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Search Again :: Adv Search 1000 results in 0.124s
<1234567…34>
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... where:

    BB = screen block (0-2)
    SSS = scan ... character line within block (0-7)
    ... ;
    ; Fades current screen to black ;
    ;---------------------------------------------------------------;< ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ...

    where:

    BB = screen block (0-2)
    SSS = scan line within ... )
    LLL = character line within block (0-7)
    CCCCC = horizontal char ... 1 to the screen address in the first block increases the binary ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ...

    where:

    BB = screen block (0-2)
    SSS = scan line within ... )
    LLL = character line within block (0-7)
    CCCCC = horizontal char ... 1 to the screen address in the first block increases the binary ...
    ewgf ewgf April 2007 Development
  • Project: ZX OpusHello my friends, I have been in need of a push lately so I thought if I post some of the work for this project here you guys (and gals) can help me …

    ... 0-31
    LLL = vertical character y coord within a screen block 0 ... -7
    BB = screen block 0-2 : the screen is divided ... Y,X to screen address" (screen address means the pixel ... EXAMPLES/zx/fzx_modes.tap"]screen-wide printing with ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Software
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... each block dividing the screen into three equal parts.
    2. Within each block ... /> where
    BB = screen block (0,1,2)
    SSS = scan line (0-7)
    LLL ... borrow, BB must decrease by 1.

    Take your screen address ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... LLLC CCCC

    BB = screen third 0-2
    SSS = scan line within ... , you move to the next screen third (BB) and repeat. This is ... row SSS, and finally the screen block(third) BB.

    The attribute ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... /> BB = block (0-2) indicates top third, middle third or bottom third of screen
    block
    CCCCC = horizontal character coordinate (0-31)

    [B]2 ... [/B]

    (0,0) top left corner of screen

    X ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... 98304 cycles for a full screen (1.4 frames). Again ... ; otherwise we need to decrease BB (screen block)
    sub $08
    BB = (0..2) screen block, which third of the display ... row within a block
    CCCCC = (0..31) character column ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • yeah x 0.0.2first: [URL="http://www.yeah-unix.org/downloads/yeah_0.0.2.tar.gz"]the goods are at - http://www.yeah-unix.org/downloads/yeah_0.0.2.tar.gz[/URL] aft…

    ... unix.org/downloads/yeah_0.0.2.tar.gz"]the ... yeah-unix.org/downloads/yeah_0.0.2.tar.gz[/URL]
    0 that sort of look like balls) bouncing around the screen ... />
    yeah x 0.0.2 tue may 29 2012 (load ... - basic console output (clear screen, 8x8 font print at and ...
    tstih tstih May 2012 Development
  • ANNOUNCE: Fuse 0.6.1, libspectrum 0.2.0, fuse-utils 0.6.1I'm pleased to announce the release of the Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now available from its [url="http://www.srcf.ucam.org/~…

    ... Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now ... /spectrum/libspectrum.html"]libspectrum[/url] 0.2.0, the Spectrum file format handling ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all. The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs: * The SVGAlib user interface didn't c…

    ... recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple ... .1.1 and libspectrum 0.2.0.1 to their respective homepages:< ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • Speccy-Player 0.2 releasedJust thought I'd mention that Speccy-Player (the AY music player for a Real, Physical Spectrum) has had an update to version 0.2. [url="http://www.…

    ... had an update to version 0.2.

    [url="http://www ...
    trellis trellis December 2003 Announcements
  • Beta versions of Fuse 0.6.2 and libspectrum 0.2.1 availableDear all, The Fuse team is pleased to announce the release of a beta version of the upcoming 0.6.2 release of Fuse and the Fuse utilities, as well a…

    ... beta version of the upcoming 0.6.2 release of Fuse and ... beta version of the upcoming 0.2.1 release of libspectrum.
    0.2.1pre1.tar.gz"]http://fuse ... -emulator.sourceforge.net/libspectrum-0.2.1pre1.tar.gz[/url]
    Philip Kendall Philip Kendall January 2004 Emulators
  • Fuse 0.6.2 and libspectrum 0.2.1 releasedThe Fuse team is pleased to announce the release of version 0.6.2 of the Free Unix Spectrum Emulator (Fuse) and associated utilities, as well as vers…

    ... announce the release of version 0.6.2 of the Free Unix ... utilities, as well as version 0.2.1 of libspectrum, the Spectrum ...
    Philip Kendall Philip Kendall February 2004 Emulators
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all. Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse-emulator.so…

