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  • ZEsarUX v9.2 Final released - Version 9.2 - Cliff Hanger edition. 05 April 2021As seen on: https://github.com/chernandezba/zesarux/releases [quote] ZEsarUX-9.2 @chernandezba chernandezba released this 21 hours ago · 6 com…

    ... allow loading a initial 64kb block in bootm mode, bypassing the ...
    -Allow to set window size and offsets in characters
    Improved File Browser: added file size information
    Improved cocoa (Mac ...
    Luzie Luzie April 2021 Emulators
  • What size are the new Crash Retro Fusion magazines?Are they the smaller size, slightly bigger than A5 which I saw another retro magazine was in WH Smith? I was told that the 2022 Crash Annual is a sma…

    Are they the smaller size, slightly bigger than A5 which I saw another retro magazine was in WH Smith? I was told that the 2022 Crash Annual is a smaller size, so is it like that?
    Spector Spector April 2022 Magazines
  • TZX to TAPIs there an application for the mac which will convert TZX files to TAP? I've searched around but can't find any.

    ... is the next best (size wise), with wav and ... The sheer amount of block types are a pain ... in a timescale rather than block by block. A
    [/ ... generated from the tzx block information, or inserted by ... isn't the direct recording block good enough?
    Why ...
    Anonymous Anonymous July 2002 MIA/STP/SDP
  • My own Home Computer It's true. My company are planning to build a new Home Computer. It will use a Z80 CPU running at 6mhz, 128k Ram and will run all Spectrum and ZX81 …

    ... /> D0...D7 - select which 64k block of RAM from the 4mb ... /> Bit 0 contains the video size, reset indicates 640x400 mode, otherwise ...
    cyborg cyborg October 2002 Sinclair Miscellaneous
  • Castlevania ZX looking REALLY nice in color :)[url="http://www.redeya.com/bytemaniacos/castlevania.html"]http://www.redeya.com/bytemaniacos/castlevania.html[/url]

    ... has moved onto the next block. 2x1 is simply impossible - although ... and squashes it down to size :) )[/quote]

    No, effectively ...
    cyborg cyborg February 2003 Games
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... select the mode, press "Auto size" to scale it up to ... copy the second screen from 49152 to the first one at ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... select the mode, press "Auto size" to scale it up to ... copy the second screen from 49152 to the first one at ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • Should WoS get a facelift?I think everyone would agree that "The World of Spectrum" has the most comprehensive collection of Speccy related stuff, and is essential resource fo…

    ... section anyway.
    - The Webring block can go as well, since ... different screen resolutions.
    The size of HTML plus pics combined ...
    mheide mheide June 2003 Sinclair Miscellaneous
  • are the following (tzx) really missing ?On the list at [url="http://www.worldofspectrum.org/stp/games.html"]www.worldofspectrum.org/stp/games.html[/url] there are some existing items ages a…

    ... the blocks are the same size apart from the check for ... and 128k in the BASIC block. Maybe it's just the ...
    Andrew Barker Andrew Barker August 2003 MIA/STP/SDP
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... />
    + Sprites: any number, any size placed on screen with pixel ... Subroutines.

    + A Dynamic Block Memory Allocator.

    + Read ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... .

    1 byte: Block ID x
    2 bytes ... .
    2 bytes: pause after block in ms

    ... 1 byte: Block ID y
    2 bytes ... data itself stored as the size of each group of pulses ... .
    2 bytes: pause after block in ms

    < ...
    Fraser Fraser September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... "Pure Data" block, but
    it's quite size-inefficient (about 10 ... to make a special ZX81 block. This would 1) be very ...
    GOC GOC September 2003 Emulators
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... it a bit smaller in size, probably using CSW2. However, there ... no *need* for an MP3 block - let them stay as individual ...
    Dunny Dunny February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... a 'quantized' direct recording block, which would allow a slightly ... after the compression the size of the block would be almost the ... same as the size of block $10.

    ... a new standardized custom info block, that would hold information ...
    Mikie Mikie February 2004 MIA/STP/SDP
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... : for example, for each screen block it whould be a numer ... and Y depend on screen size. Wall will not allow player ...
    kmatveev kmatveev February 2004 Development
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... memory as code or data block (DEFB, DEFW or DEFB with ... menu now resized to smaller size to fit place available.

    [*] Display size is changed now with Alt ...
    Vladimir Kladov Vladimir Kladov February 2004 Emulators
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... using hardware info as a block 10 switch.
    Data integrity ... by snapshots.
    Small file size. Less important as technology advances ...
    Fraser Fraser February 2004 MIA/STP/SDP
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... window.
    ld bc,4096 ; size of area to scroll.
    size. To scroll a block of 256 bytes ... now down to a reasonable size.

    Going further, it ... -byte boundaries are within each block you can replace 255 of ...
    jonathan jonathan September 2004 Development
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... DEFW .WORD
    #DEFINE DEFS .BLOCK
    #DEFINE EQU .EQU
    _SpriteLoop: DEFW 0 ; sprite loop size.

    ; ---------------------------------------------------------------
    ; End of ...
    robpearmain robpearmain October 2004 Development
  • spectrum again(for me)...after all this years!!!!Don?t know why but decided to try an emulator, i thought i was just pass some minuts and then let go.., but, i don?t know if its only nostalgia, what…

    No, same size on the isometric blocks (if ... the room as 1 byte/block position (which would take 8x8x6 ... 200+ different rooms of 8x8x6 block positions.
    ekoman ekoman October 2004 Games
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... and copy a 8x8 character size block of graphic) the program will ...
    Arm73 Arm73 November 2004 Emulators
  • Help needed with "The Devils Crown". Bugged!!Hi there, just joined the forum,nice to see such an active community. Hopefully someone can shed some light on this for me. : ) Ok, I've been playing…

    ... .

    The size of the game block is the same as ...
    Gilby Gilby March 2005 Games
  • TZX formatQuick question: What is the current pulse level at the start of a TZX file? Difficult question: Why does the format say that the final pulse shoul…

    I think now the extra pulse is the size of the previous pulse written. This needs to be put into the block 10 desription.
    Fraser Fraser March 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... is broken into character cell size pieces described by a struct ... sprite is 3x3 chars in size it's graphics are ... bc) ; get clr from clr block
    inc bc
    ... colours
    // stored in colour block

    colourSpr(clrBlock, ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • JON NORTHHi Jon, i just followed the last thread with some interest. I used to send you hacks years ago and got a few published in YS!! I can only say dont g…

    ... feeling due to the 81k block that it might have mid ... just keeps loading the same block of data over and over ... least half of the file size. I think I had to ... place way before that long block finished - so no it doesn ...
    JonNorth JonNorth October 2005 Development
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Latest Posts

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    dmsmith on April 16
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  • Fixed Speccy Software. And which games remained unfixed?
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