World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.001s
<1…13141516171819…34>
  • Surely not Buzzsaw+ Already..?But this game has had such a short development time, how can this be? Free version of [I]Buzzsaw+ (Foxton Locks Mix)[/I] available here: [url]http:…

    ... eight rows), whereas with the multicolour effect you could have the ...
    ewgf ewgf October 2011 Brand new software
  • CRASH on Kindle (experimental)In the past couple of days, I've been looking at producing versions of CRASH Online for the Kindle. (It's DRM-free Mobipocket so presumably it can be…

    ... when we get to the Beano-sized issues though...
    kphair kphair October 2011 Sinclair Miscellaneous
  • CRASH on Kindle (experimental)In the past couple of days, I've been looking at producing versions of CRASH Online for the Kindle. (It's DRM-free Mobipocket so presumably it can be…

    ... when we get to the Beano-sized issues though...[/QUOTE]
    mjwilson mjwilson October 2011 Sinclair Miscellaneous
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... the early emulation of ulaplus multicolour. Code written for emulators that ...
    guesser guesser November 2011 Development
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... for creating new types of multicolour effect, as it gives you ... can achieve full-screen 32x96 multicolour (as seen in Echologia and ...
    gasman gasman November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... to convert and load some multicolour still images:
    [img]http ...
    mcleod_ideafix mcleod_ideafix November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... and have different areas of multicolour on a screen.

    multicolour techniques. In the past I ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... />
    Here is my wannabe-multicolour technique, totally hypotetical, as I ... same screen, converted using 8x1 multicolour floyd steinberg conversion.

    This is the multicolour mask, I tried to choose ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... />
    Here is my wannabe-multicolour technique, totally hypotetical, as I ... same screen, converted using 8x1 multicolour floyd steinberg conversion.

    This is the multicolour mask, I tried to choose ...
    Ivanzx Ivanzx November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... />
    Here is my wannabe-multicolour technique, totally hypotetical, as I ... same screen, converted using 8x1 multicolour floyd steinberg conversion.

    This is the multicolour mask, I tried to choose ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... be nice to have some multicolour blocks at the detailed parts ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... to fake a full screen multicolour graphic. Ok, now it's ...
    Arda Arda November 2011 Sinclair Miscellaneous
  • Distinguishing between models?I'm running the risk of being pointed to the faq here, so sorry in advance. Something I'm trying out requires that the program can distinguish betwe…

    ... about with a bit of multicolour stuff. Just using timings to ...
    R-Tape R-Tape November 2011 Development
  • Graphics that impressed youDan Dare 3 Extreme Driller (before I started playing it) Mercenary R-Type

    ... cutting characters out of the Beano.
    joefish joefish November 2011 Games
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... since I last played with multicolour), which makes everything look blocky ...
    Dunny Dunny December 2011 Games
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... 8-bits have hi-res multicolour sprite support. Even the venerable ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... 8-bits have hi-res multicolour sprite support. Even the venerable ...
    maiki maiki December 2011 Sinclair Miscellaneous
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... />
    It's not the multicolour timing, but the position of ...
    guesser guesser January 2012 Games
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... ;593014]It's not the multicolour timing, but the position of ...
    ccowley ccowley January 2012 Games
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... so preferable for copying in multicolour routines is because you can ...
    joefish joefish January 2012 Sinclair Miscellaneous
  • Loading the display with data from memoryTrying to load part of the screen(4k's worth) with data from memory location 53000, I've written this routine, but it doesnt work... [I]ld b,4000 ld…

    ... thing's for '1K' competitions multicolour effects.
    joefish joefish January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... thing combined with a little multicolour. I've got a feeling ... larger screen area, and combine multicolour, otherwise I'd just end ... impress anyone.

    Combining multicolour with scrolling is exceedingly complicated ...
    joefish joefish January 2012 Development
  • ISR's in lower ram, a.k.a. the snow effect - did any game or demo ever use this?Hi all I've been curious to see what the 'snow effect' looked like in real life for a while now so today I wrote a quick IM 2 ISR in lower ram to wi…

    ... , is it possible to enhance multicolour pictures by using snow effect?
    Arda Arda January 2012 Games
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... />
    [QUOTE=joefish;597333]Combining multicolour with scrolling is exceedingly complicated ...
    kphair kphair January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... this in and around any multicolour I can get away with ...
    joefish joefish January 2012 Development
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    ... even counting the ones with multicolour effects.
    joefish joefish February 2012 Hardware
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    ... the scan, as Gutz has multicolour effects, and border fx too ...
    Baggers Baggers February 2012 Hardware
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    Pah - call that multicolour? I'll show you multicolour.
    ...
    ..
    .
    Just give me another three years to finish my next game. :D
    joefish joefish February 2012 Hardware
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    ... ]Pah - call that multicolour? I'll show you multicolour.
    ...
    ..
    Baggers Baggers February 2012 Hardware
  • Authored with ZXodus EngineIMHO the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0026639"]ZXodus Engine[/URL] entry should have a list like "The following games are k…

    ... to see someone else doing multicolour sprites! Just do a screen ...
    joefish joefish February 2012 Infoseek database
<1…13141516171819…34>

Latest Posts

  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
beano 102 119
multicolour 923 1.3K

Related Threads

  • Games that use multicolour effectsMulticolour (which created via ula timing, not screen switching) is the only functional effect that ULA can do. It's the only way to break colour cla…
  • The Beano Book, Whizzer And Chips, The Dandy etc.Remember the old Beano Annuals? Not the new fangled ones, but the ones that also used to contain written stories and articles? (Maybe that wasn't the…
  • GIGASCREEN with MULTICOLOUR 8*2Riskej made the pic.<br /> Pulsar coded the engine. <br /> I'm watching it on the 128+ at the moment and it is very stable. <br /> <br /> The file: […
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here...<br /> <br /> I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]…
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…
  • Nasty 'Gotcha' for multicolour timingI thought I would be better developing my multicolour routine on the 48K first, being the slowest, so it would then be sure to work on the 128K varia…
  • Why are multicolour engines only able to be made now?Now I'm no programmer, but, how come multicolour engines are only being created/designed now? I know there were Rainbow Graphics used in games in the…

Related Searches

  • donkey kong multicolour
  • floating multicolour
  • joefish multicolour
  • river raid multicolour
  • multicolour
  • mask iii multicolour
  • red dwarf multicolour
  • gasman multicolour
  • multicolour gasman
  • multicolour loading screen
  • 8x1 fullscreen multicolour
  • 8x1 whole screen multicolour
  • 8x1 entire screen multicolour
  • multicolour gigascreen
  • multicolour music
  • scrolling multicolour
  • multicolour effect
  • 7mhz multicolour
  • isometric multicolour
  • beano

Copyright © 2024 World of Spectrum