    ... .net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and ... -emulator.sourceforge.net/fuse-utils-0.7.0pre1.tar.gz"]the ... .sourceforge.net/libspectrum-0.2.2.pre1.tar.gz"]libspectrum 0.2.2[/url] are now ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…

    ... of Fuse 0.7.0, the associated utilities and version 0.2.2 of the ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • Pyskool 0.0.2Pyskool 0.0.2 has been released. To grab a copy, head over to the downloads page: [URL="http://pyskool.wordpress.com/releases/"]http://pyskool.wordp…

    Pyskool 0.0.2 has been released. To grab ... in this release (compared to 0.0.1) are:

    [LIST ...
    SkoolKid SkoolKid September 2008 Announcements
  • Pyskool 0.2: Plague[url="http://pyskool.ca/?p=208"]Pyskool 0.2[/url] ("Plague") has been released. For those not in the know, Pyskool is a (mostly) faithful remake of …

    ... ://pyskool.ca/?p=208"]Pyskool 0.2[/url] ("Plague") has been released ... mode is woefully incomplete. Pyskool 0.2.x releases will concentrate on ...
    SkoolKid SkoolKid March 2010 Announcements
  • Pyskool 0.2.1[url="http://pyskool.ca/?p=214"]Pyskool 0.2.1 has been released[/url]. Pyskool is a (mostly) faithful remake of Skool Daze and Back to Skool in Pyth…

    ... ://pyskool.ca/?p=214"]Pyskool 0.2.1 has been released[/url ...
    SkoolKid SkoolKid March 2010 Announcements
  • Pyskool 0.2.2: Back to Skool mode is complete![url="http://pyskool.ca/?p=220"]Pyskool 0.2.2 has been released[/url]. Pyskool is a (mostly) faithful remake of Skool Daze and Back to Skool in Pyth…

    ... ://pyskool.ca/?p=220"]Pyskool 0.2.2 has been released[/url].
    SkoolKid SkoolKid April 2010 Announcements
  • Pyskool 0.2.3: Ezad Looks[url="http://pyskool.ca/?p=229"]Pyskool 0.2.3 has been released[/url]. Pyskool is a (mostly) faithful remake of Skool Daze and Back to Skool in Pyth…

    ... ://pyskool.ca/?p=229"]Pyskool 0.2.3 has been released[/url ...
    SkoolKid SkoolKid April 2010 Announcements
  • Pyskool 0.2.4: Back to Skool Daze[url="http://pyskool.ca/?p=264"]Pyskool 0.2.4 has been released[/url]. Pyskool, as I'm sure you're all sick of me stating by now, is a (mostly) fait…

    ... ://pyskool.ca/?p=264"]Pyskool 0.2.4 has been released[/url ...
    SkoolKid SkoolKid April 2010 Announcements
  • DivIDE and Reflasher 0.2DivIDE and Reflasher 0.2 did not work together. The manual is only in CZ.:???: Micky

    DivIDE and Reflasher 0.2 did not work together. The manual is only in CZ.:???:


    Micky
    -Micky -Micky May 2010 Hardware
  • [Updated] Retro Virtual Machine v1.0.2 Released! with better sound.I released a new versión (1.0.2) of my emulator for Mac Os X. Change log Improved audio engine with a 192kHZ resampling. Improved ‘Snow effect…

    ... a new versión (1.0.2) of my emulator for Mac ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... +2)
    0 Set if printing in lower screen
    1 0
    2 0
    5 Set to clear lower screen when key pressed
    6 ... Tape Loader selected
    7 0

    The eight commands ...
    Battle Bunny Battle Bunny April 2014 Sinclair Miscellaneous
<1234567…34>

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  • ANNOUNCE: Fuse 0.6.1, libspectrum 0.2.0, fuse-utils 0.6.1I'm pleased to announce the release of the Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now available from its [url="http://www.srcf.ucam.org/~…
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all.<br /> <br /> Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse…
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
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  • 2 x Spectrum cases,2 bust mobos,2 tape decks,2 Keyboards Free stuffHi,I am having a clear out of my old stuff I have the following to give away if who ever wants the stuff,pays the postage.<br /> <br /> 1 x Black 128…
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): <br /> [-] A small pause added between TAP blocks while loading tape from .TAP image (other…
  • Pyskool 0.0.2Pyskool 0.0.2 has been released. To grab a copy, head over to the downloads page:<br /> <br /> [URL="http://pyskool.wordpress.com/releases/"]http://p…

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