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  • Ewgf banned - how did I miss thatjust curious...

    ... Dr who for me... his multicolour scarf, and his insanity sometimes ...
    Hercules Hercules November 2010 Chit chat
  • Moving screen while BEEPER's playing?Hi. For some time I think about it. First time I saw it on YouTube, on ZX Spectrum Orchestra video. Effects are of course rather simple but still…

    ... ] have to syhchronise with the multicolour effects, so it can only ...
    joefish joefish December 2010 Development
  • New game Sea Dragon (beta)Hi. Over at zx.pk.ru there is a lot of talk of a new game for spectrum called Sea Dragon. It is a VERY nice underwater side scroller... technically V…

    ... this year and one with multicolour rendering in-game. Here I ...
    Tom-Cat Tom-Cat December 2010 Games
  • Xmas / NY present for all ZX UsersHi there, wasn't sure where this should go, but this is a couple of years "work" during free time while not in the office. This is a package of 480 o…

    ... as the pentagon, others, particularly multicolour screens, working but not looking ...
    nuggetreggae nuggetreggae January 2011 Development
  • The I remember That Thread!!!!!A thread devoted to all things retro from out past, be it old TV shows, old chrips, chocolate bars, drinks, places or people. Can anyone name this f…

    ... ,
    Cor,Cheeky,Buster,Battle,Beano,Topper Annuals,
    Speccy +2A ...
    deadpan666 deadpan666 January 2011 Chit chat
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... /> Only better attribute resolution or multicolour attribute cells can help here ...
    TVzombie TVzombie January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... in mayhem, hir-res and multicolour backgrounds and being scrolled smoothly ...
    BiNMaN BiNMaN January 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... chip, offering vertical scroll, eight multicolour sprites per scanline, new graphics ...
    Matt_B Matt_B January 2011 Hardware
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... is doing something fresh with multicolour stuff and I have portions ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... is doing something fresh with multicolour stuff and I have portions ...
    Turkwel Turkwel January 2011 Sinclair Miscellaneous
  • Playing SID music on AY??Hello. Some time ago, with occasion of another thread, I was asking about possibility of making a very certain thing - a SID emulator for Spectrum …

    ... when they saw the first multicolour effect, in awe when they ...
    zxbruno zxbruno January 2011 Development
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    Hardware multicolour and hardware (interlaced) gigascreen = cheap and easy hacks.
    But these missed opportunities aren't +3 specific, must be there since original 128K.
    TVzombie TVzombie February 2011 Hardware
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    [QUOTE=TVzombie;509426]Hardware multicolour and hardware (interlaced) gigascreen = cheap and easy hacks..[/QUOTE]
    Care to elaborate on this?
    MartynC MartynC February 2011 Hardware
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... 31. (For fancier stuff, like multicolour, you can use the trick ...
    gasman gasman February 2011 Development
  • Zetr0's Catchup Time (hardware / software)Hello there my fellow ZX'ers I have been soaking myself into the "world of spectrum" and more I do, the more I realize I have to play catchup.... a …

    ... with actual UK speccy is multicolour mode. It's a 8x1 ... +ESI&lnav=/screenshots/ln]multicolour[/url] related code is almost ...
    Arda Arda March 2011 Development
  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+. [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL] The default con…

    how did I miss this?

    Perfect use of multicolour rendering, awesome looking game. Now this is speccy graphics pushing the limits. I need more of them. Playability is also very nice!
    Arda Arda March 2011 Development
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... happens I was playing with multicolour routines again last week and ...
    gasman gasman March 2011 Development
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... , or maybe synching up with multicolour effects..?
    joefish joefish March 2011 Development
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... the next holy grail of multicolour effects on the original 128K ...
    gasman gasman March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... it looks you perfected your multicolour (or timing may I say ... see a river raid in multicolour. :D


    edit ...
    Arda Arda March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... coloured pixels, allowing full 8x1 multicolour sprites and around a 25Hz ... whether to go with 8x2 multicolour which would allow me to ...
    joefish joefish March 2011 Development
  • Rarity or scammer?[url]http://cgi.ebay.co.uk/BRAND-NEW-SINCLAIR-ZX-SPECTRUM-/270728943666?pt=UK_VintageComputing_RL&hash=item3f08b3d832[/url] "[I]BRAND NEW ZX SPECTRU…

    ... , apparently (see his Amazing Dandy/Beano Bundle item #270728012693).
    Battle Bunny Battle Bunny April 2011 Sales
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... Warrior[/url] loaded with wide multicolour stripes.
    - [url=http://www ...
    Zup Zup April 2011 Games
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... !

    Games that use multicolour lines in the borders, how ...
    Van_Dammesque Van_Dammesque April 2011 Games
  • Comic BooksI remember when I was a kid, pretty much any news stands in england had comic books, the same with the US the first time I went there... but the la…

    ... comics any more either. The Beano and Dandy are still going ... used to love both the Beano and Dandy (and those little ...
    richl richl May 2011 Chit chat
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... -states are also different so multicolour effects that rely on 48 ...
    chev chev May 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... differences into consideration when doing multicolour effects.
    Metalbrain Metalbrain May 2011 Games
  • So what is the best Spectrum?I've had a search and even though i can remember a similar thread somewhere I'll twist it a bit. Whats the best "unmodified" Spectrum? (modification…

    ... (including the DivIDEo player) to multicolour (any place where you need ...
    gasman gasman May 2011 Sinclair Miscellaneous
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... a 160x200 game with nice multicolour sprites. Head Over Heels is ...
    Bangstick Bangstick July 2011 Games
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    Well, why mono... you have at least eight of them so no problem having more colours not mentioning you could combine multicolour with hires together...
    maiki maiki July 2011 Games
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