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Search Again :: Adv Search 1000 results in 0.023s
<1…28293031323334>
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... always fun.Testing is a big problem because it's a ... that the math lib with z88dk will be much more complete ... rom for fp for a big win on binary size.
    z88dk, I've put in ... t be much difference between z88dk and modern C compilers).  So ...
    zub zub June 2015 Development
  • 1985-2015.A topic where we can review games released on the Speccy 30 years ago, or, anyway, talk about that year.

    ... , with relatively big sprites. Anyway, the bigger the sprite the narrow the ...
    WhenIWasCruel WhenIWasCruel July 2015 Games
  • New game WIP from Retroworks...See the video here!! https://www.youtube.com/watch?v=ipdav25uRQc Looks really amazing :O

    ... and fencing. Would be a big hit back in the 80ties ... />
    It has one weakness - sprite drawing technique. I guess it ...
    Ralf Ralf July 2015 Announcements
  • Hungarian notation for asm - Yes or No ?There is thing called hungarian notation - https://en.wikipedia.org/wiki/Hungarian_notation Basically it is all about using prefixed indetifier to i…

    ... manage bigger projects. The only big project I was able to ... you have is basically a sprite loop and a game loop ...
    guesser guesser July 2015 Development
  • Could use some help improving some controls.Back when Dingo was released many people said they had problems controlling it, so I've decided to improve the controls on it, so you no longer need …

    ... 's Revenge (though the sprite moves in 4 pixel increments ... reading routine. If the sprite is facing up or down ... up/right together in a big area you do a ... .

    As the sprite is up/down facing, check ... 's easy to get the sprite 'snagged' on walls this ...
    Morkin Morkin July 2015 Development
  • Which games would you remake? Or like to see a mockup of?We all have a list of titles that we know or felt was not good enough or simply rushed to market without thought or effort. So which titles would you…

    ... like that)
    Perhaps smaller sprite size with some level redesign ... dont know if with those big graphics something good could have ...
    Ivanzx Ivanzx August 2015 New game ideas
  • Hungarian notation for asm - Yes or No ?There is thing called hungarian notation - https://en.wikipedia.org/wiki/Hungarian_notation Basically it is all about using prefixed indetifier to i…

    ... and assemble them as one big block of code). Using an ... like gnu binutils (or the z88dk assembler) that assembles to object ...
    Winston Winston August 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... assembly, or Boriel Basic, or z88dk C. If not, just use ... creators. :)
    2) Use a sprite library like 4spriter, or sp1 ...
    Timmy Timmy August 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... 's nearly full width. His sprite routines are limited but the ... [url="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/"]z88dk source[/url ...
    Alcoholics Anonymous Alcoholics Anonymous August 2015 Development
  • humble bundle freebieon the current "game making" bundle scroll down , and there is a game to get if you want Mibibli's Quest

    nice one. still playing pacman from the other week.. bit barmy when it's 80 ghosts chasing ya.. a time to be thankful of sprite limits back in the day :)
    fog fog September 2015 Chit chat
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... can simply reserve a tile sprite for each entity and let ... on screen, POKE a new sprite position, and NIRVANA will automatically ... an easy solution. Use last sprite number to draw player, but ... />
    I'm not a big fan of Manic Miner so ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... about the vast amount of sprite data that actually exists within ... conversions... IF (and thats a big IF), bunging the backgrounds through ...
    kgmcneil kgmcneil October 2015 New game ideas
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... will try to find the z88dk root dir another way if ... so that it knows where z88dk is installed. You're actually ... the instructions [url="http://www.z88dk.org/wiki/doku.php?id ... using DI/EI in both z88dk and Boriel's ZX BASIC ... it's not really a big deal anyway.
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... sprite animation.

    (Note: if using sdcc in combination with z88dk ... , keep [url="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc ... /_DEVELOPMENT/sdcc_peeph.3"]z88dk/ ...
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Brand new software
  • Best modern (small) sprites for the Speccy?What are the best game sprites created for the Speccy in the last 15 years? A month ago I released [url="http://www.worldofspectrum.org/forums/dis…

    ... they are too big! Unless you saw any particular sprite I missed ...
    Einar Saukas Einar Saukas October 2015 Development
  • Best modern (small) sprites for the Speccy?What are the best game sprites created for the Speccy in the last 15 years? A month ago I released [url="http://www.worldofspectrum.org/forums/dis…

    ... />
    Here's my favorite sprite from that game:

    big![/i]
    Einar Saukas Einar Saukas October 2015 Development
  • Best and worst jumping in a gameI've played Dynanmite Dan for the first time. I'm a bit disappointed that the jumping felt rubbish and out of place. Its just a diagonal up and strai…

    ... itself. But the turrican sprite is so big and the play area ...
    thingley thingley November 2015 Games
  • has anyone ever?has anyone ever converted a 48k spectrum game to a zx 81? I mean it could handle monochrome bitmap graphics and 48k ram. so why not?

