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Search Again :: Adv Search 1000 results in 0.017s
<1…28293031323334>
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... ; 64 x 24. Any hardware sprite engines can not be considered ... forbid You to create a sprite engine, but in this case ... software and it was too big to fit into 16k. The ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... 'll see, eg, the entire z88dk library (~1k functions) is written ... asm including things like the sprite libraries (sp1, bifrost, nirvana, etc ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... have to write them, like sprite libraries, and some stuff (like ... . You might have seen my z88dk/sp1 demo before... [[url="https ... .org/forums/discussion/37467/a-z88dk-sp1-demo-with-source/p1 ...
    Timmy Timmy May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... , I could go through the z88dk's libraries and find everything ... next is getting a hardware sprite engine to make it easier ...
    Sol_HSA Sol_HSA May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... not yet test it in z88dk but it might work if ... i get rid of the big printing of variables[/quote]
    z88dk. You are assuming an ansi ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... -d3ed6fccd594/WOS/ZX/POW/Water_Tower-Sprite.png[/img]
    After some ... ]

    i think this big foreground tiles is bad idea ...
    Jerri Jerri June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... compile a simple sp1-engined sprite example with the new libs ... version (i'd try a z88dk version of at least 1 ... .org/forums/discussion/37467/a-z88dk-sp1-demo-with-source/p1 ...
    Timmy Timmy June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... Leaving directory '/home/kuser/z88dk/support/graphics'
    ... a simple sp1-engined sprite example with the ... [url="https://github.com/z88dk/z88dk/tree/master/libsrc/_DEVELOPMENT/EXAMPLES ... github.com/z88dk/z88dk/tree/master/libsrc/_DEVELOPMENT"]z88dk/libsrc/ ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... a sprite, the sprite's [url="https://github.com/z88dk/z88dk/blob ... on screen that the sprite occupies. From that structure ... [url="https://github.com/z88dk/z88dk/tree/master/libsrc/_DEVELOPMENT/ ... br /> https://github.com/z88dk/z88dk/tree/master/libsrc/sprites/ ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • z88dk : FIle Handling in C on the +3e environment under Win 764bitHello my fellow WoSers! I am wondering if someone can help me solve this little pickle of z88dk / Windows using +3e Filesystem. So a little inf…

    ... thinking I have messed up z88dk install(s) or not included ... properly.....

    A big thanks to big G for point this ...
    Zetr0 Zetr0 June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... [url="https://github.com/z88dk/z88dk/blob/master/include/_DEVELOPMENT/ ... you could reduce the sprite's clipping rectangle to:< ... being applied in the sprite movement functions only in ... [url="https://github.com/z88dk/z88dk/blob/master/include/_DEVELOPMENT/sdcc ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... as you can see the sprite is still moving smoothly so ... clipping rectangle in the move sprite calls so they only apply ... to those move sprite calls. You can still print ... helpful [url="https://github.com/z88dk/z88dk/blob/master/include/_DEVELOPMENT/sdcc ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... complicated background under a sprite, the downsides are that ... screen buffer is a big overhead for this, and ... delete
    OR the sprite directly onto the screen ( ... b,16 ;16 lines to sprite
    sdlp: push ... 3 bytes of background under sprite
    ld e,a ...
    R-Tape R-Tape June 2017 Development
  • Z88dk installation DebianHi, I'm looking for some advice on installing Z88dk on my system. I have a few questions so if anyone could help me that would be great! My fi…

    ... instructions to copy them to z88dk/bin.

    [quote]
    What IS z88dk? Theres a load of messages ... key/joystick/mouse io and sprite engines for games. The linking ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Good engine, boring levelsWhich games suffer from this ? Shadow of the beast is example no.1 Most Amiga platformers.

