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<1…28293031323334>
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... ,e,h,l

    * halt: use intrinsic_halt

    * getTile ...
    Einar Saukas Einar Saukas January 2016 Brand new software
  • The Emperor's New GamesAre there any Spectrum games where you just don't get what the fuss is about? I mean games that are almost universally praised, but which strike you…

    [quote="morph;848459"]...Cuchulain, whilst well animated, isn't any better than Wally Week.[/quote]

    "Halt for the Yeoman!" "Thievery is costly!" :P
    Grunaki Grunaki February 2016 Games
  • New game: SolarGun 1.0[img]https://dl.dropboxusercontent.com/u/75238938/solargun4.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/solargun5.gif[/img] (that g…

    ... you don't ever use HALT instruction, it will "appear" that ... />
    If you use a HALT instruction (to sync with the ... interrupts (EI) before returning, hence HALT will wait forever for interrupts ...
    RMartins RMartins March 2016 Brand new software
  • New game: SolarGun 1.0[img]https://dl.dropboxusercontent.com/u/75238938/solargun4.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/solargun5.gif[/img] (that g…

    ... ;852258"]If you use a HALT instruction (to sync with the ... interrupts (EI) before returning, hence HALT will wait forever for interrupts ... />
    I EI just before HALT, otherwise keep the interrupts disabled.
    Sol_HSA Sol_HSA March 2016 Brand new software
  • New game: SolarGun 1.0[img]https://dl.dropboxusercontent.com/u/75238938/solargun4.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/solargun5.gif[/img] (that g…

    I think the main programme will do something like this:

    [code]
    a: call domywork
    ei
    halt
    jr a
    [/code]

    ... Kio !
    Kio Kio March 2016 Brand new software
  • New game: SolarGun 1.0[img]https://dl.dropboxusercontent.com/u/75238938/solargun4.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/solargun5.gif[/img] (that g…

    ... 852258"]If you use a HALT instruction (to sync with ... (EI) before returning, hence HALT will wait forever for interrupts ...
    I EI just before HALT, otherwise keep the interrupts disabled ... interrupt handler, or just before HALT. But this way you ...
    RMartins RMartins March 2016 Brand new software
  • New game: SolarGun 1.0[img]https://dl.dropboxusercontent.com/u/75238938/solargun4.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/solargun5.gif[/img] (that g…

    ... "]
    I EI just before HALT, otherwise keep the interrupts disabled ... interrupt handler, or just before HALT. But this way you can ...
    Sol_HSA Sol_HSA March 2016 Brand new software
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    ... data bits.
    EI
    HALT ;time after INT/begin of ...
    velesoft velesoft March 2016 Brand new software
  • What do I need to know about SSD HDDs?I've not been paying too much attention to the complexities of building a PC for about 10 years so I've got no idea what the standards are now. I'…

    ... machine came to a grinding halt a few months back when ...
    guesser guesser March 2016 Chit chat
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... /> after
    [code]
    #include "bifrost2.bas"
    [/code]
    in ... .com/u/17590589/BIFROST2-build-scripts/zxbasic-zxspectrum-bifrost2-demo-build.sh ... .com/u/17590589/BIFROST2-build-scripts/zxbasic-zxspectrum-bifrost2-demo-build.sh ...
    dbolli dbolli March 2016 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... ://dl.dropboxusercontent.com/u/17590589/BIFROST2-build-scripts/Makefile"]https://dl ... .dropboxusercontent.com/u/17590589/BIFROST2-build-scripts/Makefile[/url]
    dbolli dbolli March 2016 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    Compiles and runs successfully on OS X, just needed to change directory name references from BIFROST2 to BIFROST2ENGINE

    Regards,
    Derek.
    dbolli dbolli April 2016 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... .com/u/17590589/BIFROST2-build-scripts/z88dk-zxspectrum-bifrost2-demo-build.sh ...
    dbolli dbolli April 2016 Brand new software
  • sorry !my apologies to anyone who was offended when i posted the link to my site i thought it was family friendly but i forgot about the name of the game i …

