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decoding loading barsI was idly pondering if it would be possible to decode the tape loading bars - just the header, say, for a standard loader, to determine the title o…
... during the vertical and horizontal blanking intervals, where no output is ... -
decoding loading barsI was idly pondering if it would be possible to decode the tape loading bars - just the header, say, for a standard loader, to determine the title o…
... bits of data during the blanking period.
[img]http ... -
Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …
... the screen so no flicker. Does it still flicker if you miss ... you shouldn't get any flicker anyway, if you only delete ... -
Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …
... 's a bit of sprite flicker because there's a lot ... looks smoother and has less flicker, even without worrying about interrupts ... -
Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …
... and drawing in another. Instant flicker! Minimise the time between delete ... ) then you will have no flicker!
Do the minimum ... -
Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …
[QUOTE=Morkin;659467]At first glance it looks smoother and has less flicker, even without worrying about interrupts[/QUOTE]
Try to execute instruction "HALT" inside your main loop, just before you start to clear and draw sprites. -
'Mescaline 128' demo with DivideI got this demo on the card that came with my Divide. It is amazing. Never seen anything like it on the Spectrum. It does things Spectrums can't do l…
I have on TV that doesn't flicker on the mescaline synesthesia screen, it sits rock solid! -
'Mescaline 128' demo with DivideI got this demo on the card that came with my Divide. It is amazing. Never seen anything like it on the Spectrum. It does things Spectrums can't do l…
If you run it under Spin emulator (which I just found out is crashing on me :( ) you can set an option "reduce gigascreen flicker" and that makes it look rock solid and smooth. -
Best games for playing on Android Emu?I've been playing some games using Marvin, which seems pretty good. Unfortunately, the size of the screen and the control methods means a lot of gam…
... games more accurately, without the flicker that comes from timing errors ... -
Cycle exact emulation?I was just reading the thread about +3 emulation having different results on different emulators, and it made me wonder if any Spectrum emulators hav…
... .
It doesn't flicker for Spectrum +2 emulation configured ... -
Cycle exact emulation?I was just reading the thread about +3 emulation having different results on different emulators, and it made me wonder if any Spectrum emulators hav…
... player routine there was some flicker in those raster line, especially ... -
Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…
... flickerfest (with a bit less flicker when using a long fixed ... -
Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…
... flickerfest (with a bit less flicker when using a long fixed ... -
What's the correct Spectrum colour palette?Prompted by the recent SCR-to-GIF conversion thread, I was pondering writing one in Z80 assembler. As I did a LZW compression routine a while ago tha…
... /border/0/palette/pulsar/mode/flicker/type/gigascreen/id/7826[/IMG ... /border/0/palette/alone/mode/flicker/type/gigascreen/id/7826[/IMG ... /border/0/palette/orthodox/mode/flicker/type/gigascreen/id/7826[/IMG ... -
RET MHello. I?ve seen in the Joffa game SAUCER a kind of loop like this LOOP LD A,R RET M JR LOOP I do know what this loop mea…
... in a rare bit of flicker but no slowdown, especially when ... -
RGB CablesI have a Zx Spectrum +3 with RGB/SCART Cable. It doesn't work with a modern LG LED TV because, I guess, the scart is composite only (the image is bla…
@dg67
check the voltage on SCART pin 16 (blanking signal) -
No tea vicar on MB02Hello Folks, I have difficulties in getting "More tea vicar" (the free 128k version) running on the MB02. The game starts and you can choose control…
... else.[/QUOTE]
No flicker, but I have anyway an ... -
The Hobbit MovieAnyone seen it yet? I heard a review on the radio this morning and the guy was saying it was really dragged out...the dwarves introducing themselve…
... . Things like flames seem to flicker too quickly and waterfalls look ... -
+2 (Grey) S-video?I have a pretty good Composite/S-video to VGA adapter that does a nice work of running my retro machines on an old LCD screen. However, it looks best…
... circuit manifests as a 25Hz flicker on every colour transition and ... -
EGG HEAD Released !!!Hi, Here is EGG HEAD for Android device.Iphone version coming soon... [URL="https://play.google.com/store/apps/details?id=com.msigtr.egghead"]https:…
EGG HEAD Released !!!Hi, Here is EGG HEAD for Android device.Iphone version coming soon... [URL="https://play.google.com/store/apps/details?id=com.msigtr.egghead"]https:…
+2 grey rf out problemI got a kind of broken +2. it basically works, but with a annoying rf out problem. When screen goes black (eg. after border 0: paper 0 command) it l…
... SCART plug on pin 16 ("Blanking"). It is from the DIN ...Correction of +2 hardware errorsThis is a collection of various pieces of information picked up from various places, including a lot from this forum. I have edited it and reworded i…
... only using composite as a blanking signal (scart pin16). Could it ...Correction of +2 hardware errorsThis is a collection of various pieces of information picked up from various places, including a lot from this forum. I have edited it and reworded i…
Spectrum +3 to Joytech PS2 8" LcdHi, I?m making some cables so I can connect my old computers to a Joytech PS2 8" Lcd. Starting with my Spectrum +3 I made a RGB and a composite cab…
perhaps there is not enough voltage on "Pin 16 Blanking signal up"Spectrum +3 to Joytech PS2 8" LcdHi, I?m making some cables so I can connect my old computers to a Joytech PS2 8" Lcd. Starting with my Spectrum +3 I made a RGB and a composite cab…
[QUOTE=orange;676123]perhaps there is not enough voltage on "Pin 16 Blanking signal up"[/QUOTE]
No needs that signal, besides that in composite signal do the same problemRed DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…
... update such a display without flicker are very long and mind ...Video output questions...Two questions... [QUOTE]1. The yellow and blue colours seem out of phase on the display. Is this normal for an RF connection to the TV/monitor?[/QUO…
And for some TVs the volts you get out of the blanking pin, are not enough, as it is out of spec.ahh..sooo close :) Spec128k+ RGB on LCD monitor helpHello, Was trying out RGB on my 128k+ and a Samsung Syncmaster 204 lcd monitor. Tried this monitor with a Genesis/Megadrive and a SNES and works real…
... have these
- One sais BLANKING should be connected to CSYNC ... not?
2. Is blanking possible via CSYNC??
The ...ahh..sooo close :) Spec128k+ RGB on LCD monitor helpHello, Was trying out RGB on my 128k+ and a Samsung Syncmaster 204 lcd monitor. Tried this monitor with a Genesis/Megadrive and a SNES and works real…
... and 3v applied to the blanking pin to put the tv ... webpage in your link. Connecting Blanking to CSync will not do ... PDF doesn't show the blanking connection in the schematic, but ...
