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Search Again :: Adv Search 1000 results in 0.019s
<1…26272829303132…34>
  • ZX-PC InterfaceRight - i'm 34 and I cant take the pain of waiting for tapes to load any more - somethings gotta give ( either the tape deck or me ). I've seen a 'Z…

    ... earlier Dr BEEP, but will your cable load and save 128K files ... and #4C2 for load and save.

    The software on ... use the same LOAD and SAVE routines in the ROM (i ...
    Dr BEEP Dr BEEP September 2004 Hardware
  • ZX-PC InterfaceRight - i'm 34 and I cant take the pain of waiting for tapes to load any more - somethings gotta give ( either the tape deck or me ). I've seen a 'Z…

    I believe the 128K LOAD/SAVE commands just call the 48K ROM routines. Of course BASIC doesn't have access to the extra memory so unless you have some client code to deal with the paging issue, I'm not sure how it would work.
    AndyC AndyC September 2004 Hardware
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... RRD/RLD would save a considerable amount of memory. As would storing ... happy to sacrifice the extra memory needed to store the preshifted ...
    dmsmith dmsmith September 2004 Development
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... an MD5 hash over memory contents to identify that snapshot ... /> (2) In the RZX file save:

    - Processor state ... br /> snapshot and the current memory
    contents, maybe together ... changes taking place in main memory:

    (1) ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... . Use an MD5 hash over memory contents to identify that snapshot ... /> (2) In the RZX file save:

    - Processor state (registers ...
    snapshot and the current memory
    contents, maybe together with ...
    Dunny Dunny October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... /> (2) In the RZX file save:

    - Processor state (registers ...
    snapshot and the current memory
    contents, maybe together with ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…

    ... ?
    [/quote]

    The BEEP bit has just two levels ... so if you hold the BEEP bit at 0 or 1 ... .

    The amount of memory taken by the sample increases ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... ROM routine, then changed the memory locations for the jumps/calls ... was to modify the ROM save routine; change the timings to ... can bypass the normal ROM save routine to create a file ...
    monty.mole monty.mole October 2004 Sinclair Miscellaneous
  • SpeedloadersSince I read Lee Tonks' post about the speedloaded version of MM3 he did, I've been playing around with various speedload routines I found on TTFn & …

    [quote]
    On 2004-10-18 07:13, Dr BEEP wrote:
    Why shouldn't it not run in the lower 16K?
    [/quote]

    Memory contention would send your timings off pretty badly.
    Philip Kendall Philip Kendall October 2004 Sinclair Miscellaneous
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... />
    It loads into screen memory, so just hit 'enter' at ... while using it was to save the screen as a .scr ... wanted to compress into Spectrum memory and then just restore the ...
    Lee Tonks Lee Tonks October 2004 Games
  • SpeedloadersSince I read Lee Tonks' post about the speedloaded version of MM3 he did, I've been playing around with various speedload routines I found on TTFn & …

    ... contended memory.

    I successfully generated both load and save code ... quite true.

    The 'save' code produced something that sounded ...
    Lee Tonks Lee Tonks October 2004 Sinclair Miscellaneous
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... ie. 'name.sna' in the 'Save as' option, it doesn't ... save.

    When I opened ... alteration takes place to the memory I then have to click ...
    Mr. Anonymous Mr. Anonymous November 2004 Emulators
  • loading techniques I never worked outFirstly, how do games that load with LOAD "" CODE autorun? Secondly, how do you save a basic program as a CODE file (but not as BASIC compiled into …

    ... CODE autorun?

    [and save the program as CODE]

    9999 SAVE "MyProg" CODE 23552,(PEEK 23641 ... .

    All the memory from the first System Variable ... direct command

    SAVE "MyProg" CODE 23552,(PEEK 23649 ...
    Dunny Dunny November 2004 Sinclair Basic
  • How to hack game to find pokes for infinity life and others!Hello! Maybe this has been discused before, but I coulden't find anything via search. My question is this. How do you find the pokes for infinity …

    ... Multiface 1 memory) is as follows:

    1) Save a dump ... (or whatever).

    3) Save another dump.

