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<1234567…34>
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... j=0 TO 1 STEP n
    20 BEEP n,i+o ...
    Digital Prawn Digital Prawn October 2008 Development
  • ZX80 Snapshot queryDoes anyone know why Z80 snapshots store some data as different values? I was initially trying to print the Outlet magazine Outdex files from Master…

    [quote=Dr BEEP;341167]All the Z80 files ... interface) are loaded in 1 step in memoryorder. New Z80 files ...
    rich_chandler rich_chandler March 2009 Emulators
  • new system for DivIDE[url]http://velesoft.speccy.cz/zx/divide/divide-bs-dos.htm[/url] It's modified BS-DOS 308 from MB02+ interface. More utilities, convertors and .MBD …

    [QUOTE=MrCheese;367198]Mister Beep seems to have been attacked ... for you. Maybe you should step back and consider what you ...
    Philip Kendall Philip Kendall July 2009 Development
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... .

    The EXACT step by step instructions as I do it ... 'll hear the 128 enter beep.
    7. Basin menu bar ...
    FrankT FrankT January 2010 Games
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... .

    The EXACT step by step instructions as I do it ... 'll hear the 128 enter beep.
    7. Basin menu bar ...
    itsallgood itsallgood January 2010 Games
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... border colour or making a beep to see where the code ... into the assembler) which has step into, step over, etc functions.
    step through your code.
    Arjun Arjun March 2010 Development
  • Best Ebay advert EVER !!!!![URL]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=230451057921[/URL] Read this one before it gets pulled.

    ... well. Why not get a step closer to Gran's inheritance ... . About as helpful as a fart in an astronaut suit, but ...
    XTM of TMG XTM of TMG March 2010 Chit chat
  • Die Rolling sound?Digging out my old Fighting fantasy programs (so far unsuccessfully... thanks c60) had me wondering how I'd program it these days. Hopefully better,…

    ... enough to accurately simulate the BEEP effect.

    FOR n ... =1 TO 12: BEEP RND/120+0.005,+6 ... o=NOT n TO n STEP n: NEXT o: NEXT n ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • Die Rolling sound?Digging out my old Fighting fantasy programs (so far unsuccessfully... thanks c60) had me wondering how I'd program it these days. Hopefully better,…

    ... /> FOR n=1 TO 8: BEEP RND/120+0.005,+6 ... =n-1 TO n+1 STEP 0.5: NEXT o: NEXT ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... FOR n=1 TO 13 STEP 4
    22 LET l ... $(n+2 TO n+3): BEEP minin*l,p-pitch: IF ... against time, so resolving each BEEP would take longer and the ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... F=1 TO J-1 STEP 2: BEEP PEEK (A+F)*MININ ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Z80 RRCA instruction...Hi Folks, Well my exploration of Z80 MCODE continues apace! I am struggling to understand how the RRCA instruction works. The official Zilog manua…

    [QUOTE=Dr BEEP;467711]Untested, but I think ...
    inc a ; 1 more step to do
    sla d ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • Z80 RRCA instruction...Hi Folks, Well my exploration of Z80 MCODE continues apace! I am struggling to understand how the RRCA instruction works. The official Zilog manua…

    Hi Beep,
    Indeed you do a ... thing to do, you do step along the 'decimals' in a ...
    roko roko August 2010 Sinclair Basic
  • Z80 RRCA instruction...Hi Folks, Well my exploration of Z80 MCODE continues apace! I am struggling to understand how the RRCA instruction works. The official Zilog manua…

    [QUOTE=roko;469228]Hi Beep,
    Indeed you do a ... thing to do, you do step along the 'decimals' in a ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :
    LET a=0:
    BEEP .1,12-a:
    PRINT ... t(t(f))=8:
    BEEP .1,f*3:
    NEXT ... /> FOR a=0 TO 15 STEP 3:
    POKE (t(k ... +9*(a>0):
    BEEP .1,12-a:
    PRINT ... t(t(f))=7:
    BEEP .1,f*3:
    NEXT ...
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... *s TO 18-18*s STEP 3-6*s:
    LET ... >s)*n,25:
    BEEP .1,12-a:
    PRINT ... 4-2*(g=16):
    BEEP 1,9
    [/CODE]
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;480659]Addictive isn't it!!![/ ... enough to add a second BEEP at the end, which works ... *s TO 18-18*s STEP 3-6*s:
    LET ... >s)*n,25:
    BEEP .1,12-a:
    PRINT ...
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;480658]Even better, replace this:

