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<1…25262728293031…34>
  • The legality of emulatorsCan someone please explain to me the legality of selling emulators. I have been told that it is legal to sell an emulator provided no charge is made …

    ... ]

    [url="http://groups-beta.google.com/group/comp.sys ... -addr.btopenworld.com"]http://groups-beta.google.com/group/comp.sys ...
    Philip Kendall Philip Kendall June 2005 Emulators
  • Still stuck with BREAKOkay now I'm getting desperate! Can anyone rustle up a small 128kBASIC routine/working example to prevent the 128kBASIC program from stopping when a …

    ... be my all time favourite BASIC. Fast, advanced, powerful, altogether ... the Spectrum port of BBC Basic - sorry no 6502 support ... +Basic+on+the+Z88&rnum=1#0c03ceba2e08df87"]http://groups-beta ... thread/3d040c72222782fb/0c03ceba2e08df87?q=BBC+Basic+on+the+Z88& ...
    absorbentgnome absorbentgnome July 2005 Sinclair Basic
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... a superior machine! Hardware scrolling, multiple colours, better keyboard, blah blah ... on the basis of better BASIC (and I can't stress ...
    Arjun Arjun July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... a superior machine! Hardware scrolling, multiple colours, better keyboard, blah blah ... on the basis of better BASIC (and I can't stress ...
    Arjun Arjun July 2005 Games
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... IF's in seperate line statements. It doesn't work the ... write a complex adventure in BASIC from scratch. Plenty of info ...
    Arjun Arjun July 2005 Sinclair Basic
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... "o"
    VAL and CODE statements make the expression shorter in ... and not familiar with this basic BASIC-trick???
    Dr BEEP Dr BEEP July 2005 Development
  • Scroller exampleThis is just a silly scroller I made today. I'm really proud. :) [url="http://www.basslab.net/ScrollerSnap.SNA"]http://www.basslab.net/ScrollerSnap.…

    ... out using the type-in BASIC assembler from INPUT!!! All the ... to be typed into REM statements. It was dead slow, some ...
    dmsmith dmsmith August 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... about those PowerFull DEF FN Statements?
    How far do they ...
    Dr BEEP Dr BEEP August 2005 Sinclair Basic
  • Which assembler to useHello again, another question. As I just started fiddling with assembler I used whatever tools were in front of me. In this case, the built-in assem…

    ... z80asm doesn't support multiple org statements which is why I know ...
    Kiwi Kiwi September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... by Iforeve to run from BASIC
    ;
    ; Poke in 32768 ... usas en un programa de Basic
    ; estos registros deben ser ...
    na_th_an na_th_an October 2005 Development
  • Lerm MicroMate - SDPHi All, I'm having a go at preserving a microdrive version of Lerm MicroMate. I?ve got a few problems, though, as the software has been unbelievably…

    ... problems with MicroMate ? a 40k BASIC file? Yeah, right... that's ... were numerous copies of the BASIC program, with each copy occupying ... show you if there are multiple copies of a file when ...
    jp jp October 2005 MIA/STP/SDP
  • im developinga cold :(

    ... , Basic or a bit of both? Will you need any beta testers ...
    Skarpo Skarpo November 2005 Chit chat
  • im developinga cold :(

    ... , Basic or a bit of both? Will you need any beta testers ... /> [/quote]

    the missus beta tested my cold for me :)
    mel the bell mel the bell November 2005 Chit chat
  • XLR-8 mastering software and BASIC loader demo ready for inspectionI've got a TZX of stuff to have a look at if anyone wants to, ummm, have a look at it. Is there somewhere I can upload to? (Martijn?) Cheers

    ... had a look at the BASIC program (using a couple of ... , nonsensical POKE and RAMDOMIZE USR statements with the word HELLO appearing ...
    Ian Hamilton Ian Hamilton November 2005 Development
  • Bug in EMUZWINIt's quite minor actually and is in the Assembler. Ocassionally when assembling the ASM gives the wrong address to a label. For instance I used the l…