    ... different colours if possible. Also sprite colours, were compromised, if you ... work properly though, without any big "jumps" if you lay it ...
    AndyC AndyC June 2017 Games
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... I want to place a sprite at character resolution (assuming 8 ... a sprite at pixel resolution, which can I use? The z88dk bifrost_h ... "tile" and what's a "sprite". Do your libraries use background ...
    thricenightly thricenightly July 2017 Development
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... compile it with z88dk without looking at the z88dk examples... However if ... is write some documentation for Z88DK which bridges the gap ... a tile was either a sprite, or a background thing which ... of frustration. Getting the Z88DK example to compile was easy ...
    thricenightly thricenightly July 2017 Development
  • Very tricky guess the game from description.I found this game on WoS a few year's ago. For some perverse reason I'd like to play it again, if only to work out what to do. -Not well known. …

    Well,
    - player sprite is not yellow
    - border is not green
    - no big panel on the side

    So you didn't give us a chance ;) But it's great that you've found it.
    Ralf Ralf July 2017 Games
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... modern standards, but unfortunately too big for a Z80 program. My ... , I've incorporated esxdos into z88dk now for the zx and ... up to 28MHz. Right now z88dk can produce dot commands as ... for PCs, brought over to z88dk)
    [code]
    // zcc +zxn ...
    Alcoholics Anonymous Alcoholics Anonymous August 2017 Brand new software
  • ZX Spectrum Z80 Development Environment on WindowsHi Folks, Just wondering what the recommendation is for a ZX Spectrum Z80 Development environment on Windows? Getting fed up with hand coding Z80…

    ... />
    There is, however, a big step up in capability when ... /sjasm+/etc to gnu-binutils/z88dk/asz80/wladx/etc. And of ... course my favourite is z88dk which will also make available ...
    Alcoholics Anonymous Alcoholics Anonymous August 2017 Development
  • Trying to remember a game...You were a large sprite running around a cyan cave with big blocks. There might have been some ghosts and ropes. It's a bit hazy but I think it was…

    ... a large sprite running around a cyan cave with big blocks. There ...
    JuanF. Ramirez JuanF. Ramirez September 2017 Games
  • Loadsa bullets on screen (silkworm)Did games like silkworm just draw everything to the screen or did they have complicated optimisations? and the types of games where sprites can occu…

    ... to work out if one sprite completely or partially hides another ... can be skipped if a sprite character or scenery character is ... plot character codes in a big screen-sized table, let them ...
    joefish joefish October 2017 Development
  • How does masking work?lets say you have a sprite which is 00111100 so thats the equivalent of 1+2+64+128 the mask would be the opposite? 11000011 so on screen is:…

    ... step of processing in the sprite routine, as you'd have ... apply the mask to the sprite (to hide those odd bytes ... background before you draw the sprite.

    On the other ... that the sprite byte never gets used. If there were big gaps ...
    joefish joefish October 2017 Development
  • Chibi Akumas - Spectrum Port Planned!I'm planning to port my CPC game, Chibi Akumas to the ZX Spectrum! I will be targeting the 128k disk based systems - as this will be the best (and mo…

    ... importantly, I have ported my "Sprite Compiler" to the spectrum, which ... easily - so that't a big hurdle over!

    One ... early build of my multiplatform sprite editor are available on the ...
    keith56 keith56 October 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... . It should be big enough to contain the moving sprite, allowing for ... could have an 'outer rectangle' big enough to draw another whole ...
    joefish joefish November 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... , which gives rise to more sprite variation, where larger blocks can ... , which is nice, but too big to allow for much detail ...
    Arkannoyed Arkannoyed November 2017 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... routine but the one in z88dk has no smc and ... [url="https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/font ... described [url="https://github.com/z88dk/z88dk/blob/master/include/_DEVELOPMENT/proto ... on screen. The sp1 sprite engine is also capable of ...
    Alcoholics Anonymous Alcoholics Anonymous January 2018 Development
  • 1988-2018..OK This feels a little odd since it's always WhenIWasCruel who does these threads, but I've had the proxy approval from the man himself to go ahead a…

    ... top it with a main sprite that looks more like a ... to protect you from the big bad wolf, who is also ...
    Nick Nick January 2018 Games
<1…28293031323334>

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