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<1…24252627282930…34>
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... BASIC and it takes a quarter hour to prepare each 6kb block ... completed BASIC line is written out to a headerless tape data block ... write.
    [*]Each 6kb (max) block written will have an extra ... .uk/~jg27paw4/pourri/taplist.bas]BASIC listing[/url] and some [ ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • ZX Alien Breed - WIPI'm sure a lot of you have seen the discussion in the New Game Ideas area about a Speccy version of the classic Amiga game Alien Breed. I've been dro…

    ... nifty use of the LDIR block-copy routine means I can ... mc routines drop back into BASIC before the next one is ...
    LuMan LuMan April 2014 Announcements
  • The Wizard of Hotspot HillockI've just re-discovered this unfinished game which I haven't done any work on for a couple of years. As it can be played through to the end as it is …

    ... as the game files, the BASIC & assembler program listings are ... . Whenever it prompts for "LOAD BLOCK #n" then select the relevant ...
    Battle Bunny Battle Bunny April 2014 Development
  • Creating Boriel ZX Basic Project in Xcode OS XFollowing on from the z88dk Xcode Project post below, the link below describes how to set up an Xcode External Build Project to Edit and Compile Bori…

    ... Edit and Compile Boriel ZX Basic .bas and .asm source files ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/"]http ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/[/URL ...
    dbolli dbolli April 2014 Development
  • Something I made in Minecraft...So, this is what I do in my spare time these days (when I'm sure a lot of you will be screaming for me to come back to Speccy-land; I assure you I wi…

    ... the sides underneath the five-block-wide lip at the edge ... 90? angles of Minecraft - the block on top didn't quite ... there, somewhere, is a very basic computer (of sorts) built using ...
    The Mighty Dopethrone The Mighty Dopethrone May 2014 Chit chat
  • Interface 1 putting me in 48kHi All, I have a 128 toasty with interface 1 connected to a PC via serial. If I save a basic program using 'SAVE *"b" LINE 10', all is well. If I …

    ... />
    If I save a basic program using 'SAVE *"b" LINE ... interface 1 cannot merge a basic program saved with LINE...)
    editor and not the 128k editor where I was ...
    jagman5994 jagman5994 May 2014 Hardware
  • RST hooks in OpenSE BASICHi, any possibility of OpenSE BASIC having RST vectors rewired to a small table in RAM containing jumps back to apropriate ROM locations? :grin: It i…

    ... ,
    any possibility of OpenSE BASIC having RST vectors rewired to ... /dbg code cohabitating besides OpenSE BASIC?

    Regards,
    Tomaz
    tstih tstih May 2014 Development
  • Bitmap graphics editor for forumsI know this would require some changes, but just wondering if it might be possible to incorporate a simple bitmap graphics editor if there is a updat…

    I know this would require some changes, but just wondering if it might be possible to incorporate a simple bitmap graphics editor if there is a update of the forums in the future. It would be a really useful feature to have.
    dmsmith dmsmith May 2014 New game ideas
  • Autorun for BASIC programs on DSK files?I recall there being a way to save my BASIC program to a +3 Disk and have it RUN automatically. I have saved my program as 'DISK', which seems to ha…

    ... a way to save my BASIC program to a +3 Disk ...
    Dock Dock June 2014 Sinclair Basic
  • BEEP & PLAY jingles in BASIC sourceI've been digging through the +3 manual and checking out the [URL="http://www.worldofspectrum.org/ZXSpectrum128+3Manual/chapter8pt19.html"]great musi…

    ... 're making a very simple BASIC program (akin to the CSSCGC ... use when making pure source BASIC games?
    Dock Dock June 2014 Sinclair Basic
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... able to get out of BASIC, but it still slows down ... do music and sounds from BASIC? My emulator (Spectacular) emulates those ...
    Dock Dock June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... maze game in ZX Spectrum BASIC this week, as part of ... used to dabble in speccy basic on the +3 back in ... able to find an image editor for spectrum graphic files that ... point I'll export the basic source from my emulator. I ...
    Dock Dock June 2014 Sinclair Basic
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    Hello.
    Please does anyone know why this basic program

    10 LET x=0
    20 LET x=x+0.1
    30 print x
    40 if x1 then goto 20
    50 STOP

    does not properly work on the speccy?
    Saltor Saltor June 2014 Sinclair Basic
  • Switch 128kb banks from Basichello! Please help to [U]correct[/U] switch 128kb pages from Basic. So, I remember, need to do: out 32765,17 e.t.c but before, i must to change some…

    ... [/U] switch 128kb pages from Basic.
    So, I remember, need ...
    gun gun July 2014 Sinclair Basic
  • LM ram block transfer routineHello! I need to transfer a block of 33000 bytes starting from address 28000 to a new start address, 31000, using a LM routine. Please, someone coul…

    Hello!
    I need to transfer a block of 33000 bytes starting from address 28000 to a new start address, 31000, using a LM routine.
    Please, someone could help me?
    Saltor Saltor July 2014 Sinclair Miscellaneous
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... /> I want to draw a block on the screen dependent on ... CLS : PRINT AT 0,0;"Block Routine"
    160 GO SUB ... /> 170 STOP
    180 REM Block Routine
    190 REM x ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • BBC BASIC for WindowsHi Folks, Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. T…

    Hi Folks,

    Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. The IDE is a bit clunky but the language is all there and it runs quickly.

