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<1…567891011…34>
  • Help getting SAMdisk running on WinXP please.Hello speccy-chums. I was wondering if you clever folks out there could help me with my poor PC skills:lol:. Basically I want to run SAMdisk but it n…

    ... which took most of the time though:lol: I got SAMdisk ... :lol:

    Thanks again Battle Bunny. Your help pointed me in ...
    Your Spec-chum Your Spec-chum October 2014 Sinclair Miscellaneous
  • clear a windowed area of the screenHi everyone! Ain't been on here for donkeys, but have recently started messing around with a little game. I'm looking for ideas/opinions on the bes…

    ... your code?

    [QUOTE=Battle Bunny;798439]Here's a slightly ... segment is incremented every 8th time Carry is added to the ... is only set every 8th time the row is incremented by ...
    [/code][/QUOTE]

    Battle Bunny, the code I came up ...
    Atari_Jetman Atari_Jetman October 2014 Development
  • Worst purchaseThere's a lot of talk about the bestest games out there but which one was your worst purchase? I bought Barbarian II for the princely sum of ?10 (a …

    [QUOTE=Battle Bunny;800917]I eventually finished Starion ... Hack-Free Zone) at the time, I don't have a ...
    Morkin Morkin November 2014 Games
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    [QUOTE=Battle Bunny;803327]I've finally got ... being set half of the time. So it prints FLASH 'off ...
    polomint polomint November 2014 Development
  • Input MagDont know if anyone has posted this before bu here is a link to the Mag Input. [URL="http://www.bombjack.org/commodore/magazines/input/input.htm"]ht…

    ... ones that were missed first time round.

    You can ... .

    By the way Battle Bunny, if you do get stuck ...
    Zoffy Zoffy November 2014 Sinclair Basic
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... of.

    @Battle Bunny: will take the time to answer to your ... deleting the sprites). For the time being, I'm just interested ...
    na_th_an na_th_an December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    [QUOTE=Battle Bunny;805766]
    [*]The calls from ' ... can save a bit of time.[/quote]True. Thanks.[quote]

    Thanks both for your time and examples. Now I have ...
    na_th_an na_th_an December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    [QUOTE=Battle Bunny;806881]What's the point ... , you would need to spend time during raster scans anyway to ... control multicolor, so using this time to also copy from linear ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    Great job, Battle Bunny.

    I'm sorry ... still haven't had the time to give this a proper ...
    na_th_an na_th_an December 2014 Development
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    [QUOTE=Battle Bunny;811520]I was thinking about ... 's for rather a long time and I'm not presently ...
    hikoki hikoki January 2015 New game ideas
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... (26th January 2015):

    Time for a new List. :)
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy January 2015 Games
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    [QUOTE=Battle Bunny;821484]See "Quick BASIC RAM ... an applied example at some time. It will be a few ...
    Muig Muig March 2015 Sinclair Miscellaneous
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... March 2015):


    Time for a new List. :)
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy March 2015 Games
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... many new games, so little time... Let's just get on ... )[thread]
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy June 2015 Games
  • ZX-Spin assembler commands<p>Is there a list anywhere of the asm commands that the Spin assembler accepts?</p><p>I do plan to move onto pasmo&nbsp;for macros&nbsp;but the spin…

    ... programs always work perfectly first time you'll probably find this ...
    R-Tape R-Tape June 2015 Development
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... those people again.

    Time for a complete list again ... [/url]]
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy August 2015 Games
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... /> 1) As pointed out by Battle Bunny the X and Y axis ... , I only realised this when Battle Bunny pointed this out! I have ... . This gives the screen the time to catch up and display ...
    antonyjones101 antonyjones101 September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... /> 1) As pointed out by Battle Bunny the X and Y axis ... , I only realised this when Battle Bunny pointed this out! I have ... . This gives the screen the time to catch up and display ...
    Alcoholics Anonymous Alcoholics Anonymous September 2015 Development
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... . Maybe I can spread the time in the future. Watch this ... watch today if I have time for it.
    [[url="http ... [/url]]
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy September 2015 Games
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... watch today if I have time for it.
    [[url="http ... [/url]]
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy October 2015 Games
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... I wish I had more time for this. But then I ... [/url]]
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy December 2015 Games
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... , and I've finally had time to do this.

    time to work on the 2016 ... [/url]]
    by davepierce07 & Battle Bunny
    release date: Jan 2015 ...
    Timmy Timmy January 2016 Games
  • A Spectrum, a couple of felt tip pens and a lot of free time on Sunday afternoons...In my opinion the best part of having a Spectrum was drawing a game map of the latest Ultimate game in the back page of my geography text book thereb…

    [quote="Battle Bunny;855311"]Yes, it's available ... PNG version of mine any time soon.[/quote]

    Of ...
    Bedazzle Bedazzle April 2016 Games
  • Leading Zeroes on a Score in BASICI'm trying to print the score with leading zeroes such that it's always 6 characters wide, i.e.: 000010, 000150, 006100 etc. I quickly knocked thi…

    ... sure I read something in Battle Bunny's optimization tips about string ... being destroyed and recreated every time they're changed with a ...
    MykeP MykeP July 2016 Sinclair Basic
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... Lempel-Ziv compressor for Z80, Battle Bunny has already implemented it [url ... larger files most of the time, but perhaps it would be ...
    Einar Saukas Einar Saukas July 2016 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... Lempel-Ziv compressor for Z80, Battle Bunny has already implemented it [url ... larger files most of the time, but perhaps it would be ...
    Alcoholics Anonymous Alcoholics Anonymous July 2016 Brand new software
  • Speeding up programs by hacking the SysVarsPositively pleased to properly discover this area of the forum! I have a couple of recent tricks that might be of interest - they're probably old hat…

    [quote="Battle Bunny;875240"]Something along those lines ... point!


    [quote="Battle Bunny;875240"]As regards your other ... statement lines save space, not time. Each statement is interpreted in ... a line processing. I might time that a bit just to ...
    Robsoft Robsoft August 2016 Sinclair Basic
  • I am interested in issues of Micro Adventurer magazineHello, I am interested in buying issues of Micro Adventurer magazine (17 issues). I only have issue 10. Cheers

    [quote="Battle Bunny;521114"]Its demise was sudden ... disappointment to me at the time. I'd developed a liking ...
    grey key grey key October 2016 Wanted
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    Hi Battle Bunny,

    You're right ... found a regenerating skeleton. Every time I killed it, it immediately ...
    Georgeo Georgeo January 2017 Sinclair Basic
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