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Search Again :: Adv Search 1000 results in 0.018s
<1…45678910…34>
  • Big Thank youI'd like to offer a big thank you to Nigel (Fatboy) for an excellent donation of games to the Preservation Team Shop. The "Retro Shop" ([URL]http://…

    ... 'd like to offer a big thank you to Nigel (Fatboy ...
    ADJB ADJB August 2009 Sales
  • wanna draw zx graphics :)Is anybody looking for a zx graphics ? I would like to help with graphics if there are projects that need it. Here is an example of a sprite (may be …

    ... be it is too big for a sprite) i draw today just ... .com/_Dy9twrAPfVo/SowGaHEdPFI/AAAAAAAAABg/CyTsfzsgA7o/sprite.jpg[/IMG]
    beZz beZz August 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... do anything with that second sprite, only with the first one ... to destroy the original bullet sprite, change the type of the ... original primary bullet sprite.

    The second big change is to ... t creating or deleting the sprite data tables for those screens ...
    jonathan jonathan August 2009 Development
  • A typical sprite listing to analyse, please?Hi all, Would anyone be interested in helping out with my ongoing Assembly studies by posting up, posting a link to or mailing me a typical sprite l…

    ... or mailing me a typical sprite listing to analyse? :roll:
    sprite as it moves along the ...
    Jagd Tiger Jagd Tiger September 2009 Development
  • Little Sprite DemoI've managed to make a little headway with my fooling around with sprites, so I thought I'd stick a snapshot demo thing somewhere for anyone who is i…

    ... the attributes associated with the sprite were being cleaned up properly ... />
    The scrolling of the sprite is handled completely on the ... -worked out frames for the sprite's positioning. Also, it moves ...
    RoseCotton RoseCotton December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... until the emulation era. With z88dk and spritepack I've been ... set up memory with all z88dk and sp1 default settings, maybe ... 'How to set up a z88dk+sp1 project with optional future ... .

    [URL="http://www.z88dk.org/forum/viewtopic.php?pid ...
    Emlyn_Hughes Emlyn_Hughes December 2009 Development
  • The 'BIG 4'For a team that generated so much interest, at the beginning of the season, as the ones most likely to drop out of the 'Big 4', however briefly, the …

    ... to drop out of the 'Big 4', however briefly, the image ...
    Tobo Tobo January 2010 Chit chat
  • Tape I/O in z88dkAccording to the documentation, z88dk appears to have facilities in its spectrum-specific library for tape i/o - [url]http://www.z88dk.org/wiki/doku.…

    According to the documentation, z88dk appears to have facilities in ... i/o - [url]http://www.z88dk.org/wiki/doku.php?id ...
    AY Chip AY Chip January 2010 Development
  • Spectranet updateWell, I've not put an update in here for too long, so here's a summary of what's been developing ... * A snapshot manager module. Basically, you can…

    ... .
    * Socket library for the z88dk.
    * ROM module management system ... C for PCs and other "big" systems.
    * Support for BASIC ...
    Winston Winston February 2010 Hardware
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... I've been playing with z88dk and splib (with a little ... from the UWOL source code -- z88dk and splib are pretty hard ... also like to say a big THANK YOU to everyone here ...
    Timmy Timmy March 2010 Development
  • Static vs stacked local variables in z88dkHello everyone. I'm doing a program for Spectrum 48KB with z88dk v1.8 (XX Mar 2008), and I eventually discovered that if your local variables in fun…

    ... program for Spectrum 48KB with z88dk v1.8 (XX Mar 2008 ...
    Ricardo Cancho Ricardo Cancho April 2010 Development
  • Learning C for z88dkI've never gone much beyond basic, a little bit of z80 assembler, and some Delphi which I had lots of help with. I've forgotten 99% of what I learne…

    ... the examples that come with z88dk, it's not quite ... tutorials about or planned for z88dk?

    I'm ... common or standard keywords in z88dk, with comments in the ... but it seems like z88dk has so much stuff that ... from what is in the z88dk wiki, printf ("\1\32 ...
    mulder mulder April 2010 Development
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... game is created using z88dk and sp1 sprite library.
    And thank ...
    Timmy Timmy April 2010 Games
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... games, and noticed they have sprite followed by mask. Usually a ... it with the sprite to add in the sprite.

    Repeat ... ?

    Why does the sprite come first - and for at ...
    Gedlion Gedlion June 2010 Development
  • Sprite RotatingI was looking (actually at Everyone's a Wally), and noticed that all the graphics for the main characters are left facing, and two characters wide. …

    ... sprites as part of the sprite routine?

    I thought ...
    Gedlion Gedlion June 2010 Development
  • Big Trak is Back!This should make a lot of big kids happy! [url]http://www.onebo.co.uk/products/Bigtrak-Tank.html?gclid=CI7gh__1wKICFQ-Y2AodyFl46w[/url] And Bigtrak…

    This should make a lot of big kids happy!