    Paddy
    Paddy Coleman Paddy Coleman August 2014 Development
  • Are OpenSE BASIC and SE Basic IV incompatible with Plus D?Hello, I'm considering Andrew Owen's impressive [url=http://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http://cheveron.github.io/…

    ... ://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http:// ... cheveron.github.io/sebasic4/]SE Basic IV[/url] for a ... br />
    [LIST]
    [*]OpenSE BASIC shows: "0 CONTINUE U, 0 ... D incompatible with OpenSE BASIC and SE Basic IV, or is there ...
    programandala.net programandala.net August 2014 Sinclair Basic
  • How to stop a block name appearing on load[FONT=Calibri][SIZE=3]I am putting together a tape loader for my game and so far it works apart from one problem. After loading the ?loading screen? …

    ... ?loading screen? image, the next block writes ?bytes: somename? on top ... to stop it showing the block it is about to load ...
    Mr Millside Mr Millside August 2014 Development
  • Best version of SE Basic for use in real 48K machineAs title really. :) I did a search but I'm still confused a bit. :( I've seen a few versions, namely 'SE Basic 0.80a' which has the nice 'bar' abov…

    ... a few versions, namely 'SE Basic 0.80a' which has the ... as well as Chevron SE Basic (the latter I cannot get ...
    spider spider August 2014 Hardware
  • Has the Basic Programming forum crashed?as the title says , can someone check if the Basic Programming Forum is up and running as all I'm getting is... [B][url]http://127.0.0.1/?a=0[/url]…

    ... , can someone check if the Basic Programming Forum is up and ...
    ASH-II ASH-II September 2014 Chit chat
  • New BASIC game: 'RPS' Drop.My BASIC is rather poor, but I've been messing about trying to make a playable game using it ([I]It's also helped to distract me from gum-ache while …

    My BASIC is rather poor, but I' ... , an attempt to improve my BASIC, and an open invitation for ...
    R-Tape R-Tape September 2014 Sinclair Basic
  • ZX-Blockeditor 2.3.1 publishedDear readers, just want to tell you that there's an update on ZX-Blockeditor: version 2.3.1. I made the following updates: 1. Ralf reported some p…

    ... of selections in the memory editor of the datablock composer.
    editor were selected when the scrollbar ... composer now supports a new block type: "file content".

    4. There's a new block type 'file data' that can ...
    clausjahn clausjahn September 2014 Emulators
  • RetroMania BASIC programming contestTo celebrate 50 years of the BASIC programming language, at this year's RetroMania we're running a BASIC game programming contest. There will be cash…

    ... celebrate 50 years of the BASIC programming language, at this ... RetroMania we're running a BASIC game programming contest. There ... must be written in a BASIC dialect that requires line ... QBASIC or Visual BASIC type stuff, and pure BASIC, not sneakily shelling ...
    Winston Winston October 2014 Sinclair Basic
  • Exclusive interviews with Retro Gamer editor & Paul Jenkinson[img]http://assets.podomatic.net/ts/f5/e8/ad/thereallocomaniac56245/460%3E_10062221.jpg[/img] It?s the one that you?ve all been waiting for! The Ret…

    ... have exclusive interviews with the editor of Retro Gamer Magazine, Darren ...
    Swainy Swainy October 2014 Announcements
  • Earth Shaker EditorI wanted to teach myself a bit of .NET programming, so I knocked together a level editor for Earth Shaker and thought some of you might like to play …

    ... I knocked together a level editor for Earth Shaker and thought ... /EarthShakerEditorSetup.msi]Download Earth Shaker Editor (installer)[/url]

    It ...
    Prophet Prophet November 2014 Games
  • Very rare Spectrum ZX-81 clone 1982 LAMBDA 8300 = BASIC 2000 vintage computerFor sale a very compact size 1982 computer Lambda 8300 known also as Basic 2000 in good condition. This computer is very rare. I haven't tested it si…

    ... Lambda 8300 known also as Basic 2000 in good condition. This ...
    SpectrumMan SpectrumMan December 2014 Sales
  • ZX-Modules updatesDear readers, depending on a common change on the file list (establishing the meta block feature), I've updated many of my ZX-Modules applications. …

    ... file list (establishing the meta block feature), I've updated many ... within ZX-Blockeditor and ZX-Editor S.E.
    [*]By default ... br /> [*]Added meta block support. In the block info tab sheet the ... the display of CRC32 block checksum in the block info tab sheet ...
    clausjahn clausjahn January 2015 Emulators
  • Return to basic from sna created by Z80 compilerHow can I go back to basic when running sna created using Z80 Assembler ([url] http://www.worldofspectrum.org/utilities.html#crossass [/url])? For e…

    ... can I go back to basic when running sna created using ... "space" I am back to basic prompt.

    I tried ...
    princm princm January 2015 Development
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ...
    What else?

    Editor colouring has been tweaked slightly ... /> SCREEN$ - as from Sinclair BASIC, identifies characters at an x ... in FOR EACH caused the editor to hang
    ... flag is disabled)
    Editor windows were transparent - not ...
    Dunny Dunny February 2015 Sinclair Basic
<1…24252627282930…34>

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