    Equi-spaced frames causes multiple keypresses to read by the ... 23561,255.
    try typing BASIC commands with equi-spaced frames ...
    JHutcheson JHutcheson December 2005 Emulators
  • The SGC is over!Run to know the winners and see the plaques :) [url="http://www.ojodepez-fanzine.net/network/sgc/results.php"]http://www.ojodepez-fanzine.net/networ…

    ... or the whinging over " all basic games are crap", its just ... can't see the authors multiple voting for themselves but I ...
    ADJB ADJB December 2005 Games
  • BASin requestGeneva Mono was still incorrectly named as SE Basic in the BASin fonts list the last time I checked.

    ... I please distribute the SE BASIC font (as Geneva-M) with ... currently available at the Sinclair BASIC pages, and when I do ... the Spectrum SE, using its BASIC. As for the other features ... way? I got "SE BASIC 1.0 Beta Bugfix".

    Thanks ...
    Dunny Dunny January 2006 Sinclair Basic
  • EmuZwin27How does this thing work? I can't get it to load anything at all. All I can get it to do is show me loading screens and nothing else :confused: I'm p…

    ... Tape Loader, LOAD "" in 48K Basic, in USR 0 mode, in ... 128K Basic. Some tapes are CODE, so ... some emulated hardware. i.e. Beta-Disk, InterfaceII, etc. Check other ...
    Vladimir Kladov Vladimir Kladov February 2006 Emulators
  • EmuZwin27How does this thing work? I can't get it to load anything at all. All I can get it to do is show me loading screens and nothing else :confused: I'm p…

    ... , it forces itself into 48k basic. Can I run disk images ... 48k basic?
    [/quote]

    No, no. I implemented Beta-Disk ...
    Vladimir Kladov Vladimir Kladov February 2006 Emulators
  • Machine Code QuestionHi All Not sure if this is the right place for this but it seems closest. Am starting to read the Toni Baker Intro to Machine Code book and its ver…

    ... Basin's can create DATA statements and a poking subroutine that ... loading tap files with a basic loader that automatically loads the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... nice stripey border effect by multiple OUT statements followed by a pause ...
    Matt_B Matt_B March 2006 Sinclair Basic
  • MINIGAME COMPO 2006[url="http://www.ffd2.com/minigame/"]http://www.ffd2.com/minigame/[/url] it could be nice to meet you there :)

    ... whole game fits in the basic program. If there is machine ... the use of LOAD ""CODE statements, but imposed the following simpler ... of the TAP format + the BASIC header, which should not be ... of the game. But the BASIC code itself counts.

    Paolo Ferraris Paolo Ferraris March 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... nice stripey border effect by multiple OUT statements followed by a pause ...
    Dr BEEP Dr BEEP March 2006 Sinclair Basic
  • MINIGAME COMPO 2006[url="http://www.ffd2.com/minigame/"]http://www.ffd2.com/minigame/[/url] it could be nice to meet you there :)

    ... it across multiple lines, taking into account the way that Basic lines ...
    gasman gasman March 2006 Development
  • How do I put 1k game in a REM statement in TAP formatBasically, If I am assembling my machine code game, say using PASMO or TASM. 1. What address do I assemble it at to fit in a REM statement 2. What …

    ... this "dumping binary to REM statements" something I should maybe be ... goal is to have a BASIC program that just lanches some ...
    Paolo Ferraris Paolo Ferraris April 2006 Development
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... patients still require all the basic nursing skills they recieve on ... area that I enjoy immensely - multiple pathology nursing, rather than surgical ...
    Dunny Dunny April 2006 Chit chat
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... use unified file-handling on basic-level (and different device types ... to divide, even without the multiple snapshot support :) ) ?

    TC
    Tom-Cat Tom-Cat April 2006 Hardware
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