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  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    I wish to have a smooth visible scroll :) With HALT after each pixel string scroll. Like in demo scrolls. That's look nice. So printing in buffer and then moving it cannot be used. I need real screen scroll.
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... a smooth visible scroll :) With HALT after each pixel string scroll ...
    omega omega October 2008 Sinclair Miscellaneous
  • Fast screen writesI wondered what the faster than LDIR methods of writing to the screen were.

    ... (eg. transfer one half, HALT, second half, HALT).

    In any ...
    omega omega October 2008 Development
  • Why the economy bombedYou can more or less say that any IT office or engineering office will have at least one Dilbert cartoon on the wall. I just found this strip [url]…

    ... all coming to a crashing halt three years ago - like the ...
    Winston Winston October 2008 Chit chat
  • Why the economy bombedYou can more or less say that any IT office or engineering office will have at least one Dilbert cartoon on the wall. I just found this strip [url]…

    ... all coming to a crashing halt three years ago - like the ...
    Scottie_uk Scottie_uk October 2008 Chit chat
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... the printer ground to a halt (because the fuser was gummed ...
    Zoffy Zoffy October 2008 Chit chat
  • In-game music takes CPU time?If a 128k wants to have music played in-game using the AY sound chip, does that consume a lot of CPU time? What I am after is if the reason why man…

    ... space just by putting a HALT instruction after you've drawn ...
    Matt_B Matt_B October 2008 Development
  • In-game music takes CPU time?If a 128k wants to have music played in-game using the AY sound chip, does that consume a lot of CPU time? What I am after is if the reason why man…

    ... of my games using a HALT at the end of each ... speed is controlled by a HALT instruction is academic.
    BloodBaz BloodBaz November 2008 Development
  • People holding back the emulation sceneAs mentioned once again in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=22690"]this thread[/URL], some people think Ramsoft willfully…

    ... , it seems some people did halt the emulation scene. It would ...
    zxbruno zxbruno November 2008 Emulators
  • People holding back the emulation sceneAs mentioned once again in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=22690"]this thread[/URL], some people think Ramsoft willfully…

    ... for anything. They didn't halt anything in my mind, anyone ...
    Tom-Cat Tom-Cat November 2008 Emulators
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... or pause. You can now halt on a BASIC line and ...
    Dunny Dunny December 2008 Emulators
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... is bound to crash or halt eventually. The html parser is ...
    rahtgaz rahtgaz December 2008 Games
  • Beta 128 disk interfaceOk, this is not exactly a hardware question. I have a Russian ZX Spectrum clone with a Beta 128 disk interface. I have installed a 3.5 " floppy driv…

    ... magic button, do the programs halt at least? If so try ...
    Shockwav3 Shockwav3 December 2008 Hardware
  • ANNOUNCE: Fuse 0.10.0 releasedFuse 0.10.0 and libspectrum 0.5.0 have just been released. Highlights of this release include: …

    ... but the program just will halt on the COPY command.[/QUOTE ...
    Fred Fred December 2008 Emulators
  • ANNOUNCE: Fuse 0.10.0 releasedFuse 0.10.0 and libspectrum 0.5.0 have just been released. Highlights of this release include: …

    ... now THE EMULATOR crashes - cq halt on this error.[/QUOTE]
    Fred Fred December 2008 Emulators
  • 70's space film with Jim Bob?Can anyone remember the name of the space film with Jim Bob from the Waltons? I think it might have been an early 80's space film with Hanibal from …

    ... middle of nowhere)

    "HALT THE FLOW OF TIME!!!"
    The Starglider The Starglider December 2008 Chit chat
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... ,MS16
    CALL PRNT
    HALT
    S2 CALL TST2
    jp jp January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... of it, even with a HALT!
    Digital Prawn Digital Prawn January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    You are better off using the HALT. I've done loads of games and you are better using Halt and interrupty things!
    frobush frobush January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... are better off using the HALT. I've done loads of ... and you are better using Halt and interrupty things![/QUOTE]
    HALT/interrupts does seem easier anyway ... />
    Even though I used HALT in the game I mentioned ...
    Digital Prawn Digital Prawn January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... this the same as calling HALT?
    Arjun Arjun January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... this the same as calling HALT?[/QUOTE]

    Byte-scan ... to left?).

    Using HALT (V-Sync) gives you a ... -ish tstate head start on HALT is eaten into a little ...
    Bob Stains Bob Stains January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... this the same as calling HALT?[/QUOTE]

    I wouldn ...
    frobush frobush January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... =Bob Stains;327465]
    Using HALT (V-Sync) gives you a ... -ish tstate head start on HALT is eaten into a little ...
    BloodBaz BloodBaz January 2009 Games
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... :
    [code]
    blink:
    halt
    ld c,192
    omega omega January 2009 Development
  • Things That REALLY BUG YOU!My Mum's birthday is on "Valentine's Day", so when I pay out loads of money for a card and gift - it looks like I'm all "GIRLY" and a poof!

    ... - they slow to an almost halt at night every time there ...
    Winston Winston January 2009 Chit chat
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... /> ent $

    ei
    halt

    ld a,2 ...
    velesoft velesoft February 2009 Development
  • Corny Joke Thread No1 (had enough of sick jokes)[SIZE="4"][B]Q:[/B] How did Bob Marley like his doughnuts?[/SIZE] [SIZE="4"][B]A:[/B]Wi Jam in!![/SIZE]

    ... a roman guard who says "Halt! None shall pass beyond where ... another roman guard who says "Halt! None shall pass beyond where ... another roman guard who says "Halt! None shall pass by me ...
    def chris def chris February 2009 Chit chat
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