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<1…6789101112…34>
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... that entail a separate block of data or a ... look alike, as a block of blank tiles, using ... br /> 1) Redraw/Refresh the map to screen
    2) Grab ... map)
    3) Store this data temporarily
    4) Paste a block ... :
    1) Redraw/Refresh map to screen
    2) ...
    kgmcneil kgmcneil March 2010 Development
  • Red Dead RedemptionHave found a lot more incoming information about this game, and as I think it's going to be a pretty massive hit, decided to give it it's own thread.…

    ... struggled with that one the map was next to useless
    block certain achievements, but as long ...
    GreenCard GreenCard May 2010 Chit chat
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... to perform an NMI must map in their ROM. The priority ... , and block an NMI request from a device that cannot map in ... Z80. A external device can block the normal ULA interrupt, and ...
    mcleod_ideafix mcleod_ideafix July 2010 Hardware
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... to perform an NMI must map in their ROM. The priority ... , and block an NMI request from a device that cannot map in ...
    Winston Winston July 2010 Hardware
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    ... -maps/w/WilliamWobbler.gif"]the map[/URL] today ... is it possible ... />
    Thanks for a cool map, keep up the good work ... loops around.

    The block near the wart won't ...
    madmekon madmekon September 2010 Support files
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... red dot on your mini map yet jump out of the ... a red dot on the map behind you jump out of ... for the spanner on your map, this mission will let you ... pull up and try to block you, or there may be ...
    dm_boozefreek dm_boozefreek October 2010 Chit chat
  • Text AdventuresCan anyone recommend a good text adventure for a beginner. I've tried to play some in the past but never got very far.

    ... ) at the end of the block of text, and it will ... like Dungeon Builder. Although the map editor is nice, and there ...
    ccowley ccowley October 2010 Games
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... do well to convert one map subsection a day working full ... a second copy of each map using specific coloured 8 x ... and MAGENTA for an overlay block. There are actually two versions ...
    ASM ASM October 2010 New game ideas
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... are defined well and the block marking is done using a ... left/CTRL right) of a block. Deleteing and inserting lines/code ... to the full 48K memory map.
    Auto detect at Spectrum ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... , Red, Green, Blue 16bits
    BLOCK: A single 16*16 pixel ... 0x001F8000 ~ 0x001F9FFF 0x00002000 Playfield 0 map.
    PF1MAP 0x001FA000 ~ 0x001FBFFF ... 0x00002000 Playfield 1 map.
    PF2MAP 0x001FC000 ~ 0x001FDFFF ...
    ASM ASM October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... />
    ld a,127 ; Key block code
    in a,(254 ... screen.


    ; Keyboard map
    ;
    ; 254 V C ...
    ASM ASM October 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... ... Im guessing something is missing (map data, maybe?.. you mentioned an ... a slow moving black character block moving down maybe 7-8 ...
    kgmcneil kgmcneil November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... EmuZwin that the first block is the map array and the second ...
    kgmcneil kgmcneil November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... [/IMG][/URL]

    Each block is 8 x 16 pixels ... the source for one single block draw:

    [code]
    map to block bank
    inc e
    block (across)
    [/code]

    ASM ASM November 2010 Development
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... packing. It draws the memory map on screen and color code ... a 1350 bytes long continuous block on every snapshot.

    Arda Arda November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... packing. It draws the memory map on screen and color code ... a 1350 bytes long continuous block on every snapshot.

    ASM ASM November 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... />
    ld a,127 ; Key block code
    in a,(254 ... screen.


    ; Keyboard map
    ;
    ; 254 V C ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... />
    ld a,127 ; Key block code
    in a,(254 ... screen.


    ; Keyboard map
    ;
    ; 254 V C ...
    ASM ASM November 2010 Development
  • ZXC3 Rom CartridgeI recently aquired a ZXC3 Cartridge Rom from [URL="http://www.fruitcake.plus.com/"]Paul Farrow[/URL] fully populated with the latest diagnostic softw…

    ... ]yes but you can only map 16k into the speccy's ... or Tape then programming that block in about 1 second. The ... first block (unless you specifically request not ...
    BloodBaz BloodBaz December 2010 Hardware
  • Just wondering (Data compressors back in the 80s)While utilizing some sort of data compression is admittedly the norm for Speccy productions nowadays, it doesn't seem to have been the case back in t…

    ... of the entire 256-screen map of [I]Sabre Wulf[/I ... into a single efficiently compressed block of data and dump out ... having to decompress the whole block. I'd love to do ...
    joefish joefish January 2011 Sinclair Miscellaneous
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... /> sdcc creates a single block from which to allocate and ... 6 byte per allocated block overhead. The algorithm is ... to expand the allocated block in place rather ... from around the memory map to be added to ... bytes overhead per allocated block and the algorithm is ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Petrol Station FoolsWhy is it that when queueing for petrol pumps at the petrol station that some people will stubbornly not go to the pump if the nozzle is not on the s…

    ... front to be honest and block me from getting out.
    map.
    fog fog March 2011 Chit chat
  • Petrol Station FoolsWhy is it that when queueing for petrol pumps at the petrol station that some people will stubbornly not go to the pump if the nozzle is not on the s…

    ... front to be honest and block me from getting out.
    map.[/QUOTE]

    [img]http ...
    thx1138 thx1138 March 2011 Chit chat
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... fact pick anywhere in the map, down to the pixel, ... reversing a bit of the map in real time for ... need to pre-process the map so it's already stored ... and at points along the map as it is very ... parallax effects, or adding more block patterns, or maybe synching up ...
    joefish joefish March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... (joefish does not scroll attribute map) is not helping to full ... an emulator enters this address block, it slows down emulation to ...
    Arda Arda March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... on.

    The map is first translated into a ... the two halves of the map, because I was tired ... br />
    Although some block types appear to have distinct ... to any point in the map, at any speed, ... joefish does not scroll attribute map) is not helping to ...
    joefish joefish March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... bit of memory as each block moving one cell from right ... jump to anywhere in the map at any pixel position and ...
    joefish joefish April 2011 Development
  • VIC-20 MegathreadWasn't the VIC-20 just a top machine? Discuss.

    ... VIC 20 could do bit map images. The VIC chip was ... available to basic, unless another block is switched in allowing a ...
    Alien 8 Alien 8 April 2011 Chit chat
  • Games You Still Hate to This Day Like...Dream Warrior... I can't even understant what's the dam point of the game... and why did they have to chose those horrible colours???

    ... screen was depicting a flat map, a vertical climb or some ... solid or impassable objects to block your way, only instant death ...
    joefish joefish April 2011 Games
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... can only really have one block type per row. But because ... of PUSH statements from a map store into the screen rendering ...
    joefish joefish April 2011 Development
<1…6789101112…34>

Latest Posts

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