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<1…78910111213…34>
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... code, the green border and HALT+DI usually means something has ...
    Jimmy Jimmy June 2008 Emulators
  • Breakpoints and other questionsSome games have LDIRs, LDDRs, ANDs and XORs before they jump to the real start address (and some other stuff that I don't understand yet). If I want …

    You could use the binary export function, so change the code to not call the adress, but stop the program (sonething like DI:HALT sequence works), and then export the binary menory code. After reimporting it and the jump to correct adress it should work.
    LCD LCD June 2008 Emulators
  • Does anyone here have footware that u don't drive in ??I ask this because i have been having driving lessons since last November and have always had difficulty doing the manouvres, turn in road reverse ro…

    ... stop or coming to a halt, simply slowing the car down ...
    Vampyre Vampyre July 2008 Chit chat
  • RZX reference samplesJust wondering, is it ok that neither Spin nor Spectaculator can replay the RZX reference samples provided on the [URL="http://www.ramsoft.bbk.org/rz…

    ... the first place (normally EI HALT). The current frame is simply ... extended to include the HALT. (IIRC, Spectaculator will try the ...
    Jon Needle Jon Needle July 2008 Emulators
  • RZX reference samplesJust wondering, is it ok that neither Spin nor Spectaculator can replay the RZX reference samples provided on the [URL="http://www.ramsoft.bbk.org/rz…

    ... the first place (normally EI HALT).[/QUOTE]
    Yes, I assumed ...
    Patrik Rak Patrik Rak July 2008 Emulators
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... /> ; wait until next frame
    halt

    ; Restore bit 3 ... /> ; wait until next frame
    halt

    ; Check for 'q ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... /> ; wait until next frame
    halt

    ; Restore bit 3 ... /> ; wait until next frame
    halt

    ; Check for 'q ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Questions about the Speccy and it's emulationOut of interest, and to raise another interesting discussion, I have some questions about the Spectrum and it's emulation; 1) Is everything known ab…

    ... bus code with a [b]halt[/b] instruction, which has the ...
    Digital Prawn Digital Prawn September 2008 Emulators
  • Z80 ApplicationsI never realised how widely in use the humble Z80 processor was in early Arcade games (Galaga had 3 running in Parallel), Fax Machines, Photocopiers,…

    ... a static design you can halt the processor so as to ...
    Winston Winston September 2008 Hardware
  • A Bit of Fun!! Three word story.Ok, so lets build up a random story. [b]Rules[/b] Each person must submit three words each. Consecutive posts are not allowed. You must allow a mini…

    a complete halt
    ZnorXman ZnorXman September 2008 Chit chat
  • Spectrum 'slow down' hardwareAny one else got one of these ? If so do you find it useful ? [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&ssPageName=STRK:MESELX:IT&item=…

    ... sending bus request signals which halt the CPU temporarily. It might ...
    Matt_B Matt_B October 2008 Hardware
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    I wish to have a smooth visible scroll :) With HALT after each pixel string scroll. Like in demo scrolls. That's look nice. So printing in buffer and then moving it cannot be used. I need real screen scroll.
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... a smooth visible scroll :) With HALT after each pixel string scroll ...
    omega omega October 2008 Sinclair Miscellaneous
  • Fast screen writesI wondered what the faster than LDIR methods of writing to the screen were.

    ... (eg. transfer one half, HALT, second half, HALT).

    In any ...
    omega omega October 2008 Development
  • Why the economy bombedYou can more or less say that any IT office or engineering office will have at least one Dilbert cartoon on the wall. I just found this strip [url]…

    ... all coming to a crashing halt three years ago - like the ...
    Winston Winston October 2008 Chit chat
  • Why the economy bombedYou can more or less say that any IT office or engineering office will have at least one Dilbert cartoon on the wall. I just found this strip [url]…

    ... all coming to a crashing halt three years ago - like the ...
    Scottie_uk Scottie_uk October 2008 Chit chat
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... the printer ground to a halt (because the fuser was gummed ...
    Zoffy Zoffy October 2008 Chit chat
  • In-game music takes CPU time?If a 128k wants to have music played in-game using the AY sound chip, does that consume a lot of CPU time? What I am after is if the reason why man…

    ... space just by putting a HALT instruction after you've drawn ...
    Matt_B Matt_B October 2008 Development
  • In-game music takes CPU time?If a 128k wants to have music played in-game using the AY sound chip, does that consume a lot of CPU time? What I am after is if the reason why man…

    ... of my games using a HALT at the end of each ... speed is controlled by a HALT instruction is academic.
    BloodBaz BloodBaz November 2008 Development
  • People holding back the emulation sceneAs mentioned once again in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=22690"]this thread[/URL], some people think Ramsoft willfully…

    ... , it seems some people did halt the emulation scene. It would ...
    zxbruno zxbruno November 2008 Emulators
  • People holding back the emulation sceneAs mentioned once again in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=22690"]this thread[/URL], some people think Ramsoft willfully…

    ... for anything. They didn't halt anything in my mind, anyone ...
    Tom-Cat Tom-Cat November 2008 Emulators
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... or pause. You can now halt on a BASIC line and ...
    Dunny Dunny December 2008 Emulators
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... is bound to crash or halt eventually. The html parser is ...
    rahtgaz rahtgaz December 2008 Games
  • Beta 128 disk interfaceOk, this is not exactly a hardware question. I have a Russian ZX Spectrum clone with a Beta 128 disk interface. I have installed a 3.5 " floppy driv…

    ... magic button, do the programs halt at least? If so try ...
    Shockwav3 Shockwav3 December 2008 Hardware
  • ANNOUNCE: Fuse 0.10.0 releasedFuse 0.10.0 and libspectrum 0.5.0 have just been released. Highlights of this release include: …

    ... but the program just will halt on the COPY command.[/QUOTE ...
    Fred Fred December 2008 Emulators
  • ANNOUNCE: Fuse 0.10.0 releasedFuse 0.10.0 and libspectrum 0.5.0 have just been released. Highlights of this release include: …

    ... now THE EMULATOR crashes - cq halt on this error.[/QUOTE]
    Fred Fred December 2008 Emulators
  • 70's space film with Jim Bob?Can anyone remember the name of the space film with Jim Bob from the Waltons? I think it might have been an early 80's space film with Hanibal from …

    ... middle of nowhere)

    "HALT THE FLOW OF TIME!!!"
    The Starglider The Starglider December 2008 Chit chat
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... ,MS16
    CALL PRNT
    HALT
    S2 CALL TST2
    jp jp January 2009 Games
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