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  • The direct bus or indirect one... that is the questionThe Ethernet project continues...and I'm in a quandry. So I've managed to implement enough socket library for the W5100 that socket, bind, listen, a…

    ... register, or to copy a buffer, simply LDIR it to wherever ... , also calculate where the circular buffer wraps around and do two ...
    Winston Winston November 2007 Hardware
  • Channel redirectionHi! I need help regarding the following problem. I want a BASIC decoder running on Spectrum, written in assembler. I found the great *LIST routine […

    ... ASCII BASIC listing in a buffer, because I use a custom ... , that will look into that buffer. I thought a solution would ... the listing in the printer buffer. I thought if I poked ... the BASIC listing in a buffer.

    Thanks.

    0sAND1s 0sAND1s December 2007 Development
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... you place it in a buffer it shouldn't take any ...
    Metalbrain Metalbrain December 2007 Development
  • Skyway - Unfinished game from 1987Hi all, As gasman previously mentioned ( [url]http://www.worldofspectrum.org/forums/showpost.php?p=222177&mp;postcount=166[/url] ) I did a bit of gam…

    ... I'd finished the sprite engine... maybe one day......

    csmith csmith December 2007 Games
  • ANNOUNCE: JSW64 Manic Miner: James BondTo celebrate "Two Double-Oh Seven" before it ends, I am delighted to announce the first gamma-release of [i]JSW64 Manic Miner: James Bond[/i] (v1.0),…

    ... on John Elliott's JSW64 engine (Variant Z), which combines almost ... .

    Using the JSW64 engine has enhanced the game technically ... top of the JSW64:Z engine, I have applied several patches ...
    andrewbroad andrewbroad December 2007 Games
  • Name this 1986 budget game!Name this game! (My first thread of this kind, by the way!) :smile: This was a budget game, released in 1986 or a little earlier. It was some kind …

    ... .

    The screen was scrolling as you moved along (in ...
    Rickard Rickard January 2008 Games
  • Some more questions on various subjectsSome more questions that occur to me (mainly when I can't sleep). 1. Do DVD discs have PAL/NTSC formats? If so, how come I could play DVD regio…

    ... any vidoes via the ingame engine, which has the added advantage ...
    ewgf ewgf January 2008 Chit chat
  • Into the screen driving simulator effectI was wondering how the racing games of yore did the into the screen scrolling effect. I'm sure you could do something crude drawing bars on the scre…

    ... did the into the screen scrolling effect. I'm sure you ...
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • Technically Brilliant But Ultimately Crap GamesMy vote goes for H.A.T.E by Costa Panayi of Vortex Software (one of my fave programmers by the way) H.A.T.E.'s diagonal scrolling was so smooth and …

    ... .A.T.E.'s diagonal scrolling was so smooth and fast ...
    zxspecticle zxspecticle February 2008 Games
  • Tour Top 5 Spectrum Programmers.........And What 1 Game Should They Be Remembered For. 1. Costa Panayi - I just loved the evolution of his 3D and/or scrolling ideas you saw in his game…

    ... of his 3D and/or scrolling ideas you saw in his ... so well. The multi-directional scrolling map and ground based scenery ... did them brilliantly. His fast scrolling routines looked fantastic on a ... has to be Firefly - fast scrolling shoot-em-up with a ...
    zxspecticle zxspecticle February 2008 Games
  • Specdrum 2 Newer versionHi there, [COLOR="DarkOrange"]Just letting you know that the newer version of specdrum 2 has been uploaded to the wos server this new version has so…

    ... speed optimization to the audio engine : note - High end machines will ...
    wadfm wadfm February 2008 Announcements
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... major problem is that the scrolling is painfully slow! Does anyone ...
    bigjon bigjon February 2008 Development
  • WWW.Worldofspectrum.net[SIZE="6"]Soon here will be the greatest Spectrum's site[/SIZE] (or so it says). [url]http://www.worldofspectrum.net/[/url] Martijn is this work of …

    ... or irrelevant ususally crap serch engine type sites:

    [url ...
    Scottie_uk Scottie_uk March 2008 Chit chat
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... getting the road in my scrolling road routine (using Alcoholics Anonymous ... 's 32x ldi pixel-scrolling method) to go left or ... properly yet!) which made the scrolling synchronize with FRAMES so the ...
    bigjon bigjon March 2008 Development
  • META Tags & Google rankingsDoes anyone use META tags on their website? There's information all over the Internet suggesting that Google ignores them. So when I set up the CSS…

    ... rankings, and the Google search engine does read them. So I ...
    Digital Prawn Digital Prawn April 2008 Chit chat
  • SAM Revival issue 21 out now! [SAM Coupe]Issue 21 of SAM Revival is now out! [IMG]http://www.quazar.clara.net/qauctions/cgpsr21.jpg[/IMG] SAM Revival is the only new magazine that is still…

    ... on creating a solid 3D engine on the SAM.

