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<1…28293031323334>
  • SpecBAS 0.780 releasedHi all - Back again with a new SpecBAS release! It's all been about arrays this time around, and to add to those lovely associative arrays from las…

    ... /> When Nine Tiles ported Dartmouth BASIC over to the Speccy, they ... /TAB etc commands in that line.

    So here's ... etc
    BIN from Sinclair BASIC makes an entrance. Pointless (use ...
    Dunny Dunny August 2013 Sinclair Miscellaneous
  • best basic to useAs I like to do a bit of basic programming now and then what do you think is the best basic to work with? It's a pity the ramdisk can't be used on th…

    As I like to do a bit of basic programming now and then what do you think is the best basic to work with?
    It's a pity the ramdisk can't be used on the +2a/+3 in order to give maximum ram for basic.

    Mike.
    m6ymn m6ymn August 2013 Sinclair Basic
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... pixels, leaving an empty pixel line at the top, and another ... bandana) and an empty pixel line at the top (although it ... by Einar Saukas (from "ZEXED" beta version)[/I]

    Even ... knights seem to stay "in line" and keep some distance from ...
    Einar Saukas Einar Saukas August 2013 Development
  • Beta Disk MicroP 3.5 Disk Drive DIN Connectors signalsHello, I own a Beta Disk with an 3,5" Disk Drive from MP (MicroP) which has two DIN Connectors. One is a DIN Connector with 5 Pins, the other a DI…

    ... ,

    I own a Beta Disk with an 3,5 ... a single Drive on my Beta Disk ?

    Sadly I ... /temp/2013-08-26-181706 Beta Disk MicroP 3.5 Disk ... /temp/2013-08-26-181633 Beta Disk MicroP 3.5 Disk ... /temp/2013-08-26-181440 Beta Disk MicroP 3.5 Disk ...
    Luzie Luzie August 2013 Hardware
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??

    Im just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
    nonsenceinbasic nonsenceinbasic September 2013 Development
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... a converter to put 128k Basic into Machine Code. I remember ... a programm that converted the Basic into DATA-Lines. It converted ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • JSW1 - Game Loader DifferencesThere were four releases (five if you count the PGC bugfix) although with a few exceptions the loaders are about the same. [B]Loader: Pre-Production…

    ... something I fully understand, the 'basic' is shown in the screenshot ... . Its protected using both odd line numbers (0 a few times ...
    spider spider September 2013 Sinclair Miscellaneous
  • Returning to BASIC from asmI never had to do it till now but there is always the first time :) At machine code program start I preserved SP register and all the other ones. A…

    ... I get "[B]Nonsense in Basic"[/B] :(

    What could ...
    Ralf Ralf September 2013 Development
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... can now (just like 128k BASIC) tap in an expression and ... .

    But unlike 128k BASIC, you can also get string ... declared alone on the last line of the program with no ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • Scrolling TextI've being trying to find a simple basic way of scrolling some text on a single line, My method is ridiculous, I've been using the print statement fo…

    ... simple basic way of scrolling some text on a single line, My ... print statement for the same line, where the text is staggered ...
    nonsenceinbasic nonsenceinbasic September 2013 Sinclair Basic
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    Are there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80, tzx tap etc?
    rune rune September 2013 Emulators
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... a specific animated screen in BASIC on whatever 8/16 bit ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • Poke 23755 & 23756Entering the following few lines of BASIC: [IMG][URL=http://s1286.photobucket.com/user/rebelstarwac/media/Poke1_zpsc2845838.png.html][IMG]http://i12…

    ... the following few lines of BASIC:

    [IMG][URL=http ... ,0 to create an uneditable line.

    Oh and POKE ... able to jump to any line numbers.
    Rebelstar without a cause Rebelstar without a cause October 2013 Sinclair Basic
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    Now you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead.

