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Search Again :: Adv Search 1000 results in 0.013s
<1234567…34>
  • ** New Game In Development **As one or two of you may already know, Jonathan (Joffa) Smith is currently developing a brand new Spectrum game. The program is called 'SAUCER' It'…

    ... the distinctive sounds from your audio routine (if you can remember how ...
    bcass bcass November 2006 Games
  • ** New Game In Development **As one or two of you may already know, Jonathan (Joffa) Smith is currently developing a brand new Spectrum game. The program is called 'SAUCER' It'…

    ... the distinctive sounds from your audio routine (if you can remember how ...
    frobush frobush November 2006 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... re-use my oneliner 48K BEEP musicplayer routine, as I used in ...
    Digital Prawn Digital Prawn March 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... re-use my oneliner 48K BEEP musicplayer routine, as I used in ... everyone's ears from the BEEP musicplayer routine for another month! :D
    Digital Prawn Digital Prawn March 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... everyone's ears from the BEEP musicplayer routine for another month! :D ...
    SnakeOilSteve SnakeOilSteve March 2008 Games
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... to move the pause/still routine out of its place and ... was lost when the pause routine was moved. Fixed soon.
    audio as a sync source, and ... be solved when the real audio routine is implemented.

    If ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • Z80 RRCA instruction...Hi Folks, Well my exploration of Z80 MCODE continues apace! I am struggling to understand how the RRCA instruction works. The official Zilog manua…

    [QUOTE=Dr BEEP;467835]
    Routine goes wrong with 1999 and 250. Will work on it![/QUOTE]
    What's wrong with you DrBeep sir, could'nt sleep could'nt you? :lol:
    roko roko August 2010 Sinclair Basic
  • New game: PariboroHi all, we just released a new puzzle game for Spectrum called Pariboro. [img]http://i48.tinypic.com/35i3kpf.png[/img] Download link is [url]http:…

    ... is behaviour of the beep sound routine that was not touched by ...
    ellvis ellvis January 2013 Brand new software
  • How do I detect if key 'H' is pressed in machine code?How do I detect that the key has been pressed? I have been using the IN 239 command for keys 6-0, but dont know how to detech 'H'...

    Dr BEEP's routine is ideal, but how would I go about reading the keyboard for 'H' if I disable interrupts (di)?
    daveysludge daveysludge April 2013 Development
  • How do I detect if key 'H' is pressed in machine code?How do I detect that the key has been pressed? I have been using the IN 239 command for keys 6-0, but dont know how to detech 'H'...

    [QUOTE=daveysludge;696707]Dr BEEP's routine is ideal, but how would I go about reading the keyboard for 'H' if I disable interrupts (di)?[/QUOTE]

    Easy, just do it the way Arjun suggests. That's what I would do. ;)
    Sokurah Sokurah April 2013 Development
  • How do I detect if key 'H' is pressed in machine code?How do I detect that the key has been pressed? I have been using the IN 239 command for keys 6-0, but dont know how to detech 'H'...

    [QUOTE=daveysludge;696707]Dr BEEP's routine is ideal, but how would ...
    mcleod_ideafix mcleod_ideafix April 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... data
    call sound_2 ; call routine to write it

    ret ; end of sound command routine

    org 0x03a0

    ; THE 'BEEP' COMMAND ROUTINE
    org 0x03f8
    beep:
    fwait ; enter ...
    chev chev October 2013 Development
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... />
    I have my interrupt routine all set up. I just ... the methodology around writing an audio routine.

    Its really hard ...
    Atari_Jetman Atari_Jetman March 2014 Development
  • Competition: Sadistick routine on Spectrum ROMMy vote goes to BEEPER at #03B5 Let's ear you pick! :) And a great BOHHHHHHHHHHHHH to Dr Ian Logan & Dr Frank O'Hara for their description about the…

    ... about the parameters for that routine !!!! The words "and HL holds ... /or a better solution to BEEP a few notes in assembler ...
    AE.Vasconcelos AE.Vasconcelos May 2005 Development
  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …

    ... putting together a short routine to play some Beep style music. I ... milliseconds. I'm after a routine that will allow me to ...
    Mr Millside Mr Millside September 2006 Development
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... a festive tune using the BEEP command.
    [IMG] ... interrupts are disabled during a BEEP command.

    Therefore ... a machine code replacement for BEEP, which also checks keys ... modify the already implemented BASIC routine.