    Quazar Quazar April 2008 Announcements
  • Nectaris/Battle Isle-type games for the speccy?Nectaris aka Military Madness (PC-Engine, PC) or Battle Isle (Amiga, PC) were round-based strategy games. When I first played them in the early 90s, …

    Nectaris aka Military Madness (PC-Engine, PC) or Battle Isle (Amiga, ...
    XTM of TMG XTM of TMG May 2008 Games
  • Over 5 hours flying with no engine powerWell... I got my silver badge duration glider flight done this week - 5 hours (well, 5 hrs 27 minutes to be precise) of flight using nothing but risi…

    Well... I got my silver badge duration glider flight done this week - 5 hours (well, 5 hrs 27 minutes to be precise) of flight using nothing but rising air to stay aloft!

    A picture of me looking smug after landing.

    [url]http://www ...
    Winston Winston May 2008 Chit chat
  • wos search doesn' t work {?)hello, tried to find "flashZX" string under the emulator section, first time it did work (found nothin' though, but worked) - and then every consec…

    ... the 6letter password, the search engine tells me it doesn' t ...
    de Vandemar Croup de Vandemar Croup May 2008 Sinclair Miscellaneous
  • 48K Not Loading GamesHello. I'm new to the whole Spectrum scene, having just recently aquired a free 48K ZX Spectrum. It was working fine with games loading off my MP3 pl…

    ... border isn't doing the scrolling lines thing like it normally ...
    spoonatron spoonatron May 2008 Hardware
  • Phantasy Star Online (free for PC)Did you play this on Dreamcast or Gamecube? For me playing it on the Dreamcast back in 2001 or 2002 was a marvellous experience (except for all the c…

    ... be found on the search engine of your choice using the ...
    XTM of TMG XTM of TMG May 2008 Chit chat
  • XeO3 update...I've been busy creating a demo level of XeO3, not a level that will be in the game, but simply something to test difficulty and progression. I want t…

    ... least play with the script engine and get used to it ... be using the same script engine, so comments are still wanted ...
    indi indi May 2008 Games
  • Multiplayer online Speccy gaming - an actual technical proposalAs is so often the way, [url=http://www.worldofspectrum.org/forums/showpost.php?p=274215&postcount=121]trying to put into words why something is impo…

    ... keeping them in a circular buffer would seem to be a ...
    gasman gasman May 2008 Emulators
  • What are the best shoot-em-ups for the Spectrum?Ok, once again, what do you consider to be the best shoot-em-ups for the Spectrum? I am mostly interested in the classic you-play-as-flying-something…

    ... -as-flying-something horizontally/vertically scrolling ones, but you can list ...
    Patrik Rak Patrik Rak June 2008 Games
  • Throwing fits at games back in the dayDid you get really pissed off at games back in the day? The answer will be most likely yes, I'm pretty sure everyone of us did. My speccy definitely …

    ... 2 CD for the PC-Engine around which left some bruises ...
    XTM of TMG XTM of TMG June 2008 Games
  • 48k disk basicWhen trying to use the CP/M colossal cave adventure .DSK file at [URL="http://www.alchemistresearch.co.uk/"]the CP/M section of this site[/URL] I got…

    ... survive me POKEing the printer buffer with 255 though (shame!)
    Jimmy Jimmy June 2008 MIA/STP/SDP
  • Head over Heels on the C64Dunno if this' a good place to bring this up :D I've been comparing Head over Heels versions and the C64 version is way inferior, everytime there's…

    ... , one of which was hardware scrolling (which would be no help ...
    jesus 666 jesus 666 June 2008 Games
  • Dump Sinclair character set to file?Hi guys, I'm working on a version of Manic Miner for the TI-99/4A. It's not a port, as I'm not looking at the original Z80 code, just re-creating th…

    ... do, then on to the engine.

    For old time ...
    Mark Wills Mark Wills June 2008 Sinclair Basic
  • Unprotecting games without knowning m.c.DivIDE or MB02 users don't need unprotected games, but those who still use the Microdrive, Wafadrive, Timex FDD, +3, Plus D, Disciple or use the new …

    ... don't use the printer buffer and don't overwrite the ...
    zxbruno zxbruno June 2008 Sinclair Miscellaneous
  • mea culpa!I have just sent Digital Prawn another entry for CCG 2008 which might shock a few people! It is a program which emulates a Commodore Vic 20 - yes, yo…

    ... it's type-ahead keyboard buffer and extra keywords such as ...
    Jimmy Jimmy July 2008 Development
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