    [url]https://dl.dropboxusercontent.com/u/15659782/SoftPLAY.tap[/url]
    chev chev October 2013 Brand new software
  • Tape handling on a +3I'm seeing some strange behaviour when loading a basic program from the Loader option of a +3. I'm currently using the fuse emulator (I don't have an…

    ... strange behaviour when loading a basic program from the Loader option ... /> If I create a small basic program:

    [CODE]
    SAVE "t:"
    SAVE "autorun" LINE 10
    [/CODE]

    line (i.e. "fuse ./autorun.tap ...
    u6c87 u6c87 October 2013 Hardware
  • Quick fix for four joysticksHere's a quick modification to add four joysticks to any Speccy. This assumes you already have two Sinclair ports. [URL="http://joefish.co.uk/specc…

    ... , its address decoding is fairly basic. It also uses a ZX81 ... leg that connects to address line A5 and disconnected it (you ... ). Then I've traced the line back to a connection on ...
    joefish joefish October 2013 Hardware
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... major refactor on the SE Basic source and I'd appreciate ...
    chev chev October 2013 Development
  • JsMESS java based multi emulatorThe MESS (Multi emulator super system) emulator is ported to javascript: [url]http://jsmess.textfiles.com/[/url] Dozens of ZX81 and ZX Spectrum game…

    The MESS (Multi emulator super system) emulator is ...
    bverstee bverstee October 2013 Sinclair Miscellaneous
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... and not as a pixel / line representation.[/FONT][/SIZE]

    basic "fast" collision detection and then ...
    Mr Millside Mr Millside October 2013 Development
  • SkoolKit 3.6SkoolKit 3.6 has been released. In case you are unaware, SkoolKit is a set of command line utilities (written in Python) for disassembling Spectrum …

    ... is a set of command line utilities (written in Python) for ... a TAP file containing a BASIC loader
    [/list]

    SkoolKid SkoolKid November 2013 Announcements
  • Spectranet firmware updateA new firmware version is available (R569) This has two updates: - a fix from Guesser for an issue when loading snapshots. - a fix to the BASIC stre…

    ... to the BASIC streams to avoid problems with carriage return/line feed ...
    Winston Winston November 2013 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... " (an attribute for each pixel line, i.e. each block of ... /> [*]Support for Boriel's ZX BASIC interface [URL="http://www.mediafire ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... /> Part the 1st - the BASIC variables lister BASIC listing:
    [url]http ... STOP at the end of line 9805 - is encountered then ... STOP was executed and the line=9805, call RestSCR to restore ... :
    PRINTRO:;test from BASIC (otherwise this first section is ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Mountains of Ket - Written in Basic?Was Mountains of Ket written in Basic? And if so is there any way to break into it? The parser's pretty impressive, I want to see how it was done.

    Was Mountains of Ket written in Basic? And if so is there any way to break into it?
    The parser's pretty impressive, I want to see how it was done.
    Rebelstar without a cause Rebelstar without a cause November 2013 Games
  • Boriel's ZX BASIC (FAO: Karingal)It occurs to me that this "room" (which started out as the SE Basic "room"), could do with an update to its description. Currently reads: "Anything …

    ... Currently reads:
    "Anything Sinclair Basic related; history, development, tips, Sinclair ... Extended Basic and BASin."

    ... something like:
    "Anything Sinclair BASIC related; history, development, tips, ...
    chev chev December 2013 Sinclair Basic
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... you really want, start a line with any number of statement ... the various stacks allocated to BASIC
    Sprites now have their ...
    Dunny Dunny December 2013 Sinclair Basic
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    In terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggestions I hadn't heard of before.
    dmsmith dmsmith December 2013 Sinclair Basic
  • STP: Query about Dizzy prince of yolkfolk and MakeTZXI'm trying to create a TZX from my copy of Dizzy Prince of the Yolkfolk using MakeTZX 2.31 (not sure why I'm not using 2.33), but I can't seem to get…

    ... 't seem to get the basic loader to register correctly.
    Line= 0, Length= 20, Pause=2066ms ... and runs OK, but neither BASIC header (blocks 1 & 3 ...
    u6c87 u6c87 January 2014 MIA/STP/SDP
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... to work out arrays in BASIC a bit more and have ... up" the array.

    Line 190 tells me that manipulating ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • Using even ports for input?I've been looking for unused ports to use with my clashbasher interface. I understand that the spectrum only considers A0 when decoding its input p…

    ... used to select which half line in the keyboard is to ... spectrum I wrote a small basic loop to print the result ...
    Basher Basher January 2014 Hardware
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