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<1234567…34>
  • What annoys you about SpecBAS?Ok, here's another direction for me to go in - I'm almost done with SpecBAS, there's very little left to add. So... What don't you like about it? Wh…

    ... ?
    implementation of a native beep command maybe would be nice ... , which will also facilitate the BEEP command, as well as making ... command way feels like a step backwards
    as in, you ...
    Dunny Dunny May 2012 Sinclair Miscellaneous
  • Free Lunch for WOSSERS.If you want a free lunch box of food from [url]www.graze.com[/url] head over to their website with this promo code: DLYPJNMB . I was given this toda…

    [QUOTE=Dr BEEP;632122]I was thinking the same about delivery in Holland, but you can always eat some beans![/QUOTE]

    Hee hee, that would be a Fart Box or a Bray Box, rather than a graze box.
    Scottie_uk Scottie_uk June 2012 Chit chat
  • The Euro 2012 England supporter's threadCome on in, grab a beer and try not to get too depressed. Let's take the time to enjoy the Euros now, cos we won't be enjoying it once they start! :…

    ... through. IMO someone needs to step in and introduce what Italy ... couldn't give a rats fart if it makes our league ...
    Vampyre Vampyre July 2012 Chit chat
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... shape
    4) Added a beep when you fire a weapon ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... can play with the beep duration and step amount before the infinate ... INPUT "INPUT BEEP DURATION:";A: CLS : INPUT "INPUT STEP AMOUNT:";B
    STEP B
    20 BEEP (A/1000),N ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... N=0 TO 40 STEP 5: BEEP 0.005,N: NEXT N ... INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... =0 TO 40 STEP INT (RND*10)+1: BEEP (INT (RND*30 ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... N=0 TO 40 STEP 5: BEEP 0.005,N: NEXT N ... INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... =0 TO 40 STEP INT (RND*10)+1: BEEP (INT (RND*30 ...
    Dr BEEP Dr BEEP August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... FOR G=1 TO 4 STEP 1
    30 INPUT "ENTER ... =1 TO 40
    110 BEEP 0.005,S
    120 ... =1 TO 40 STEP INT (RND*10)+1: BEEP 0.01,V ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... FOR B=100 TO 0 STEP -1
    110 LET HIT ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... FOR D=1 TO 40 STEP 3: BEEP 0.02,D: NEXT ... FOR D=40 TO 1 STEP -3: BEEP 0.02,D: NEXT ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • SpecBAS 0.754 Now available!Hi all - Due to overwhelming demand from half of my userbase (That's ASH-II to you lot), BEEP has been added! It's not just any old BEEP though - y…

    ... before... No change...

    beep .02,40
    No change ... PROMPT (didn't even beep previously!)
    - Beep 0.03,40 works ... STEP -0.001
    15 CLS:PRINT AT 10,10; "TESTING BEEP ... prompt), is:

    TESTING BEEP 0.0289999999999999,40

    kgmcneil kgmcneil September 2012 Sinclair Miscellaneous
  • Type-in Checksum PuzzlerAt least one of the hex dump type-ins at [url=http://www.users.globalnet.co.uk/~jg27paw4/type-ins/typehome.htm]TTFn[/url] has a checksum routine a cu…

    ... FOR f=28350 TO 32767 STEP 8
    70 PRINT f ... THEN PRINT "Error in length": BEEP .2,0: GO TO 70 ... "Error in string - input again": BEEP .2,-12: GO TO 70 ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... bigjon, incorporating suggestions from Dr Beep, skoolkid and Matt B
    step by step.
    This tutorial assumes ...
    buzzy buzzy September 2012 Development
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... BASIC technique mentioned by Dr.BEEP for restoring SCREEN$, modified ... it; display the picture. Step 2 also shows how long ... simple POKE loop, whereas Step 3 uses LET to display ... TO p+(cr-1)*32 STEP 32:
    FOR ... TO l+(cr-1)*32 STEP 32:
    POKE d ...
    Battle Bunny Battle Bunny February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... therefore looks like a backwards step because there is only one ... >200)*64: REM Dr Beep's IN offset trick
    bigjon bigjon February 2013 Sinclair Basic
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... FOR I=1 TO 10: BEEP 0.005,15: NEXT I ... FOR I=1 TO S: BEEP 0.01,0: PRINT AT ... TO 6: READ L,T: BEEP L,T: NEXT I
    wibble wibble August 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... channel sound possible by combining BEEP and SOUND commands.
    [*]Full ... 10,100.
    [*]Renumber with step: RENUM 5,5.
    [*]Reset ...
    chev chev October 2013 Sinclair Basic
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    [QUOTE=Dunny;747074]As I said, if you do get one of those then let me know what you were doing, what you think caused it, and if you can - a small listing that demonstrates the crash. If you can do all that, I can fix the error. If you look at the "bug ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... ]
    char *strings[] = {
    "BEEP", "BIN", "BORDER", "BRIGHT", "CAT", " ... $", "VAL",
    "AT", "LINE", "STEP", "TAB", "THEN"
    };
    ... ]http://www.kweepa.com/step/tech/perfect.c[/url ... ]http://www.kweepa.com/step/tech/perfect.h[/url ...
    Kweepa Kweepa January 2014 Development
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... /> [code]
    char *strings[] = {
    "BEEP", "BIN", "BORDER", "BRIGHT", "CAT", "CIRCLE ... ", "VAL$", "VAL",
    "AT", "LINE", "STEP", "TAB", "THEN"
    };

    step/tech/perfect.c[/url]
    Kweepa Kweepa January 2014 Development
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... . Or play really really simple BEEP music (with or without interrupt ... you go about this last step?

    Do you set ... notes to play and then step through during an interrupt? Is ...
    Atari_Jetman Atari_Jetman March 2014 Development
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... as simple as possible. Next step is to get the game ... j1 AND va2 THEN
    BEEP .03,-5: LET r=r ... FOR j=11 TO 1 STEP -1:
    LET s=1 ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... j1 AND va2 THEN
    BEEP .03,-5: LET r=r ... FOR j=11 TO 1 STEP -1:
    LET s=1 ...
    davepierce07 davepierce07 June 2014 Sinclair Basic
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... SPRITE MOVE jj,1000000,0 STEP 2
    340 SPRITE MOVE ... /> 400 IF SPCOLL jj THEN BEEP 1,30: PRINT AT 1 ...
    AE.Vasconcelos AE.Vasconcelos June 2014 Sinclair Basic
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... follow will be the last step to making things look 32 ... the asm implementation of the beep (for the terminal signal) is ... you tried to call the beep from C with bit_beep_raw() it ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... /> Everything else:

    AND BEEP BORDER BRIGHT CAT CIRCLE CLEAR ... REM RESTORE RETURN RUN SAVE STEP STOP THEN TO VERIFY
    joefish joefish March 2015 Games
  • 1-Bit Sound AccuracyI'm hoping someone can give this snapshot a try on a real machine (just press enter to start the music): https://drive.google.com/file/d/0B6XhJJ33xp…

    ... SpecEmu unfilterd output of this beep file:
    [URL=http://wikisend ... [/img]

    The next step is to get some more ...
    Fred Fred October 2015 Development
<1234567…34>

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