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<1…20212223242526…34>
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... Direct X and not vide effects. Basically, I thought I'll ...
    Arjun Arjun April 2004 Emulators
  • Fuse slower on OS X Panther?I've been using Fuse on my iBook G3 700 for quite a while now. Since I've upgraded to OS X Panther I'm experiencing serious slowdowns in Fuse. Most n…

    ... running demos with combined rainbow effects and AY music: it al ...
    Fred Fred April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... is how I do multicolour effects in my demos (Alienate, Shiny ... 've never seen any multicolour effects that aren't possible with ...
    gasman gasman April 2004 Development
  • International Spectrum and SAM Days (ISSD)Ok, in may we have the 4th ISSD. We are in Urmond at 22 and 23 may. More info at [url="http://www.hobby.nl/~sinclair-gg/engels/index-eng.htm"]ht…

    yeah godzilla and mothra v mechagodzilla, it has some great bits in that, amazing special effects! what you make kinda means what do you think of :)
    vanpeebles vanpeebles April 2004 Sinclair Miscellaneous
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... it is limited by what effects it can apply on the ...
    Arjun Arjun April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... has fully loaded, go to Effects>256 colour. A wizard ...
    Arjun Arjun April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    Right, I've got a problem.

    Arjun says that once you have loaded a game and selected the 256 option from the Effects list, you should be presented with a wizard. All I get happen is that the Spectrum screen goes black. Is that right or not?
    Swainy Swainy April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... the 256 option from the Effects list, you should be presented ...
    Dunny Dunny April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... it is limited by what effects it can apply on the ...
    Sadako Sadako April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... own task could destroy multicolour effects, so Wav is a alternative ... but only for short sound effects. Who wants actually a multi ... means really only short sound effects, I'm fine with this ...
    LCD LCD April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... own task could destroy multicolour effects
    [/quote]

    Ooooh ... be playing the effects, not your z80. Multicolour effects would not be ...
    Dunny Dunny April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... own task could destroy multicolour effects
    [/quote]

    Ooooh ... be playing the effects, not your z80. Multicolour effects would not be ...
    LCD LCD April 2004 Games
  • Announce: EmuZWin 2.4.1.0 with exact AY soundEmuZWin 2.4.1.0 with exact AY sound released today. In "exact sound" mode, should be very, very close to real sound. (My ears are sick, my head is sp…

    ... Quality Magnification Filter added (in Effects). Implemented for GUI modes (not ... machine speed and current modes/effects selected). And now, Num[*] switches ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... to you ), changing the sound effects in a speccy game would ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... to you ), changing the sound effects in a speccy game would ...
    Arm73 Arm73 April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... /> Filesize: We're talking sound effects here, it's not going ...
    Waz Waz April 2004 Games
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... , amplitude and/or pitch modulation effects are applied. I figure it ... 1/50s to implement these effects without affecting the quality of ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... -- repeat until time to apply effects
    ; h' = loop count for ... , dosamples

    ; now do effects
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... -- repeat until time to apply effects
    ; h' = loop count for ... , dosamples

    ; now do effects
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Wanted: Spectrum 128kHi guys and gals, looking for a Speccy 128 with all the leads and bits. Always get carried away on e-bay, please spare me. Mikey

    ... turn off any real-time effects and set very low volume ...
    zx-sarrus zx-sarrus April 2004 Wanted
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... be able to see the effects for yourself. Also, there seems ...
    Arjun Arjun April 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... , dosamples

    ; now do effects
    [/quote]
    Don't ... forget you can handle the effects in an interrupt routine...
    gasman gasman April 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... be able to see the effects for yourself. [/quote]
    No ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... forget you can handle the effects in an interrupt routine...
    effects involve adjusting the notes by ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • emuzwin / formatshi can anybody help with 2 questions..? 1. been using zx32 emulator for years now but wanted another that doesn't eat up processor usage...tried a f…

    ... use "special" loaders with fancy effects that would be lost in ...
    Alessandro Grussu Alessandro Grussu May 2004 Emulators
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... 16x16 pixel limit. and the effects sound great too! i went ...
    Sadako Sadako May 2004 Development
  • Chuckie EggHi peeps, a long time ago I wrote the original version of chuckie egg on the speccy. I've just heard about this board and was told I should say hello…

    I totally agree. Chuckie Egg is one of the top 5 Speccy games of all time. Just so playable and the sound effects still make me smile to this day.

    Truely is a game you just quickly pick up and have a good go at .
    psj3809 psj3809 May 2004 Games
  • SpecEmu 2.1 betaFinally I think I've cracked all the gory contention details required by those trendy multicolour demos (48K/128K modes only, +3 contention can wait …

    ... I decided to compare some effects I found in other emulators ... independant things.

    Well, effects 1. and 2. can not ...
    Vladimir Kladov Vladimir Kladov May 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... that only implements a few effects so that we can hear ...
    Alcoholics Anonymous Alcoholics Anonymous June 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... that only implements a few effects so that we can hear ...
    gasman gasman June 2004 Sinclair Miscellaneous
<1…20212223242526…34>

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