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  • data waiting (if indeed that is the name)I've been taking a look at the Spectrum ROM Disassembly by Drs. Logan and O'Hara but admittedly I still need do my bit of assembly study before I can…

    ... a new byte or data block.

    I think it ...
    rahtgaz rahtgaz December 2008 Emulators
  • Dangerous Allram Mode On +2a / +3ZX Spectrum 128+2A and +3 support allram feature on port 1FFD. On this ZX models is very dangerous set allram if is connect any interface with extern…

    ... is active allram mode then block of ROMOE signals is without ...
    velesoft velesoft December 2008 Hardware
  • New Spectrum Game - AlbatrossityMerry Christmas, and all that. Here's a little Christmas present for Spec-chums everywhere. Albatrossity is a crazy golf game which doesn't take it…

    ... level, there's a screen editor included so you can cheat ...
    jonathan jonathan December 2008 Games
  • Questions about registers, stack, etc.I was told that if I wanted to export code and create unprotected versions of games I should do the following: 1-Find the starting address by using …

    ... starts and ends, and export block or blocks of code
    zxbruno zxbruno January 2009 Sinclair Miscellaneous
  • search by hash?would it perhaps be possible in future to do a search by hash (md5 or crc32) of a block? (for eg. I have only few readable blocks and would like to k…

    ... (md5 or crc32) of a block?
    (for eg. I have ...
    orange orange January 2009 Infoseek database
  • ZX81 tape formatIs there a description of it somewhere? The TZX format doesn't give it but can it be worked out from what it says about block 19? There is a good d…

    Is there a description of it somewhere? The TZX format doesn't give it but can it be worked out from what it says about block 19? There is a good description of the Jupiter Ace format which is what I would like but for the ZX81.
    Fraser Fraser January 2009 Hardware
  • BASin Assembler suggestionsHi Dunny. According to your former request here goes a few suggestions. Been playing around with the Assembler and I'm glad I did. Quite nice indeed…

    ... gladly welcome into BASin assembly editor:[LIST]
    [*]A column displaying ... USR line on the basic editor.
    [*]I think it's ...
    rahtgaz rahtgaz January 2009 Emulators
  • PC based games editorsSo, how many people use these utils? Utils like JSWED, Bombjack editor, F1 editor, Commando editor and my own Bubble Bobble editor v3. The reason I…

    ... ? Utils like JSWED, Bombjack editor, F1 editor, Commando editor and my own Bubble ... Bobble editor v3.

    The reason ... a stage further and the editor was actually PC based? It ...
    mulder mulder January 2009 Sinclair Miscellaneous
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... ]1. Bug report:[/B] BASIC Editor behavior

    I'm ... BC register. But the BASIC editor works strangely. I type the ... "randomize usr 0" on the editor is there any way I ...
    rahtgaz rahtgaz January 2009 Emulators
  • ANN: GarageBEEP 3GarageBEEP 3 is now complete. It is a fully fledged BEEP editor which produces a DATA array that can be LOADed into your own BASIC programs. It is av…

    GarageBEEP 3 is now complete. It is a fully fledged BEEP editor which produces a DATA array that can be LOADed into your own BASIC programs. It is available with documentation and source from the WoS archive.
    chev chev January 2009 Sinclair Basic
  • Real Tape Mode From Line-OutHi folks, Are there any emulators that allow you to choose which input signal they 'listen' to ? Say for instance many emulators support real tape m…

    ... sample open in a Sample Editor like Cool Edit or Audacity ...
    Andrew Barker Andrew Barker January 2009 Emulators
  • Blocks instructions and the N flagJust a curiosity. I noticed the compare and load block instructions act on the N flag; block compare instructions set it, block load instructions re…

    ... noticed the compare and load block instructions act on the N ... flag; block compare instructions set it, block load instructions reset ... way. I'd expect increase block instructions would reset N, while ...
    rahtgaz rahtgaz January 2009 Development
  • The best ... beginning with "E"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "E", which do you think are the: [B]Best g…

    ... incorrect lines into the BASIC editor (why did/do no no ...
    ewgf ewgf January 2009 Sinclair Miscellaneous
  • 8-channels music in games/demosHello there. Currently we are working on scrumbling out music engine from ZX-7 editor (8 channels from BEEPER) and using it in your own games or dem…

    ... music engine from ZX-7 editor (8 channels from BEEPER) and ... out one song from the editor and it works without it ... wasn't originally in the editor and it was big inconvenience ...
    Mister Beep Mister Beep January 2009 Development
  • FUSE loads .wav files but audio2tape fails to create .tapI'm trying to write a utility to extract ASM listings out of OCP Assembler save files. I have a few audio tapes with assembler files that I want to c…

    ... ...

