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Search Again :: Adv Search 1000 results in 0.026s
<1…78910111213…34>
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    [quote="Battle Bunny;910107"]Yes, I expect that ... archive.[/quote]

    Hi Bunny,

    Since we have ... for player bearings, we may use
    LEVEL={1..n} above ...
    tcat tcat May 2017 Sinclair Basic
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    Thanks Battle Bunny for your help but if ... it seems very unlikely without use of assembler to define the ...
    TidusRenegade TidusRenegade April 2018 Sinclair Basic
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... the code originally posted by Battle Bunny.

    [code]
    ;Program ... =end marker
    ;Does NOT use RST $10

    ;address ...
    Sokurah Sokurah August 2018 Development
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    [quote="Battle Bunny;48477"]I was pondering if ... 0-21 and having to use #0 for the bottom two ... then DRAW, PLOT etc. can use the full screen?

    Paddy Coleman Paddy Coleman October 2018 Sinclair Basic
  • Sinclair Basic compiler for PC?I know we all can use BASin to play for a while in a little window. But... What about creating a 80x86 EXE program from scratch using Sinclair Basic…

    I know we all can use BASin to play for a while ...
    Marcelo Marcelo September 2003 Sinclair Basic
  • Optimize this assembly?Aiming for Variable*192 -> HL In the first case, I came up with the obvious method - *128 +*64: [code] ld a, (variable) ;13 ld h,0 ; 7 ld l,…

    ... of thing is handy for Battle Bunny's question earlier, too ...
    Gedlion Gedlion August 2010 Development
  • Souls of DarkonIMHO game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0007014"]Souls of Darkon[/URL] should have a "known errors" note as described in [UR…

    ... =3"]this post[/URL] by Battle Bunny:

    If you type ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Frank N SteinThis is an improved bugfix for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001849"]Frank N Stein[/URL] as discussed recently in [URL="htt…

    ... ]

    Bugfix provided by Battle Bunny:

    [LIST]
    [*]The ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Jack the RipperI suggest improving the current "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0006497"]Jack the Ripper[/…

    ... to the information provided by Battle Bunny in [URL="http://www.worldofspectrum ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Kentilla "known errors" addendumGame [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0006527"]Kentilla[/URL] currently has this [URL="http://www.worldofspectrum.org/knownerro…

    ... ]with further corrections provided by Battle Bunny (JimG) at [URL="http://www ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Bride Of Frankenstein (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000700"]Bride Of Frankenstein[/URL], please add the following "know…

    ... /> [QUOTE]
    Bugfix provided by Battle Bunny (JimG):
    [LIST]
    [*]A ...
    Einar Saukas Einar Saukas July 2011 Infoseek database
  • Memory move routine?Hi Folks, I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written by Battle B…

    ... thought it was written by Battle Bunny but I cannot find it ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • 20KWell here it is the 20000th post, a monumental event indeed, even if 18000 of them are complete drivel :D Should I be proud? Or should I be ashamed…

    ... D, RubberDuck, Sexfighter, robpearmain, jegs2, Battle Bunny, Horace_leaves_a_message, wilsonsamm, the_hawk, retrogod, orangery ...
    dm_boozefreek dm_boozefreek March 2012 Chit chat
  • ATOS againThis is for Battle Bunny, and everyone else on that thread about disability benefits (which I *did* search for, and couldn't find) and I thought you'…

    This is for Battle Bunny, and everyone else on that ...
    ghbearman ghbearman February 2014 Chit chat
  • Diamond DiggerA collaboration between Dave Pierce 'davepierce07' & Jim Grimwood 'Battle Bunny'. [center][url]http://www.users.globalnet.co.uk/~jg27paw4/pourri/dd-…

    ... Pierce 'davepierce07' & Jim Grimwood 'Battle Bunny'.

    [center][url]http ...
    Battle Bunny Battle Bunny January 2015 Brand new software
  • Sinclair Basic compiler for PC?I know we all can use BASin to play for a while in a little window. But... What about creating a 80x86 EXE program from scratch using Sinclair Basic…

    ... /> I know we all can use BASin to play for a while ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Sinclair Basic
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    Gerard - yes, feel free to use my "efficient" little hack at ... at Dunny's excellent [B]BASin[/B] utility as Gerard proposes ... as the whole point of BASin is to make doing things ... ain't been able to use BASin myself on my Mac, but ...
    jil jil September 2004 Games
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    hopefully TG will be able to use BASin BAS files, it would be nice :)
    Sadako Sadako February 2005 Development
  • Why do people around here favour Spin/Spectacular?I use Klive. I've never used either of the above two. Can someone tell me why they appear to be superior, is the author hanging around here somewhere…

    I use SPIN all the time, even ... free!

    I also use BASin to create speccy programs. It ... you only get 40k to use, meaning that you can't ... /> How the hell do I use this black, rubbery thing?
    pottyboy pottyboy May 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... need to use SPIN for development on top of Basin? Possibly ... not any more, I'll probably just use ... offers accurate memory contention which BASin does not - so anyone ... So yes, use SPIN for pure game development. Use BASin for pratting about ...
    Dunny Dunny June 2005 Sinclair Basic
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... ) but shoot. How do we use the B**P composer?
    use BASIN?
    wilsonsamm wilsonsamm July 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... ) but shoot. How do we use the B**P composer?
    use BASIN?

    [/quote]
    Are ...
    rich_chandler rich_chandler July 2005 Emulators
<1…78910111213…34>

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