    Thanks for ...
    Digital Prawn Digital Prawn October 2008 Development
  • Silent ROM Beeper Routine in SpinA new year -- a new idiot question! :) I've been playing around with Spectrum sounds of the old, beepy kind. When I wiggle[1] the speaker 'by hand' …

    ... Specrum's own ROM 'BEEPER' routine (48k ROM) in Spin 0 ... that works (well, makes some beep) under SpecEmu, but not under ...
    RoseCotton RoseCotton January 2010 Development
  • MISTER BEEP - the NEW ZX48 album 2014 "Chromospheric Flares"Hi mates. So. Here it is. Something like 2 years after the previous one - here is my new ZX Spectrum album "Chromospheric Flares". [img]http://mi…

    ... : Chromospheric Flares
    Author: MISTER BEEP

    Published: January ... sends them into beeper and audio-out connector of ZX Spectrum ...

    Enjoy.
    MISTER BEEP
    *******************************************



    Mister Beep Mister Beep January 2014 Announcements
  • A BEEP program I want to make in Basic. Helpful remarks gratefully receivedI want to explore the possibilities of the BEEP command. So I need to be able to try different combos of pitch/duration and sequences of same. I'm tr…

    ... explore the possibilities of the BEEP command. So I need to ... that output included the BEEP frequency, like an audio analyzer, so as ...
    mik3d3nch mik3d3nch November 2016 Chit chat
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... /> [code]
    ;Redefine Keys routine
    ;By Ast A. Moore ... call 8859 ;inside ROM routine BORDER ($2294)
    call ...
    ;A crude debounce routine to prevent
    ;registering keys ... ;preserve IX, as the BEEP routine destroys it
    call ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • COVOX works?My Sprinter "simulates" a COVOX soundcard at port 4Fh, but I don't know how to use it! Can anyone explain to me the process of programming it? (To be…

    ... thing how works the sound routine from Cobra,Ping Pong,Terra ... really thought too hard about BEEP noise yet, so I can ... and 1s directly to the beep bit.

    Zanthrax uses ... filter in the Spectrum's audio output circuit.

    Anyway ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…

    ... [/quote]

    The BEEP bit has just two levels ... one more complication: most audio signals are ac-coupled ... if you hold the BEEP bit at 0 or ... misunderstand. Using that particular routine, I can control the ... 0-89 range that this routine can play.

    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Edge of Disgrace on the other side :)Got my mind blown today... saw the Edge of Disgrace demo on the commie ;-) Regardless if you are a c64 fan or not, you should see it. Effects and Des…

    [QUOTE=Mister Beep;393551]A good question. Because ... managed to create a music routine that allows you to have ... , no exception!

    The routine in question was demo'ed ... ), which also included other crazy audio routines you can check out ...
    Pegaz Pegaz October 2009 Sinclair Miscellaneous
  • ZX Spectrum on SunDown UK meetingHi there. :) Just a short note I put my beeper song made for two synchronized ZX Spectrums (6 channels) "Love Quest" into "Synth Music Compo" of Su…

    ... routine. We took a small section of the demo and compared audio ... chip.

    [QUOTE=Mister Beep;474127]...which actually works on ... to add in a 50Hz audio streamer on top. Should be ... simple from the way the audio/video are stored on the ...
    LaesQ LaesQ September 2010 Sinclair Miscellaneous
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... in mind everyone that Dr BEEP is an [i]extreme programmer ... take time to streamline a routine on the PC ... it's ... playback 720p MP4 videos with audio processing set to max on ...
    ASM ASM March 2013 Development
  • Help with 1-bit sampled soundHi all, I've been sent over this way from the CPC Wiki forums as you guys may be able to help me more specifically with a programming query. Firstly…

    ... really mean is using the BEEP command that is what you ... can do. The BEEP subroutine itself is directly twiddling ... sound routine might be in there someplace.

    [QUOTE=Mister Beep ... level to another. Their sample audio was very high quality.
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • Interrupts, 16k Spectrums and snowI'm writing something for the 16k Spectrum and I want to use interrupts. The avilable documentation doesn't seem clear enough for me to figure out ho…

    I have some audio already. I wrote a simple ... ="Crisis;919760"]check this for Beep routine QUDS
    http://mikeinmono.blogspot ... part - one to generate the audio data and one to play ... 't know how big the audio data it generates is, but ...
    evilpaul evilpaul August 2017 Development
  • CD Audio games loadingIs it possible to save a spectrum game (from original tape or archive file) as an audio track on CD and load it from a CD player to a Spectrum using …

    Is it possible to save a spectrum game (from original tape or archive file) as an audio track on CD and load it from a CD player to a Spectrum using the EAR/MIC connection?

    Thanks

    Richard
    Richard Richard January 2002 Games
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... (if someone finds a faster routine please tell me..)

    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... code.

    The line routine that I have implemented is ... there have a fast line routine, plese email me.

    rtunes rtunes October 2001 Sinclair Miscellaneous
<1234567…34>

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