    4 ...
    robert@fm robert@fm November 2004 Games
  • Opus Discovery Floppy Disk DriveHiya all I've just bought an opus discovery. I have been informed that even though it has a picture of a 48 rubber on the cover, it is in fact the u…

    ... to save snapshots or even save a binary image of the memory and ...
    Sharopolis Sharopolis December 2004 Sinclair Miscellaneous
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    ... with what you have now, save them, and then load them ... you had next to no memory to do anything really good ...
    The Starglider The Starglider December 2004 Sinclair Miscellaneous
  • Does anyone think there will ever be an online Speccy arcadeSorry to post another Topic but I`ve been thinking all day how this would work, and how great it would be... after being pretty much hooked with some…

    ... based,
    `you need 'game-save' files from the/Any game ... to find out where in memory scores or times are located ...
    CKay CKay December 2004 Games
  • Sid Spider on WOS.Can we take it that the inclusion of Sid Spider on WOS is official confirmation that it is no longer being developed? :( :( :(

    ... in the game because of memory constraints. We both agreed we ... . probably made by me to save David time while he puts ...
    Sadako Sadako December 2004 Games
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... must add INC H. You save 16 * 8 * 4 - 8 * 4 ... POKE 23607,0 !
    Remember: beep Dr Beep !!!!

    [ This Message ... was edited by: Dr BEEP on 2005-02-08 13 ...
    Dr BEEP Dr BEEP February 2005 Development
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... -02-08 13:27, Dr BEEP wrote:
    The two INC ... must add INC H. You save 16 * 8 * 4 - 8 * 4 ... POKE 23607,0 !
    Remember: beep Dr Beep !!!!

    [ This Message ... was edited by: Dr BEEP on 2005-02-08 13 ...
    Dr BEEP Dr BEEP February 2005 Development
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... the code, but that costs memory. I think this is a ... nice compromise between speed and memory.



    _________________ ... POKE 23607,0 !
    Remember: beep Dr Beep !!!!

    [ This ... Message was edited by: Dr BEEP on 2005-02-08 15 ...
    Dr BEEP Dr BEEP February 2005 Development
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... the code, but that costs memory. I think this is a ... nice compromise between speed and memory.[/quote]

    Well ... are not sacraficing too much memory for unrolling 16 iterations in ... simplify some of the memory fetch code could save a significant number ...
    cyborg cyborg February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... is a good choice as memory starting at 32768 is uncontended ... the emulator, how can I save an autoexecutable .z80 or .sna ... press enter. Using the emulator, save as a snapshot. When you ... the stack grows down in memory (think in terms of pushes ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • Dinamic/Toposoft and other Spanish geniusHiya everyone, Saw a post which mentioned Toposoft, a name I'd completely forgotten about. I used to look out for the games by people such as Dinamic…

    ... .

    I had to save a .RZX for this but ... a matter of timing and memory, i.e. every monster was ...
    na_th_an na_th_an March 2005 Games
  • Earth ShakerIm stuck on a level. Can anyone help me if i tell you the level number/name?

    ... .TAP format.

    If memory serves, one file on the ... you if you wish to save off the screen data. Answer ... with "y" and save out to tape. Depending on ... /> Remember to choose "Save As..." and save the in-memory virtual tape contents ...
    saiwong saiwong March 2005 Games
  • Mac FUSE problemThe bug was fixed.

    ... there anyway of keeping the memory state of this machine when ... the only way to save the ZXCF memory state. Phil has tossed ... use.

    You can save a snapshot with the initial ...
    Fred Fred March 2005 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... module to do music, as BEEP is woefully underpowered. The power ... for working with memory. Again, any pointer to memory must be stored ... way to quickly loop through memory plugging DATA in - I'd ...
    Dunny Dunny March 2005 Development
  • Nintendo DS - First ImpressionsI picked up one of these on the European launch day yesterday, along with a copy of Super Mario DS. Very happy with it so-far. The quality of the s…

    ... :
    i'm going to save my pennies and get a ... screen, decent amount of iternal memory etc. then things could become ...
    Chuckman Chuckman March 2005 Chit chat
  • TZX formatQuick question: What is the current pulse level at the start of a TZX file? Difficult question: Why does the format say that the final pulse shoul…

    ... the last OUT of the save routine and the one which ... 2 I/O and 1 memory contentions occurring in the ROM ... due to the effects of memory and I/O port contentions ...
    Luca Luca March 2005 Development
  • Games Club Week 3Hi Everyone, another week another game This weeks game is Derek Brewster's 'Jasper' You will find the game here [url="http://www.worldofspectrum.org…

    ... or you can save your game status to memory card/hard drive ... . Instead of being able to save (as long as not on ...
    XTM of TMG XTM of TMG March 2005 Games
<1…26272829303132…34>

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memory 21.8K 32.5K
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