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<1…16171819202122…34>
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... the lack of a few BASIC commands.
    Examples:


    BEEP would halt the computer until ...
    MatGubbins MatGubbins September 2004 Games
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... BASIC, had no graphics whatsoever (or sound even, maybe the odd beep ... of them being written in BASIC and looking like something from ...
    jil jil September 2004 Games
  • Best emulator to use for type-insHi Everyone, I have loads of spectrum basic / mc code I had written when I was at school - some cool stuff, I'd like to type it in (from 4" silver p…

    ... to type in all those BASIC programs.

    It has ... highlighting, auto-formatting, error-traping, BEEP composer (I'm yet to ...
    Arjun Arjun September 2004 Emulators
  • Best emulator to use for type-insHi Everyone, I have loads of spectrum basic / mc code I had written when I was at school - some cool stuff, I'd like to type it in (from 4" silver p…

    ... 16:00, Arjun wrote:
    BEEP composer (I'm yet to ... asm routines for enhancing your BASIC code. It will not be ...
    Dunny Dunny September 2004 Emulators
  • Graphics in bordersI am 50% certain that I remember a game that had graphics in the borders. This always made we wonder why none of the other games did. Am I right or h…

    [quote]
    On 2003-05-27 11:29, Dr BEEP wrote:
    In BASIC

    1 BORDER 1 : BORDER 2: BORDER 3: PAUSE 1 : BORDER 4: BORDER 5 : BORDER 6 : GO TO 0

    [/quote]

    And in assembler? ;)
    nickunt nickunt October 2004 Games
  • I found a game that I made!I was looking through a big pile of cassettes in a box the other day looking for a sound sample (I collect sounds...don't ask), when I found a casset…

    ... a game I wrote in Basic on Boxing Day, 1989! It ... a tune consisting of random BEEP commands after every answer. Spookily ...
    Collie Collie December 2004 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... br /> [quote]
    The BASIC language is simply not powerful ... to do music, as BEEP is woefully underpowered. The ... compiler, not the BASIC.

    Sinclair BASIC, although very powerful ... smooth sprites using only compiled BASIC with no extensions!
    ...
    Dunny Dunny March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... -iterate that the implementation of BASIC provided by Sinclair is in ... module to do music, as BEEP is woefully underpowered.
    [/quote ...
    Rael Rael March 2005 Development
  • How to detect 48k modeHow can you detect if a 128k machine is in 48k mode (from an emulation point of view, not via BASIC or machine code)? Checking the current rom? But …

    ... , eg if loaded in 48 BASIC or after a SPECTRUM command ... produce so much as a beep yet so this may explain ...
    Luca Luca March 2005 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... bits and bobs for a "BASIC Programming FAQ" style document, and ... .

    Stuff from Dr Beep's 1-liner "how-to ...
    Dunny Dunny April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... 08:58, Arjun wrote:
    BEEP, the program doesn't work ... Recursive functions in ZX Spectrum BASIC.

    [/quote]

    Dunny Dunny April 2005 Sinclair Basic
  • 5th International Sinclair & Sam Days, Urmond NLTook a trip to Urmond (NL) on Saturday to check out the 5th International Sinclair & Sam meeting. It proved to be an interesting afternoon, spent wit…

    ... -04-25 09:40, Dr BEEP wrote:
    I have a ... . Direct after the foto the BASIC-program crashed. After starting the ...
    Dave_C Dave_C April 2005 Sinclair Miscellaneous
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... protection.

    After the basic loader ran it would play ... da-da-da-da-da beep during which time you could ...
    dave_beer_uk dave_beer_uk April 2005 Sinclair Basic
  • bowling on zxplease help me to find all games about bowling on zx-spectrum

    ... -06-27 11:21, Dr BEEP wrote:
    10th Frame
    BASIC.



    [/quote ...
    Dr BEEP Dr BEEP July 2005 Games
  • udg collision detectionhow do I detect a collision between udgs in basic?

    ... with SCREEN$ - and as Dr Beep says, ATTR will help but ... /> Damn, I must get this BASIC FAQ done :)

    D ...
    Dunny Dunny July 2005 Sinclair Basic
  • Programming MC challengeIn the 80-ies I got the following assignment for a programming course. 2 16-bit values stored in #8000 and #8002 must be added together and stored i…

    ... -08-22 23:17, Dr BEEP wrote:
    Well with an ... a return to i.e BASIC
    [/quote]

    I ...
    AndyC AndyC August 2005 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... by the call from the BASIC.

    LPRINT ... 33 Bytes, but the BASIC-call uses 1 Byte ... on predefined addresses) +1 in BASIC.
    Total : 33 Bytes ... start

    Johan "Dr Beep" Koelman.


    ... was edited by: dr beep on 2005-08-26 07 ...
    Dr BEEP Dr BEEP August 2005 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... />
    You call it from BASIC with LPRINT INVERSE USR START ... POKE 23607,0 !
    Remember: beep Dr Beep !!!!

    [ This Message ... was edited by: Dr BEEP on 2005-08-26 12 ...
    Dr BEEP Dr BEEP August 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [quote]
    On 2005-08-27 00:00, Crisis wrote:
    and another one:
    [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=4348&forum=2"]http://www.worldofspectrum.org/forums/viewtopic.php?topic=4348&forum=2[/url]

    ...
    Dr BEEP Dr BEEP August 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... /> Yeah, I used the ROM BEEP routine but somewhat like a ... black box. A BEEP routine will be a nice ... my final rendition to compiled BASIC), but be sure that I ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... programs also use their own beep code so I had to ... my final rendition to compiled BASIC), but be sure that I ... experience more like programming in BASIC than assembler, where many projects ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • OT: PC boot solution anyone?A long shot I know, but what the hell! The thing is this: My Asus K8V SE Deluxe mobo seems to be suffering from a problem. Specifically with the BIO…

    ... /> If you still get POST beep error codes have a look ... no beeps (or one single beep) then POST hasn't found ... going back to the most basic bootable machine and adding componants ...
    ADJB ADJB October 2005 Chit chat
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... those characters in a 128 Basic program, just as I'd ... supposed to work in 48 Basic - which also won't work ... command to co-exist with BEEP is harder than it sounds ... - BEEP doesn't behave like other ...
    Dunny Dunny November 2005 Sinclair Basic
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... />
    Actually, all of the BASIC is machine-level. BASin "hooks ... direct command, for example). The BASIC editor is the biggest thing ... why I had problems with BEEP as a direct command - ... , and PLAY works beautifully. however, BEEP no longer functions as it ...
    Dunny Dunny November 2005 Sinclair Basic
  • XLR-8 mastering software and BASIC loader demo ready for inspectionI've got a TZX of stuff to have a look at if anyone wants to, ummm, have a look at it. Is there somewhere I can upload to? (Martijn?) Cheers

    [quote]
    On 2005-11-23 01:01, JonNorth wrote:

    Skarpo/Dr Beep - that's really silly!! :)

    [/quote]
    But it does show how little Skarpo know about ZX Basic...
    rich_chandler rich_chandler November 2005 Development
<1…16171819202122…34>

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