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<1…28293031323334>
  • Can anyone please help identify this?Check out [url=http://www.mobygames.com/game/c64/contra/cover-art/gameCoverId,72666/]this C64 Gryzor Box screen[/url] and take a close look the botto…

    ... lives stats is missing; the map is slightly different and the ...
    finisher finisher June 2008 Chit chat
  • Jet Set Willy editing problemI'm using JSWED2 to edit a Jet Set Willy 64 game and it's corrupted the collectible object count or something. I only have one object in the whole m…

    ... one object in the whole map which it shows as 254 ...
    mulder mulder June 2008 Games
  • BBC schools educational gamesHola, Right. Seeing the action shot of Journey's End fired some long-forgotten synapse and I'm not sure if it was in this game, but it reminded me of…

    ... 7. I'm sure the map expanded as you moved, or ... something very similar with a map that only drew as you ...
    Vertigo Vertigo June 2008 Games
  • Breakpoints and other questionsSome games have LDIRs, LDDRs, ANDs and XORs before they jump to the real start address (and some other stuff that I don't understand yet). If I want …

    ... want to export a certain block of code after all these ...
    zxbruno zxbruno June 2008 Emulators
  • Unprotecting games without knowning m.c.DivIDE or MB02 users don't need unprotected games, but those who still use the Microdrive, Wafadrive, Timex FDD, +3, Plus D, Disciple or use the new …

    ... , loaded the first block, loaded the second block at 16384 and used ...
    zxbruno zxbruno June 2008 Sinclair Miscellaneous
  • Myst et aliaAs it's been mentioned extensively "in another place" recently, I thought that I'd dig out my old copy of Myst and see if it would run on my Win98 PC…

    ... with the interactive inventory, the map and camera and tape recorder ...
    Battle Bunny Battle Bunny July 2008 Chit chat
  • Science Explained (Finally)!We believe that all the main physics principles can be explained away by the existence of tiny gnomes. Electricity: Inside cables there are hundreds…

    ... -gnomes are the fundamental building block of everything.


    Ian Hamilton Ian Hamilton July 2008 Chit chat
  • ANN: Tipshop updated Thursday, 31 July 2008Thursday 31 July 2008 Another 2 updates in the one month - I'm too good to you all (ahem. Ed) * Mark Cantrell sent me a copy of the maps he sent ou…

    ... links for Astroball , Bedlam , Blockbusters , Block-Dizzy ,
    Exploding Wall , Kendo ...
    hackersanon hackersanon July 2008 Announcements
  • 60 games for ?4Hi All Having a clearout and offering all these for ?4 plus ?7 postage to UK (or you are welcome to collect from Stockport but must be within next w…

    ... ), Aliens (Electric Dreams (complete with map), Batman The Movie (Ocean) (+3 ...
    wadsterboy wadsterboy August 2008 Sales
  • Happy Pavero-day!And may you map many more games!

    And may you map many more games!
    ZnorXman ZnorXman August 2008 Chit chat
  • Road signsI was recently on a long drive and passed the time away by failing miserably to read both the map and the directions we had been given. Instead I as…

    ... miserably to read both the map and the directions we had ...
    Bethan Bethan August 2008 Chit chat
  • Name the gameFrom someone at the retro gamer forum... "Hello, first post and all Smile While I remember pretty much all of the games I used to play on my ZX Spe…

    ... . If I recall correctly, the map layout was always the same ...
    psj3809 psj3809 August 2008 Games
  • Tetris visionI don't know if this is better suited here or in the Chit Chat section. But did anyone ever suffer what I nicknamed "Tetris-vision"? I used to play …

    ... used to play an unlicenced block game on one of those ...
    enzo1701 enzo1701 September 2008 Games
  • ZX-style gameLooking at the new Spectrum games, like Vera, I surprised. Two pages of discussion in your forum and twelve in Russian one ! Other new games has the…

    ... will be look like game map, the sprites will be too ...
    Tuapse Tuapse September 2008 Games
  • 007 MultispyHi Martijn Please will you add a note that there was a tape released for 007 Multispy (G A Bobker) with Multi-Chop on the reverse. Some of the progra…

    ...
    007 Beep
    007 Block

    But I'm ...
    ghbearman ghbearman September 2008 Infoseek database
  • Your views on Gift from the GodsThis was one of my first games I bought for the Spectrum. I liked it alot. It was even better once I found a map for it in one of the spectrum mags a…