    [CODE]
    POKE (g=0 OR g>256)*n,12:
    [/CODE]

    with this:

    [CODE]
    POKE (g*(257-g)
    Einar Saukas Einar Saukas September 2010 Development
  • Jack and the Beanstalk (Text Adventure)This is for the 1984 TEXT adventure of Jack and the Beanstalk - not the more popular Thor game which is more graphical. [IMG]http://i66.servimg.com/…

    ... GO TO 4100
    3300 BEEP .01,10: INPUT "Combination please ... FOR n=0 TO -10 STEP -1: BEEP 0.05,n: NEXT ...
    Battle Bunny Battle Bunny December 2010 Games
  • New game: Stamp QuestHappy new year speccies! [URL="https://docs.google.com/leaf?id=0ByxiMYbPnlUdMTQ0MmZlMDctMTNjNS00NmJhLTg3NTQtMTU3ZTQwY2ViZWMx&hl=en"]https://docs.goo…

    ... soon as I took a step back and kept an eye ... )

    Agree with Mr Beep, would suggest not to have ...
    Morkin Morkin January 2011 Brand new software
  • Can we all agree on a TV comedy we liked?Since there's a thread to see if we can agree on liking a specific Spectrum game, I thought I'd make a thread to see if we all liked any particular t…

    [QUOTE=Dr BEEP;525412]Simple examples like
    " ... .
    "I hate people who fart" and then someone farts loudly ...
    ZnorXman ZnorXman April 2011 Chit chat
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    [QUOTE=Dr BEEP;545199]In my game TRACERS ... FOR B=5 TO 55 STEP 5
    40 LET P ...
    Dr BEEP Dr BEEP June 2011 Sinclair Basic
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... comes from our own Dr.Beep.... The picture I used was ... a 'straight' or a 'diagonal' step
    ;------------------------------------------------------------
    donext LD A ...
    roko roko September 2011 Sinclair Basic
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... out how to do Dr.Beep's suggestion of:
    ... 1st variable
    rst $20 ;step over ,
    call SCANNG ;stack ... ;save operator
    rst $20 ;step over operator
    rst $20 ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... barmy task of implementing Dr.Beep's idea of providing BASIC ... />
    rst $20 ;step over +
    rst $20 ;step over VAL
    rst $20 ;step over ,
    call EX1NUM ; ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... channels. I explained to Mr. BEEP a few days ago that ... it was making an elongated fart noise followed by the sound ...
    dm_boozefreek dm_boozefreek November 2011 Brand new software
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... channels. I explained to Mr. BEEP a few days ago that ... it was making an elongated fart noise followed by the sound ...
    Wookiee Wookiee November 2011 Brand new software
  • Retro Gamer Issue 102Issue 102 is hitting subscribers today. Highlights include:- 30 years of the Spectrum (including interview with our own Martijn :smile:) X-Wing Sta…

    ... are taking the speccy another step forward.[/QUOTE]

    Agreed ... multi-channel sound by Mr Beep and others, and also maybe ...
    ewgf ewgf April 2012 Chit chat
  • Freddie Laker's Airline CapersA game with the above title was added in yesterday WOS update. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027482[/url] [IMG]http://www.…

    ... keys until you get a beep sound and then try entering ... is included XOR gives
    STEP AND LEFT M READ T ...
    smogit smogit April 2012 Games
  • What annoys you about SpecBAS?Ok, here's another direction for me to go in - I'm almost done with SpecBAS, there's very little left to add. So... What don't you like about it? Wh…

    ... /> in my opinion, the next step should be to find a ... ?
    implementation of a native beep command maybe would be nice ...
    ZX Oxo ZX Oxo May 2012 Sinclair Miscellaneous
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
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    John Elliott on April 21
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