    [url]http://www.onebo.co.uk/products/Bigtrak-Tank.html?gclid=CI7gh__1wKICFQ-Y2AodyFl46w[/url]

    And Bigtrak Jr

    [url]http://www.bigtrakisback.com/index.htm[/url]
    ZX Beccy ZX Beccy June 2010 Chit chat
  • z88dk and kempston problemHi, I was working on a new project using z88dk, but when I was testing I found that I got complete strange values if I pressed UP and FIRE simultane…

    ... on a new project using z88dk, but when I was testing ... at [url]http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/input/spectrum ...
    Timmy Timmy July 2010 Development
  • Embedding external code in Z88DK projects (Beepola related)Hi all, I've been doing a few things in Z88DK, but I was wondering how I could link binary data compiled separately into my projects. Specifically I…

    ... doing a few things in Z88DK, but I was wondering how ...
    SnakeOilSteve SnakeOilSteve July 2010 Development
  • I think I just blew my big break...I got this offer to re-write a TV show, 8 episodes mini-series... and suposedly I should have finished the treatments of all 8 episodes till this wen…

    ... sacked and just blew my big break as a script writer ...
    VanTammen VanTammen October 2010 Chit chat
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    I was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented.

    The screen layout confuses me so much!
    sekrets sekrets October 2010 Development
  • Big Railway Adventure[URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Big+Railway+Adventure$&pub=^Mark+Gipson$&loadpics=1"]Big Railway Adventure[/URL] looks to b…

    ... .worldofspectrum.org/infoseek.cgi?regexp=^Big+Railway+Adventure$&pub=^Mark ... +Gipson$&loadpics=1"]Big Railway Adventure[/URL] looks to ...
    Alarm Alarm January 2011 Infoseek database
  • Big stack of games and add-ons for saleAs the title, I'm clearing out my Speccy stuff in 4/5 job lots with quite a few "big box" titles. I've listed the first lot on eBay tonight, if anyon…

    ... lots with quite a few "big box" titles. I've listed ...
    RamshackleRetro RamshackleRetro February 2011 Sales
  • Big un-attr'd spritesHi all, I'm trying to find or come up with a generic sprite routine that can handle large (128x64) sprites. I've looked at DrwSprNC in the Sabrewulf…

    ... come up with a generic sprite routine that can handle large ... expecting to have one large sprite on screen at a time ...
    SnakeOilSteve SnakeOilSteve March 2011 Development
  • Big K FlexidiscFrom issue 2 of Big K ([URL="ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/BigK/Issue02/Pages/BigK0200011.jpg"]Page 11[/URL]) [URL="http://cg…

    From issue 2 of Big K ([URL="ftp://ftp.worldofspectrum. ...
    c1541 c1541 May 2011 MIA/STP/SDP
  • B.Sides sprite utilitiesB.Sides Software released two sprite utilities during 1983/84, 48K Sprite priced at ?4.70 and Multi-Coloured Sprite Graphics priced at ?6. It's likel…

    ... during 1983/84, 48K Sprite priced at ?4.70 and ... Multi-Coloured Sprite Graphics priced at ?6. It ...
    Battle Bunny Battle Bunny August 2011 Infoseek database
  • z88dk + File Handling ProblemHello my fellow WoS'ers I thought I would ask here as I am having a bit of trouble with a very simple C program that I wrote for the spectrum using…

    ... for the spectrum using the z88dk complier

    ... /> copy C:\PROGRA~1\z88dk\lib\spec_crt0.opt C:\DOCUME ... -DSCCZ80 -IC:\PROGRA~1\z88dk\include program.c C:\DOCUME ... /> copt C:\PROGRA~1\z88dk\lib\z80rules.2 < ... -Mo -LC:\PROGRA~1\z88dk\lib\clibs -oa.bin - ...
    Zetr0 Zetr0 August 2011 Development
  • Crazy Library failure in z88dkHello there my fellow WoS'ers yet another late night problem for the wee small hours I recently managed to get file-handling working very well, t…

    ... />
    File 'C:\PROGR~1\z88dk\lib\clibs/p3.lib', Module ... present.... I have tried uninstalling z88dk and installing it once again ... \\
    copy C:\PROGRA~1\z88dk\lib\spec_crt0.opt C:\DOCUME ... -DSCCZ80 -DPLUS3 -IC:\PROGRA~1\z88dk\include program.c C:\DOCUME ...
    Zetr0 Zetr0 August 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... of questions about the Z88DK's SP1 sprite library. The only documentation ... need to rotate, the player sprite. (There may be more ... answer to have 16 different sprite graphics, and when the player ... the displacement from where the sprite is and the new position ...
    Winston Winston October 2011 Development
  • Simple SpriteHow do you draw a sprite on the screen? For example i want to draw a smiley face sprite and would like either a link to a tutorial or a very well com…

    How do you draw a sprite on the screen? For example i want to draw a smiley face sprite and would like either a link to a tutorial or a very well commented demo. Any assistance would be greatly appreciated.

    Sincerely,

    Ooze48k
    ooze48k ooze48k October 2011 Development
  • Big differences between cover and loaderscreen$Which games had big (and funny) differences between the cover-art and the loader screen$. I found a nice difference in the strong punk in the cover …

    Which games had big (and funny) differences between the ...
    judasEZT judasEZT November 2011 Games
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