    [QUOTE]Block ended, found 373 bytes
    First block seconds: 8.16896
    ... write_turbo: converting Turbo Speed Data Block (ID 0x11); conversion may ... write_turbo: converting Turbo Speed Data Block (ID 0x11); conversion may ...
    bladerunner bladerunner February 2009 Development
  • 25 years with the SpectrumTo paraphrase JFK, ask not what your Spectrum can do for you, but what you can do for your Spectrum. Well I've done quite a bit since I joined the sc…

    ... message from the UK 128 Editor ROM (g Too many ... initials in the UK 128 Editor ROM
    * Worked out ... - Timex/Amstrad
    * 128 Editor - Sinclair/Timex/Amstrad/Nine Tiles ... Jangeborg)
    * Mode 2 Tile Editor
    * Timex Graphic Aventure ...
    chev chev February 2009 Sinclair Miscellaneous
  • Convert Writer document to .txt.Is there a simple way how to do it? (I mean the editor by Softechnics called The Writer.)

    Is there a simple way how to do it? (I mean the editor by Softechnics called The Writer.)
    cichlasoma cichlasoma February 2009 Sinclair Miscellaneous
  • ANN: ColorTILEColorTILE is a Timex mode 2 (8x1 attribute) tile editor that allows you to create up to 256 tiles of 16x16 pixels each. It features: * 4x zoom editi…

    ... mode 2 (8x1 attribute) tile editor that allows you to create ...
    chev chev February 2009 Announcements
  • FUSE fails to save "Bytes:" files that can be converted to .tapI have been running FUSE with the OCP Assembler loaded. When I save the Assembly listing from OCP, I see border colour and noise of a proper save. So…

    ... of `ocp_mon1_4.tap':

    Block type 0x10 (Standard Speed Data ... )
    Block duration: 1.10 sec
    Pause length: 1000 ms
    Block type 0x10 (Standard Speed Data ... )
    Block duration: 13.43 sec
    bladerunner bladerunner February 2009 Development
  • King Valley 1st level challengeCan anyone work out how to get past [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0012890"]King Valley[/URL], level 1. It should be easy, a …

    ... in the Konami original. The block, top right can be pushed ...
    Jumping Stack Jumping Stack February 2009 Games
  • Jet-Set Willy Editing Help!OK... I downloaded the Jet Set Willy editor from the internet. This has happened with both versions by the way. This is the Windows-based editor that…

    ... downloaded the Jet Set Willy editor from the internet. This has ... . This is the Windows-based editor that supposedly works with JSW ... and 64 versions with the editor itself. I even tried downloading ... to use a Spectrum-based editor because it is sluggish.
    nixot nixot February 2009 Games
  • Computer Animated Racetrack SimulatorHello to you all, I am working on C-A-R-S, the Computer Animated Racetrack Simulator. You can make your own racetracks and later you can race aga…

    ... .

    So far the editor is ready and the track ...
    Dr BEEP Dr BEEP February 2009 Games
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... 0 or in the 128 editor) toastrack, and on my +3 ... all with the +3 BASIC editor. Whenever a new command is ... do with how the +3 editor is doing paging.

    editor do that the 128K BASIC ...
    Winston Winston February 2009 Development
  • Interrupts - been a while !Not sure if this is the right place for this (1st post on WOS, but been a speccy user since Dec'84 :-o (yes I am that old ! :p) ), But I can't for …

    ... 2 based on that big block of 0xFF at the top ... I can't find the block on Asp - maybe that its ...
    AGAfaster AGAfaster March 2009 Sinclair Miscellaneous
  • New game - W*H*B - Help wanted!I'm currently writing a version of Cuboid/Bloxorz for the speccy, and was hoping for a little help from the WOS folk, or anybody, in designing levels…

    ... , but with a full level editor, and am hoping some of ... />
    You can download the editor from...

    [URL="http ...
    bobs bobs March 2009 Development
  • found in the loftrecently helping my Mum clean her loft out, and came across a box with some of my old Spectrum tapes in. Now, as my 128k is long gone (lent to a frie…

    ... /> 3D Room Designer/3D Graphic Editor - CRL Group PLC - not in ...
    CountZero CountZero March 2009 Sales
  • New F1 scoring system scrapped[url]http://news.bbc.co.uk/sport1/hi/motorsport/formula_one/7955790.stm[/url] Good. I'll readily admit I've got back into F1 over the last couple o…

    ... drivers are simply attempting to block the nearest rival to stop ...
    Vampyre Vampyre March 2009 Chit chat
  • PZX file support for ZX-BlockeditorDear readers, I'm working on the PZX format support for ZX-Blockeditor, as I discovered the advantage of having such a nice file format. It has a cl…

    ... /> - no need to make new block types, re-usage of the ... of these in one PULS block!
    The CSW and Gerneralized ... need to decide, into what block should ZX-Blockeditor re-convert ...
    clausjahn clausjahn April 2009 Development
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    I went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it.

    Besides the real-size preview on the right side, would it be possible to have an additional 2x preview, or even a choice to ...
    zxbruno zxbruno May 2009 Emulators
<1…28293031323334>

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