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<1…78910111213…34>
  • AMX MouseDoes anybody knows how the AMX-mouse works? Is it like a mouse for the Atari ST/Amiga? And if so which IN-port uses the software Which programs can …

    ... 'll find 'SPMouseAMXInit.asm' and
    'SPMouseAMX.asm'. The first subroutine ... first surboutine.

    To see it in action, have ... run
    'examples/callbacks.bin' in Spectaculator
    by loading ... quite easily or adapt it to a larger
    display ...
    Alcoholics Anonymous Alcoholics Anonymous May 2003 Sinclair Miscellaneous
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... and I'd have to shift down to 6x8, which would ... code routine (and how to use the .ASM files, if it' ... 0: POKE 23607,249 to convert to the new set.
    BIN 11111100 instead of BIN 111111 for a ... 768 will allow it to be transported to any other program. ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Machine CodeI would like to learn how to use it. Where do I start? Thanks.

    ... Z88DK will give you "main.bin" which is your machine code ... program assembled to start at 32768 (changeable). ... . An example:

    #asm
    LIB SPMoveSprAbs, SPMoveSprRel
    to link to all the libraries you ...
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Sinclair Basic
  • How to program Machine Code on a PC, and then run it on a speccy?Well, I've been looking into MC a bit more deeply recently - I reckon I could get my head round MC now. Back when I was a teenager, I couldn't see th…

    ... was TASM -80 -g3 name.asm test.bin

    TASM ... means use the the file to assemble Z80 code. -g3 ... means to dump code in a binary file.
    name.asm ... bin is the assembled file dumped to the hard drive as a bin ... is of some help to folks from years ago ...
    Steve(spt) Steve(spt) April 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... spectaculator and it seems to be the bees knees ... br /> I have tried to follow steves instructions from ... i understand i have to use the DOS command ... typed TASM -80 -g3 testz80.asm test.bin

    ... that is the testz80.asm i refer to above . Unfortunately ...
    Mark Sandles Mark Sandles May 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... -g3 prog.asm prog.bin


    -80 to use z80 ops ... /> -g3 to dump a bin file (see TASM manual)
    prog.asm assemble ... file
    prog.bin a code file ...
    Steve(spt) Steve(spt) May 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... luck here. trying to get steves code to run. These ... TASM -80 -g3 yourname.asm yourname.bin then pressed return.
    ... pass1 complete
    yourname.asm line 0008: label not found ... misalligned. (ld)
    yourname.asm line 0008: unrecognized directive. ( ...
    Mark Sandles Mark Sandles May 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... sent you a few .asm files that do not ... the code has been assemble to the org 32000 -
    to import the .bin file into speculator. ... First clear the ramtop to 31999 ... Speculator in find the .bin file and ask where ...
    Steve(spt) Steve(spt) May 2004 Development
  • Announce Pasmo 0.3.7Hello. I have launched the release 0.3.7 of Pasmo, a multiplatform Z80 cross-assembler. [url="http://www.arrakis.es/~ninsesabe/pasmo/"]http://www.a…

    ... right at the bottom) to match where you put ...
    pasmo.exe platform.asm name.bin

    should ... />
    pasmo --tap platform.asm name.tap

    ... I was just thinking to myself that's the ... :>O whilst trying to redefine the keys (even ...
    Mr. Anonymous Mr. Anonymous November 2004 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... . Pick, that, select your bin file and choose 32768 as ... them, you'll have to link to the graphics library when ... char colour)
    {
    #asm
    ld hl,2
    to sp to get past the return ... you should be arranging to change the border bits only ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... /> I wandered to:
    z88dk/libsrc/stdio/spectrum/fputc_cons.asm
    < ... ", "dopaper", "doflash", etc. Contary to what the documentation says, the ... />
    From putc_cons.asm, it looks to me like 2-byte ... /> I'm going to stick the hola.bin I compiled at [ ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    ... file just includes spec_crt0.asm, and line 10 is ... Now I'm supposed to be ready to go, I copy ... vn first.c -o first.bin -lm -lsplib2 -lmalloc -lndos ... same error. I try to compile the simplest program ... like that. Anybody managed to have something which uses ...
    na_th_an na_th_an April 2005 Development
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... -vn ex1.c -o ex1.bin -lsplib2 -lndos -lmalloc
    to see what was happenning. ... file which copies stuff to the working directory instead ... br /> copy .s1pk_1.opt .s1pk_1.asm
    zcpp -I. -DZ80 ... file this is trying to assemble is this, just ...
    na_th_an na_th_an April 2005 Development
  • saving to asmMy another question... I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt file w…

    ... save part of Spectrum memory to .bin file. However I would like ... to save it (or convert .bin file)into .txt ... a binary file into the asm code.
    I just ... 's a raw bin file)
    Then to use it you ... bit picky about the place to find the file, so ...
    AE.Vasconcelos AE.Vasconcelos May 2005 Development
  • Unpublished spectrum gameHi there I have a Spectrum PDS development environment and before I get rid of my old PC which has an ISA slot I thought I should ask this question i…

    ... file has a .raw or .bin extension, it will ask for ... other emulators when doing serious ASM testing).

