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Search Again :: Adv Search 1000 results in 0.021s
<1…24252627282930…34>
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…

    ... trying though).

    the big dragon in level one of ... />
    quite like the Exolon sprite as well.
    Bluce_Ree Bluce_Ree March 2006 Games
  • Development advice I was an user of the Spectrum 48K in the old days. I arribed to learn a lot of BASIC, and a bit of assembler. The time have passed, and now I am …

    ... www below) about using sprite pack with z88dk.

    As for ... be found in my (dated) sprite pack examples page.

    sprite pack coming out shortly that ... games across several platforms using z88dk.

    Edit: Ah, ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Development
  • RZX requestCan anybody make a RZX of "Movie"?

    ... (tau ceti) or simply toooo big a game to RZX well ... .I'll give you an example. Academy. I like this , can ...
    Sard Sard April 2006 Games
  • RZX requestCan anybody make a RZX of "Movie"?

    ... (tau ceti) or simply toooo big a game to RZX well ... .I'll give you an example. Academy. I like this , can ...
    Daren Daren April 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... could load the 'pacman.c' example easily with mouse in the ...

    I have z88dk 1.6 , it does not ... is not a part of z88dk - you must get it ... must be copied into {z88dk}/lib/clibs and the latter ... into {z88dk}/include. You may also ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • game graphics ?sampled? from c64I&#180;ve got a hunch that some of the games on speccy were scuffled conversions from C64 - the graphics was just &#180;sampled&#180; bit by bit... a…

    ... ]Switchblade[/i] is a good example of the latter - if it ... used on the main character sprite). The C64 one looks appalling ...
    Wolverine Wolverine April 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... (especially appreciated when I use z88dk since the list of libraries ... if I could get at z88dk's map file through TG ... colour mappings for a single sprite definition. This is supposed to ... what I mean (for 2x2 sprite):

    xxyyzz ....
    xxyyzz ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... />
    Thats a very strange sprite format.
    Why do you ... problems.
    TG can launch z88dk now if you only need ...
    Kiwi Kiwi April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... of a technical document for sprite lib ;-)
    Ok, so fair ... and painters is the shining example of simplicity. Its brains vs ...
    Kiwi Kiwi April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... of a technical document for sprite lib ;-)
    [/quote]

    z88dk. Unfortunately hi-tech is a ... dead variable analysis, etc, while z88dk only makes use of a ... approach I am taking with z88dk. So all time consuming library ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... row by row - in this example, 3 bytes for the top ... bytes? ie, row of 3 sprite bytes, row of 3 mask ... bytes etc, or 1 sprite byte followed by 1 mask ... instruct BASin that every other sprite is mask data?

    Dunny Dunny April 2006 Emulators
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... This post is very big but I'am sure ... Me:

    An example

    In the ... /> -----------------------------------------------------------------------
    [- discussion too big, the forum doesn't allow ...
    ant_222 ant_222 April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... an example.
    [/QUOTE]

    You can use the sprite editor ... you can't use the sprite editor and create each character ... just export the sprite data and the sprite table to build ... the install package as an example project.


    [QUOTE ...
    Kiwi Kiwi April 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... talking about with C and z88dk, and it's just a ... I'll mention is that z88dk has a REL format file ... . Take that file and use z88dk to generate the final image ... possibility of linking to z88dk's libraries including sprite engine(s). There ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> Protocol: pserver
    Server: z88dk.cvs.sourceforge.net
    Repository ... Folder: /cvsroot/z88dk
    Username: anonymous
    ... not come from the z88dk repository. Anytime bugfixes ... Now let's make the sprite library:

    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... allocation policy. Some libraries in z88dk (well two as of now ... sprentry {
    struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()
    z88dk compiles programs starting at 32768 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... ()
    #define SP1_TYPE_1BYTE 0x00 // sprite graphic consists of graph only ... SP1_TYPE_OCCLUDE flag. An occluding sprite character completely covers everything underneath ... /> Every sprite is clipped when it is drawn. In this example program ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • When do you optimise?I was just wondering when people here optimise their code. Do they wait till it is all done or do they code a routine and then optimise that?

    ... .

    Speed optimisations, for example, can usually be left until ... to speed-up sprite drawing take 3.5k for example)

    bobs bobs May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... > 21) // if sprite went off screen, reverse direction ... the single moving sprite an occluding sprite and see the ... specifying the just-created sprite and the hook function ... which sprite character is currently being visited. In this example ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... next_in_spr; // +0 BIG ENDIAN ; next sprite char within same sprite in row major ... *update; // +2 BIG ENDIAN ; tile this sprite char currently occupies (MSB ... ; // +22 BIG ENDIAN ; & sp1_cs.next_in_upd of previous sprite occupying the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... " != "uint"
    [*][B]{z88dk}\libsrc\input\spectrum\in_Inkey.asm ... changed
    [*][B]{z88dk}\libsrc\sprites\software\sp1\spectrum ... scratch
    [*][B]{z88dk}\libsrc\sprites\software\sp1\spectrum ... rather than sprite list
    [*][B]{z88dk}\include\sprites\ ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... was planning on implementing a SPRITE command of some description at ... starting to play around with z88dk and SP1, which I would ...
    Chris Cowley Chris Cowley May 2006 Development
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... 't recall it being very big. Of course, the moved routine ... Players loader being a good example. The addresses even had the ...
    Code Monkey Code Monkey May 2006 Games
  • Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…

    ... going over to OZ for example , and India , all over the ... hands than some of the big companies believe me , I have ... even on here (WOS) , for example I do have some master ...
    Retro-Soft Retro-Soft May 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... IM2 library provided in Z88DK makes it easy for ... [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/include/im2.h ... [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software ... ; * d4f5 - d4f6 SP1.LIB sprite draw function table (indexed by ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…

    ... going over to OZ for example , and India , all ... hands than some of the big companies believe me , I ... the scene whatsoever. Any big companies that still own their ... I'm surprised any big company would waste any of ... here (WOS) , for example I do have some master ...
    jil jil May 2006 Games
  • Speccy and LinuxI try to run Spectrum emulators under Linux (PCLinOS Mandriva based distribution, kernel 2.6.12), with Wine 0.9, but without much succes. Spectacula…

    ... some tzx format and not big deal, of course. In tap ... goes allmost instantly.
    For example, Action Reflex.tzx (all standard ...
    Pegaz Pegaz May 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... file [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/include/adt.h?revision ... in the linked list, for example. The linked list would have ... " in [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/include/adt.h?revision ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…

    ... games up for removal? For example, exactly a year ago to ... ones originally removed where no big deal , except when they want ...
    Retro-Soft Retro-Soft May 2006 Games
<1…24252627282930…34>

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HitBox

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big 28.5K 32.4K
sprite 5.5K 11.1K
z88dk 2.2K 5.8K
example 17.7K 20K

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