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<1…28293031323334>
  • Help identifiying a very old gameHello, first post here although I've lurked for a while :) Great site! This is a long shot, but I wonder if anyone can help me find a game I played…

    ... in assembler and not a BASIC type in.[/QUOTE]

    bigger guns :razz:
    Maroc's Astral Projection Maroc's Astral Projection June 2011 Games
  • ANN: Spectaculator for iPhone, iPod Touch & iPadHi all, Spectaculator is now available for the iPhohe, iPod Touch & iPad! It features the same high quality emulation developed for the Windows' ve…

    ... />
    BASIC works better on the iPad due to the bigger screen ... ;540284]I didn't realize BASIC was enabled. Wonder if OpenSE ... BASIC will make it into a ...
    Jon Needle Jon Needle June 2011 Announcements
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... like ULAPlus does for colours/bigger palettes/colour clash correction?
    font handling/scrolling/scaling/redrawing/rotation ...
    Rebelstar Rebelstar July 2011 New game ideas
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... much better with a proportional font. Adventure games are about text ... ]I agree. The proportional font is so good-looking that ... a lot bigger), and is portable (except for the font routine, obviously ... colour support, UDG or multiple font support) than to convert ...
    Timmy Timmy July 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... . a lot bigger), and is portable (except for the font routine, obviously ...
    liftarn liftarn July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ; HALF WIDTH 4x8 FONT designed by Andrew Owen
    [/CODE]
    In BASIC, type [B]CLEAR 64860[/B ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ; 64#4 - 4x8 FONT DRIVER (c) 2007, 2011
    BASIC area
    call ... ; -----------------------------------------------------------------------------
    ; HALF WIDTH 4x8 FONT designed by Andrew Owen
    Einar Saukas Einar Saukas July 2011 Development
  • Speccy screen display novice: What am I missing?[deleted]

    ... monitor because it has much bigger resolution than a tv from ... the border at top is bigger than at bottom :)

    Basic are only an invention of ... Basic creators. It's the Basic code that treats ...
    Ralf Ralf July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ; 64#4 - 4x8 FONT DRIVER FOR 64 COLUMNS (c ... ; -----------------------------------------------------------------------------
    ; HALF WIDTH 4x8 FONT designed by Andrew Owen

    In BASIC, type CLEAR 64871, then ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ; 64#4 - 4x8 FONT DRIVER FOR 64 COLUMNS (c ... bytes for channel below BASIC area
    push ... ; -----------------------------------------------------------------------------
    ; HALF WIDTH 4x8 FONT designed by Andrew Owen
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... to keep this demo in Basic instead of rewritting it in ... way to properly demonstrate this font is as follows:
    [CODE ...
    Einar Saukas Einar Saukas August 2011 Development
  • Modified 8x8 Font...Hi Folks, I am trying to come up with a good looking font for the Spectrum. I have looked at the BBC Micro font, Apple Mac etc. and so far I have: …

    ... example you posted with a Basic listing proves this. Most of ... always liked it. Primarily this font will be used within the ... really well in my proportional font but looks a little like ...
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ; 64#4 - 4x8 FONT DRIVER FOR 64 COLUMNS (c ... bytes for channel below BASIC area
    push ... ; -----------------------------------------------------------------------------
    ; HALF WIDTH 4x8 FONT designed by Andrew Owen
    Einar Saukas Einar Saukas August 2011 Development
  • there are 10,000+ games in the archiveabout 1 month ago I realised it broke the 10K barrier (and that's not even including text adventures)... obviously some have "never released" and som…

    ... agree that consoles have much bigger quality games ratio than home ... any teenager could create in Basic his Cassette 50 style games ...
    Ralf Ralf August 2011 Games
  • there are 10,000+ games in the archiveabout 1 month ago I realised it broke the 10K barrier (and that's not even including text adventures)... obviously some have "never released" and som…

    ... agree that consoles have much bigger quality games ratio than home ... any teenager could create in Basic his Cassette 50 style games ...
    mile mile August 2011 Games
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... the size would be 1mm bigger, as they seem a little ... . I never found the quirky basic programming to be unfriendly. I ...
    Alien 8 Alien 8 August 2011 Sinclair Miscellaneous
  • Sneak Peak...Hi Folks, A sneak peak of the application I have been writing over the last few months (with a lot of help from this group, BASin and recently ZXDS)…

    ... confirmation option refined
    * Number font used in the Set Time ... )
    * Created a new Spectrum font for use in BASin - just ... about the Spectrum and Sinclair BASIC. Also using BASin has been ...
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+. [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL] The default con…

    ... also copy the font down over the Sinclair BASIC RAM area to ...
    joefish joefish August 2011 Development
  • IDE Hard Drive on your Spectrum!Hello there my fellow WoS'ers Today, I am going to share with you something that has truly captivated me over the last couple of months, some of you…

    ... so that we could develop bigger rom sets for the lesser ... , trap rom routines (to extend basic, provide tap loading etc), implement ... (or an alternative like SE Basic etc) and all your rom ... with your filesystems, networking software, basic extensions etc.
    guesser guesser August 2011 Development
  • Just in case anyone is interested...Hi Folks, I have had a bit of a sort out at home this weekend and posted three ZX Spectrum books on eBay. I thought I would post on here just in ca…

    ... see , in not so big font but centered after all:
    For multi upload or bigger one, just go directly to ...
    Paddy Coleman Paddy Coleman September 2011 Sinclair Miscellaneous
  • The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …

    ... at 53212 (4096 bytes)
    - Font is at 52444 (768 bytes ... . It's very, very, very basic. All it does is converting ...
    na_th_an na_th_an September 2011 Sinclair Basic
  • User Defined GraphicsCan someone please give some very simple code for a displaying a UDG at a location on screen? Any assistance would be greatly appreciated. Sincerely…

    ... " to "u" can be in basic signed with codes 144-164 ... ;CHR$ 144)

    UDG font size is 168 bytes(21 ... bytes each). Adress of UDG font can be change with POKE ...
    velesoft velesoft September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... , expect I remember a few basic commands.

    I ... tools like Basin (Basic), Boriel's Basic compiler (for compiling basic programs), z88dk ... its was programmable in both BASIC and Machine Code? Would ... I want the sprite/graphic bigger say 8x16 then all I ...
    meow meow September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... want the sprite/graphic bigger say 8x16 then all ... br /> You are playing with Basic and it DOESN'T support ... If you want something bigger you can print them close ... only 26 UGD characters, Basic works slowly and you ... want to go back to Basic.

    [QUOTE] ...
    Ralf Ralf September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... br /> You are playing with Basic and it DOESN'T support ... If you want something bigger you can print them ... only 26 UGD characters, Basic works slowly and you ... want to go back to Basic.


    < ... I would need to learn BASIC to, well, understand the ...
    meow meow September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... print a character from a font you've designed onto the ... just incremental steps to drawing bigger graphics.
    joefish joefish September 2011 Development
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... ?id=0004793[/url]) are much bigger than not responding to the ... it'll go back to Basic wih error

    In ...
    Ralf Ralf September 2011 Infoseek database
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    [QUOTE=Jimmy;565983]Beta BASIC v3 onwards had the ability ... variables without making the routine bigger than it is now.
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
<1…28293031323334>

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  • 1992 Spectrum Software
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  • Tradtional games that were not programmed on the ZX Spectrum
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