    ... better once I found a map for it in one of ...
    Spectrumplayer Spectrumplayer September 2008 Games
  • Attention Arjun (and people interested in BASIC games programming).I've been looking at the games created by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^EP+Software$&model=spectrum"]Angel Ortega/EP S…

    ... the very top of the map and types the incorrect code ...
    ZnorXman ZnorXman October 2008 Sinclair Basic
  • Combined Postage!Hi! To All, As a frequent seller of Speccy games and job-lots I thought I'd clarify my Postage Policy! I am more than happy to combine p…

    ... open market I do not block traders from bidding. However to ...
    fatboy fatboy October 2008 Sales
  • Should WOS have awards for high contributors?Maybe I am in a silly mood today, but I was thinking about people who had contributed an awful lot of their time to WOS and the Spectrum in general. …

    ... a few people in preservation, map-making, webpage maintaining, scanning (and ...
    Jmk Jmk October 2008 Sinclair Miscellaneous
  • Looking for a type-in.I remember a type in program of a sliding block puzzle. It used code to shift the screen blocks. At the start of a game you could select how many m…

    ... in program of a sliding block puzzle. It used code to ...
    FrankT FrankT October 2008 Sinclair Miscellaneous
  • Your opinion[help] needed (mapping S.O.T.U.)Hello, I've been trying to clean up my mapping-HD and bumped into this map I had started of [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=00…

    ... -HD and bumped into this map I had started of [URL ... but a bit weird to map due to the way one ... has to (re-)orient the map when moving.

    Anywho ... ]just wondering if this partial map makes any sense to you ...
    ZnorXman ZnorXman October 2008 Support files
  • Need help figuring out what to do in M&S.[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0003047&loadpics=3&model=spectrum"]Master and Servant.[/URL] Found this map I had been workin…

    ... .[/URL]

    Found this map I had been working on ...
    ZnorXman ZnorXman October 2008 Games
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... all the way across the map all the time. Numlock guy ...
    festershinetop festershinetop October 2008 Chit chat
  • Tai-Pan: can you board a FrigateSomething which has bugged me for decades is a simple question: can you board frigates in Tai-Pan? [url]http://www.caffeinated.org.uk/spectrum/games…

    ... didn't define a "boarding" map for the Frigate, given the ...
    j00ce j00ce October 2008 Games
  • ANN: Tipshop updated Thursday, 30 October 2008Thursday 30 October 2008 Loads of POKEs this month - keep up the good work, folks! * New face "La Sole" sent in POKEs for 19 Part 1: Boot Camp, 3 D…

    ... />
    * Endi sent in his map for Dizzy Lord.

    hackersanon hackersanon October 2008 Announcements
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... br /> Its 512 x 896 map, 4-way scrolling, tiles are ... any fancy graphics for the map, just solid, single colour ... to collect.
    The map walls aren't displayed ... small 64 x 112 map, converting pixels to 8x8 ... the scrolling play area map be stored/generated for ...
    FrankT FrankT November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... with, say, a 16x16 bit block of the screen (in the ...
    Rickard Rickard November 2008 Development
  • Bleepload - different either side of the tapeHiya. I'm not sure if this is the right section or whether this should have gone under the tape preservation section. Anyway, I don't go on the foru…

    ... different checksums for nearly every block of code when you compared ...
    richl richl November 2008 Games
  • The EvolutionThis game was mentioned by the creators of [b]Split Personalities[/b], but I can't find it anywhere in the WOS archive: [url]http://www.crashonline.…

    ... primitive in gameplay, being a block sliding puzzle, the programming was ...
    Mousey Mousey November 2008 MIA/STP/SDP
  • Question about wav2ayThis batch file from wav2ay looks like this: [CODE]echo Converting from WAV to RAW... sox input.wav -r 11025 -b -u -c1 Output.raw echo Converting f…

    ... 32768,109
    Normal Data Block (109 bytes)
    Bytes: ... sample01 (21708)
    Normal Data Block (21708 bytes)
    Bytes: ... sample02 (21708)
    Normal Data Block (21708 bytes)
    Bytes: ... (21708)
    Normal Data Block (21708 bytes)
    etc...
    zxbruno zxbruno November 2008 Sinclair Miscellaneous
<1…28293031323334>

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