTE=Battle Bunny;663118]No two programs used ...
    ccowley ccowley November 2012 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [QUOTE=Crisis;663771]Battle Bunny wrote a very powerfull line ...
    Einar Saukas Einar Saukas November 2012 Sinclair Basic
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    [QUOTE=Battle Bunny;663904]Given the thread title, ...
    LCD LCD November 2012 Development
  • Omitting LETAn untested thought. Changing: [code]1B34 SUB $CE ; Reduce command code by $CE to ; give 00 to 31 for comman…

    [QUOTE=Battle Bunny;664692]But I like LET! ...
    LCD LCD November 2012 Sinclair Basic
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665094]You can just right- ...
    Ivanzx Ivanzx November 2012 Support files
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665135]I've put the ...
    Einar Saukas Einar Saukas November 2012 Support files
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665219]I've updated the pictures in the ZIP file, saved from ZXSpin.[/QUOTE]

    Thanks a lot!!
    Ivanzx Ivanzx November 2012 Support files
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665507]In Police Patrol II, ...
    Ivanzx Ivanzx November 2012 Support files
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665512]For Des Chiffres et ... />
    A lot of thanks Battle ;)
    Ivanzx Ivanzx November 2012 Support files
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665507]In Police Patrol II, ...
    Ivanzx Ivanzx November 2012 Support files
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…

    [QUOTE=Battle Bunny;665644]I've updated that ...
    Ivanzx Ivanzx November 2012 Support files
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... that sense...

    [QUOTE=Battle Bunny;665929]How do you either ...
    snigfarp snigfarp November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    [QUOTE=Battle Bunny;666217]So from your description ...
    snigfarp snigfarp November 2012 Development
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