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Magazine collectionsWhat game magazines do people collect? I have every Crash mag apart from 6 issues(with 2 binders) and every Zzap apart from 11 issues (with 5 binder…
BattleBunny - The last regular listings appeared ... -
Help with a couple of Crash ReviewsHi. As you may or may not know I'm busy getting all of the Crash Reviews into a database that's viewable on one of my sites (see sig). It's a long …
Thanks ever so much BattleBunny. No need to worry about the layout it's just the text I need, it would have bugged me leaving them incomplete. -
polaroidsdoes any one still uses them??? with the digital cameras they seem a bit pointless and how on earth did that mexican kid made money selling sarah c…
... not a horse.
BattleBunny is ... well, a bunny. And ... -
This England!Some silly young girls dropped litter out of their car outside of my house - I was having none of it! [url]http://myweb.tiscali.co.uk/frobush/popcar…
... . Tomahawk with Lenslok courtesy of Battlebunny (thanks), 1 Man Utd 2010 ... -
+3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…
... ]
Again, this is battlebunny's code, not mine. I ... -
Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…
BattleBunny's program is a fantastic ... back to the pages that BattleBunny mentioned, I believe this is ... -
Import text files of type insThere are ways to read the text of scans and covert them to word or txt files. So you could do this then edit and correct them and import them to run…
[QUOTE=Crisis;490441]Hey BattleBunny
is this maybe one ... -
Help sought extracting dataAmong yesterday's TZX Vault update are all titles from [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=%5EPenguin+Study+Software$&loadpic…
... be ok/helpful to include BattleBunny's extracted data in the ... -
Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
Wow!.. THATS clever!!!... How the hell do you work these things out there BattleBunny?!?!?!!... that could come in really useful!... -
Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
... work these things out there BattleBunny?!?!?!!... that could come in really ... -
Which Spectrum Game Pushed The Machine To It's Limits? 128kWhere Time Stood Still? Chase HQ? Robocop? Suggestions?
... routine was printed in. Maybe BattleBunny knows the answer to that ... -
Done with all that - The Final PayslipThat's me now officially a pensioner. I've got my bus pass, my solid gold house, rocket car and millions of pounds, so it's a life of idle luxury for…
Congrats on your retirement BattleBunny... Now you have more time on your hands to provide all us folk with your useful assembly language tips :D -
pics of Joffa Smith?Does anyone know of any links to pics of Joffa, for a magazine tribute? I'm having difficulty finding anything but the stock two which show up in Goo…
... of photos being indexed. IIRC BattleBunny on WoSF is the guy ... -
Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…
... &highlight=screen%24+basic"]BattleBunny Screen copy[/URL]
2 ... -
16k programmingHi all, If I want to code something for a 16k (or any spectrum) my understanding was that if I CLEAR below 24064 and put all the code above it up to…
Cheers all :-)
BattleBunny, ta that's great. My loader is just LOAD"":LOAD""SCREEN$:POKE23739,111:LOAD""CODE: RANDOMIZE USR nn so it should be fine.
I'll assume the fault is the way I've assembled the code together then. -
16k programmingHi all, If I want to code something for a 16k (or any spectrum) my understanding was that if I CLEAR below 24064 and put all the code above it up to…
... ;697696]Cheers all :-)
BattleBunny, ta that's great. My ... -
Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…
Battlebunny discusses this issue right here:
[url]http://www.worldofspectrum.org/forums/showthread.php?t=44331[/url] -
eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…
I'm sure there must be some way you could call the ROM routines to convert text into tokens, but I'm unfamiliar with the 128/+3 ROMs. After all, the editor does exactly that so...
BattleBunny to the rescue?
D. -
Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?
This thread is so confusing. If BattleBunny needs something to flash then why not just set the flash bit. Then it would flash in sync with everything else. -
Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…
Thanks all
Battlebunny - that’s fantastic but how do I get the text in memory in the first place? Sorry prob a dumb question but I’ve never done any asm before -
Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…
... ;937686"]Thanks all
Battlebunny - that’s fantastic but how ... -
Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…
... ;937686"]Thanks all
Battlebunny - that’s fantastic but how ...