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  • BeepFX - beeper sound effects editor for WindowsThere is readme file and a demo project, so I don't think it needs much explaination. To get idea what it is capable for, File/Open project, load the…

    There is readme file and a demo project, so I don't think it needs much explaination. To get idea what it is capable for, File/Open project, load the demo project, then double click on items of the list on the left. File/Compile to create a file for ...
    Shiru Shiru December 2011 Development
  • W*H*BMany of you will know W*H*B from Bob Smith. For those that don't - what a game! One of the best puzzle games I have ever played. Some folks from WO…

    ... of excellent music from Mister BEEP.

    I've stuck ...
    Retrobrothers Retrobrothers December 2011 Games
  • Fed up of modern TV? Watch this.Anybody fed up of the tripe that is modern television? Tired of reality shows and soap operas? This video I made will keep you entertained. [url]htt…

    ... about such programming and its effects on the general public.
    Swevicus Swevicus December 2011 Chit chat
  • Doom 3 is now open source!I'm no fan of Doom 3, but I think it's great news that id Software has released the game's source code* into the public domain, so that the game can …

    ... -standard enviromental architecture, and weather effects. How I wish that other ...
    ewgf ewgf December 2011 Chit chat
  • Happy Birthday Dr Beephappy birthday, go drink some amstel / heinken etc :)

    happy birthday, go drink some amstel / heinken etc :)
    fog fog December 2011 Chit chat
  • I converted Blitzkrieg Bop onto the Speccy......using Beepola in the space of 5 hours. I was looking through Morcar and Mr Beep's threads on their tunes, looking for ideas for my "Duke Savage" t…

    ... looking through Morcar and Mr Beep's threads on their tunes ...
    The Lone Magpie The Lone Magpie December 2011 Chit chat
  • Music Trackers, draw a line! __________________________________ This is a little poll and here we can give us tips about music tracking with Zx Spectrum. Ask something and if I can , I'll…

    ... ? I loooove those vibrato/tremolo effects. I think that it is ...
    DaRkHoRaCe DaRkHoRaCe December 2011 Development
  • New game: "Quest for Witchcraft"[img]http://members.inode.at/838331/zx/QuestForWitchcraft.gif[/img] This is a new game which I made exclusive for Scene+, so sorry, no download (yet)…

    ... excellent BEEPer soundtrack from Mr. Beep, who will let you hear ...
    LCD LCD December 2011 Brand new software
  • ZX-7 instruction (BEEPER 8-channels editor)ZX7 was the most powerful ZX Spectrum 48K music editor end engine since 1988 to 2011 (when OCTODE appeared). [url]http://www.worldofspectrum.org/inf…

    ... is present in demos like "BEEP'EM ALL II" [url]http ...
    Mister Beep Mister Beep December 2011 Development
  • Future LooterWell, finally, here's the release thread of Future Looter :) [img]http://mister_beep.republika.pl/future_looter.gif[/img] [img]http://mister_beep.re…

    ... />
    Thanks go to Mister Beep for his brilliant music (and ...
    Timmy Timmy December 2011 Brand new software
  • Indirect Variable AssignmentHere's another wacky routine. This allows assignment of values to variables where the source & destination variables can themselves be defined in var…

    ... the possible combinations and their effects. Getting it wrong will give ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • TR-DOS Gameplay Videos MegathreadA thread made mainly for your amusement for one evening. Yeah, it contains lots of videos of the games that have mainly been left without attention o…

    ... ], without noflic and Covox sound effects.
    [*][URL="http://www.youtube ...
    Crash Nicker Crash Nicker January 2012 Games
  • Mr.Do and revamped TapperDoes anyone feel it is possible to make Mr.Do! for the 128k with the music ad sound effects etc? also how about tapper revamped with better graphics…

    ... with the music ad sound effects etc?

    also how ...
    wilsone73 wilsone73 January 2012 New game ideas
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how easy it actually is. (Actually I've already published this one some time ago, but this time the source is ...
    Timmy Timmy January 2012 Development
  • Remember when all we had was a Speccy?Just a quick rant. I'm now 37. Back in the day, when "all we had" was a speccy with 48KB, tape loading, Lego, waiting a whole week to watch A-Team/A…