    Being 16384 ... even before you're able to jump into the executing address ...
    Black Hole Black Hole March 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the recycle bin, but please don't forget to copy ... release (1.6) in the bin directory.

    ... set path=%path%;c:\z88dk\bin;c:\gnu\usr\local\ ... wbin;c:\gnu\bin
    set Z80_OZFILES= ... would edit the customize.asm file to customize the library ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... stress.c -o t01-stress.bin -create-app -lsp1 - ... be declared in ASM to access ASM names

    #asm

    ... Attach C Variables to Sprite Graphics Declared in ASM at End of ... @11111111, @00000000

    ; ASM source file created by SevenuP ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... addr", "graphic", "sprite" in your asm programs? What happens if someone ... stress.c -o t01-stress.bin -create-app -lsp1 -lballoc ... as asm directives, before passing along the result to z80asm to compile ... talk about referring to C variables from asm and vice versa ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... could still get Z88dk to run either from a ... command line parameters to
    -o mygame.bin file1.c file2 ... TG is looking for an asm file.
    So place ... a file called dummy.asm in your file list.< ... /> This should force TG to proceed with the command line ...
    Kiwi Kiwi May 2006 Development
  • incbin in z80asmUsing z80asm (as shipped with Z88DK) is it possible to include binary files (i.e. incbin)? If so how?

    ... br />
    #asm
    ._bptr
    BINARY "file.bin"
    #endasm
    asm/#endasm to make sure the C compiler ... passes things along to z80asm, and I've added ... />
    A warning for z80 asm code writers (not binaries): z80asm ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... /> bin2tap 32768 binary1.bin
    bin2tap 40000 binary2.bin
    bin2tap 40500 ... /> There is also TommyGun for asm people that will build and ... processing step to the makefile to automatically add metadata info to the file ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Emulators
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... items such as integers, pointers to strings, etc.

    ... /z88dk/libsrc/adt/heap/ADTHeapExtract.asm?revision=1.2&view ... worth the effort, though, due to the sizable overhead.
    [/quote ... . Very likely faster than the bin sort for small numbers of ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... br /> 3) Installed z88dk to E:\ and copied the ... edited the relevant files to point to the correct drive - No ... br /> > "E:\z88dk\bin\zcc.exe" +zx -v -z80 ... work\Simple-Test\simple-test.bin -create-app -lsp1 - ... .ERA\LOCALS~1\Temp\s2oc_1.asm
    zcpp -I. - ...
    wokani wokani May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... Output ----------
    > "E:\z88dk\bin\zcc.exe" +zx -v -z80 ... .ERA\LOCALS~1\Temp\s2oc_1.asm
    zcpp -I. -DZ80 -DSMALL_C ... replaces this with a call to sp1_MoveSpr*_callee instead, eg). If ... meantime, do you mind trying to copy the original binaries you ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... be found in the z88dk/bin directory.

    ... addresses and finding missing asm code in the ... addresses that need to be patched to fill in absolute ... other utils in that bin directory as well. Like ... are just semi-assembled asm code with exported global ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... -app proj1.c -o proj1.bin */


    ... uchar *d_chars(23606);
    #asm
    XDEF _std_seed
    ... )
    // s = string to print, can contain:
    // ... // \x14\xAA set attribute to AA
    // \x01 set ...
    mulder mulder June 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... stress.c -o t01-stress.bin -create-app -lsp1 - ... // Attach C Variables to Sprite Graphics Declared in ASM at End of ... />
    }

    #asm

    defb @11111111, @00000000 ... @11111111, @00000000

    ; ASM source file created by SevenuP ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... Scroller\scroll-test.bin -create-app

    #asm

    ////////////////////////////////////////////////////////////////////
    ... Blit the stuff from buffer to screen
    ////////////////////////////////////////
    ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... test.c -o scroll-test.bin -create-app
    ... Blit the stuff from buffer to screen ////////////////
    ////////////////////////////////////////////////////////////////////
    scroll_message();
    #asm
    halt
    #endasm
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... -vn scroll.c -o scroll.bin -create-app

    ... buffer to screen ////////////////
    ////////////////////////////////////////////////////////////////////
    void blit(void) {

    #asm
    wokani wokani July 2007 Development
<1…78910111213…34>

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