    Its a shock tactic to halt this rubbish. Point being there ...
    FrankT FrankT April 2016 Games
  • Not bored with the Boards.Going through some old tapes stored rather badly I came across an unlikely item that that I must have stored away quickly with other low grade items …

    ... seem to grind to a halt in this area as there ...
    harriusherbartio harriusherbartio April 2016 Hardware
  • What's the maddest a Speccy game ever drove you????What's the maddest a game ever made you and what did you do about it?? I have plenty of memories of punching TV's, myself, sofa's etc. as, for exampl…

    ... can sometimes get him to halt his onslaught for about half ...
    Nonsense in BASIC Nonsense in BASIC April 2016 Games
  • New version emulator ZEsarUX-4.0Hi I have uploaded a new version of my emulator ZEsarUX 4.0. You can download it from the project web page: http://sourceforge.net/projects/…

    ... . It got stuck in a halt opcode with interrupts disabled. I ... suppose it enters this halt opcode when it detects a ...
    chernandezba chernandezba June 2016 Emulators
  • z88dk TutorialHi, Could anyone direct to to a recent MS Windows based tutorial on getting started with z88dk. I know a small amount of C, so it's more the comp…

    ... -example-build-scripts/z88dk-zxspectrum-bifrost2-demo-build.sh"]z88dk-zxspectrum ... -bifrost2-demo-build.sh[/url]
    < ...
    dbolli dbolli June 2016 Development
  • z88dk TutorialHi, Could anyone direct to to a recent MS Windows based tutorial on getting started with z88dk. I know a small amount of C, so it's more the comp…

    ... of libs such as sp1, bifrost2 and nirvana+ are
    clear ...
    dbolli dbolli June 2016 Development
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... removed some of the Nirvana+ halt instructions to gain speed.
    cgonzalez cgonzalez June 2016 Brand new software
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... copy synchronized with frame (uses HALT to wait), and disables interrupts ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... . Try a delay after the HALT and tune it such that ...
    Hikaru Hikaru June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    The version for the new c library is split between two files. One holds the C code and the other holds the asm stuff. The compile lines are listed at the top of demo.c. "q" increases the number of sprites, "a" decreases the number of sprites, "p" ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • BrexitThere's nothing like a nice healty Brexit to start the day!

    ... to want to call a halt to the whole thing.
    joefish joefish July 2016 Chit chat
  • Further Adventures of Axil the Able?Looking at some of the stuff regarding top graphic adventure "Heavy of the Magick" I noticed that two further adventures were planned but not produce…

    ... ]

    Do you used "halt" to abort sequence of commands?
    Bedazzle Bedazzle July 2016 Games
  • Further Adventures of Axil the Able?Looking at some of the stuff regarding top graphic adventure "Heavy of the Magick" I noticed that two further adventures were planned but not produce…

    Ah yes - the type ahead and "Halt" to stop your action were a cool idea.

    Is there a way of deleting individual characters when you're typing? To correct mis-spellings? I recall the delete key just wiped out the whole command.
    Morkin Morkin July 2016 Games
  • "Decoding z80 Opcodes" (http://www.z80.info/decoding.htm#intro) - Incorrect HALT Opcode?Apologies if this is a dupe but I searched within the forums and couldn't find anything. I've been working on a z80 emulator (for academic and rec…

    HALT is indeed 0x76. 0x77 is LD (HL),A.
    rich_chandler rich_chandler July 2016 Development
  • Thermobaric bombs to fight forest firesThis is an idea for a crowdsourced device to put out wild fires. We need some chemical chaps very fond of weapons to further develop this scifi proje…

    ... to burn it instead might halt the fire's progress, but ...
    joefish joefish August 2016 Chit chat
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... that once I trigger a HALT then I'm obviously supposed ... alternative would have been triggering HALT more often during heavy Nirvana ...
    Fabrizio Zavagli Fabrizio Zavagli August 2016 Development
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... that once I trigger a HALT then I'm obviously supposed ... alternative would have been triggering HALT more often during heavy Nirvana ... 's interrupt driven and thus HALT wasn't needed, but apparently ...
    Sol_HSA Sol_HSA August 2016 Development
<1…28293031323334>

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