    ... you've seen the special effects before. Difficult to get excited ...
    Hedegaard Hedegaard January 2012 Chit chat
  • ISR's in lower ram, a.k.a. the snow effect - did any game or demo ever use this?Hi all I've been curious to see what the 'snow effect' looked like in real life for a while now so today I wrote a quick IM 2 ISR in lower ram to wi…

    ... "]Very poor attempt at Matrix effects! [/URL]
    cmonkey cmonkey January 2012 Games
  • S-S-Sample black borderI'm wanting the 'S-S-Sample' routine from YS to play the sounds without the flashing border effects. A plain black border is required. Heres the rou…

    ... sounds without the flashing border effects. A plain black border is ...
    daveysludge daveysludge January 2012 Development
  • Games Club WC 30/1/12after last weeks highly succesful albeit painfull games club. we now enter week 2. for those who missed the last one, please pick one of the games…

    ... ', and said it had 'nice effects'

    Atom Ant - a ...
    mile mile January 2012 Games
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... player movement. There are sound effects when things happen (e.g ...
    Morkin Morkin February 2012 Development
  • Revision 2012 InvitationEver since the 90s, the traditional Enormous Demo Party That Happens Over Easter Weekend Somewhere In Germany (originally Mekka & Symposium, then Bre…

    ... resulting 48K command line); multicolour effects require a 128+/grey +2 ...
    gasman gasman February 2012 Brand new software
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... /> The use of basic visual effects to set the mood (running ...
    jammajup jammajup March 2012 Brand new software
  • Detecting presence of AY?I'm working on my first little demo for the ZX Spectrum. At the moment I'm aiming to keep the memory requirements low enough that it runs on a standa…

    ... it lock up, produce strange effects, or just ignore it?
    Sdw Sdw March 2012 Development
  • Model Railway Timetable Version 1.4.12.0313...Hi Folks, Since November 2010 I have been working on my [B]Model Railway Timetable [/B]software. Thanks to the considerable help and patience of yo…

    ... ]Battle Bunny[/B], [B]Dr BEEP[/B], [B]Paul/Dunny[/B ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • 20KWell here it is the 20000th post, a monumental event indeed, even if 18000 of them are complete drivel :D Should I be proud? Or should I be ashamed…

    ... , Beanz, Normski, Vertigo, Dr. BEEP, Mr. BEEP, karingal, Mr. Cheese, Andrew Rollings ...
    dm_boozefreek dm_boozefreek March 2012 Chit chat
  • those darned recursive functions againI've been stuck on this one all evening. I want to dump out some memory in binary to debug a program. I've got a simple mod 2 division loop to do tha…

    ... (much later) I remembered Dr Beep's recursive DEF FN version ...
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • ZX Spectrum 128k Heatsink RGB behaviourHello, this is George from Greece. I have an 128k+ (Heatsink) and i use the rgb cable i bought from ebay on a 1084st monitor. As the monitor does …

    ... of the music and the effects is different. Most times the ... effects sound louder than the sound. ...
    gbabatsis1976 gbabatsis1976 March 2012 Hardware
  • Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …

    ... loads of audio - courtesy of BEEP, of course. It's a ...
    perini-ps perini-ps March 2012 Games
  • 48K's and bad DivIDE compatibilityI have had some 48K boards and complete machines in the past which didn't work fully with a DivIDE interface. The reason for that always was a Z80 pr…

    ... things, like letting the 48K beep or reset.

    So ...
    bverstee bverstee March 2012 Hardware
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... always been interested in rainbow effects on the 48k Spectrum, mainly ...
    AMW AMW April 2012 Development
  • A Question for you AY musicians out there...As some of you may or may not have noticed, Iv been tinkering away on a script to convert music data from OpenModPlug Tracker to Vortex Tracker... My…

    ... the Special commands and effects in Vortex most comparable ... to the "Channel Effects" or "Note Effects" in OpenModPlug? ( ... maybe capture the Channel Effects & ignore OpenMDT's ... the following OpenMDT effects to these Vortex effects - Do this ...
    kgmcneil kgmcneil April 2012 Development
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