    ... got a version of pacman running in z88dk on both Spectrum and ... ://dl.dropboxusercontent.com/u/17590589/pacman%20z88dk%20zx81%20Screen%20Shot%202015 ...
    dbolli dbolli November 2015 Development
  • Flood FillHi Folks, Can anyone point me to a flood fill that I can call from ZX BASIC? I have looked through the archive and although there are posts about…

    ... ;; z80asm -b -ic:\z88dk\libsrc\_DEVELOPMENT\lib\sccz80\zx ... br /> INCLUDE "c:/z88dk/libsrc/_DEVELOPMENT/target/clib_constants. ... z88dk library). If the stack allocation is not big ... /> http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/ ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Development
  • Internet enabling a SpectrumHi, Yonks ago, I floated the idea of using one of these: http://www.mycal.net/old/wsweb/img/s7600a.pdf ..to Internet enable a Spectrum. I d…

    ... with significant user interface. The z88dk has a lot of useful ... doing that, like the SP1 sprite library).
    Winston Winston January 2016 Hardware
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... of CPU used are sprite render and sprite sorter (calc_display_order_and_render). ... am going to improve sprite renderer by changing data ... my suspicions that sprite sorting was a big bottleneck. I ... impression that I have optimised sprite sorting?!? In fact, ...
    tcdev tcdev February 2016 Development
  • less well known but very good gamesI've been looking through this forum for some talk / enthusiasm / recommendations of good games other than the standard, well known classics. I'v…

    ... that the one with the big main sprite). I thought the Mastertronic ...
    Vampyre Vampyre February 2016 Games
  • less well known but very good gamesI've been looking through this forum for some talk / enthusiasm / recommendations of good games other than the standard, well known classics. I'v…

    ... that the one with the big main sprite). I thought the Mastertronic ...
    dm_boozefreek dm_boozefreek February 2016 Games
  • New game: NADRALHello fans of ZX-Spectrum! I want to please you a new game created on the basis of the original game NADRAL. My version is made in AGD. For all begin…

    Cute & chunky! Just played it through, short and simple.

    Cool sprites, the main sprite is like a helicopter with a big nose.

    Ta for the game.
    R-Tape R-Tape March 2016 Brand new software
  • (Collected) Darkhog's noob question about z80 assemblySince when I'm learning new language or library, I tend to ask lots of stupid (for any advanced person) questions and I don't want it to have mess up…

    [quote="Darkhog;52514"]
    - Regular IF z80 equivalent. e.g. If A
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... z88dk code base.

    [b]1. Masked sprite ... = shift table
    ; de = sprite def (mask,graph) pairs
    ; ix = left sprite def

    _SP1Mask2Rotate ... listing http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/ ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... have several examples in the z88dk library. There are a couple ... do it very often in z88dk. Because normal use you must ... and popped or stuff that z88dk can't translate efficiently like ... line on screen during a sprite routine, array manipulations that fits ...
    Timmy Timmy April 2016 Development
  • Unreleased modern Speccy games?Information about "classic" never released Speccy games is available in [url="http://www.tzxvault.org/time.htm"]this page[/url], or searching for [ur…

    ... Saukas;858792"]What kind of sprite routine you guys need? Masked ... not? Colored or monochrome? What sprite sizes? And so on...[/quote ... , and yes, game have monochrome big zoomed sprites. :) :) :)
    Bedazzle Bedazzle May 2016 Games
  • Spectranet UsersHi! I'm testing Spectranet interface on Fuse and I'm thinking on emulating spectranet on ZEsarUX. Some questions: 1) Are there many active Spec…

    ... the Spectrum Next. I fear Big Bro Google knows me hard ... some library for @Alcoholics%20Anonymous z88dk.
    Regarding the classic games ...
    hikoki hikoki May 2016 Hardware
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... of the original 1:1 sprite and background porting, before it ... graphic load, with sprites that big. This is why the Double ... , finding creative ways to recycle sprite "parts" (eg: legs and body ...
    kgmcneil kgmcneil June 2016 Development
<1…28293031323334>

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