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  • ANNOUNCE: Manic Miner: Ma jolieI shall say this only once. I have decided to release my new Manic Miner game "Ma jolie" in twenty weekly instalments, each containing one more room …

    ... through it before the Three-Blocks Bug strikes! :(

    I ...
    andrewbroad andrewbroad January 2003 Games
  • Celebrity Deathmatch- Manic Miner vs Jet Set WillySince the two games have come up in this forum recently, it has made me think back to how imaginative they were, and how much fun they were to simply…

    ... (barring contamination like the Three-Blocks Bug). Several JSW games are ...
    Fil Fil January 2003 Games
  • Question on 8-bit, 16-bit, 32-bit...Hello, Sorry, this is probably a really dumb question(and something I should know by now :)). I tried doing some searches about this but came up only…

    ... can do is display 3 blocks on-screen I would say ...
    Refrenz Refrenz January 2003 Sinclair Miscellaneous
  • Question on 8-bit, 16-bit, 32-bit...Hello, Sorry, this is probably a really dumb question(and something I should know by now :)). I tried doing some searches about this but came up only…

    ... can do is display 3 blocks on-screen I would say ...
    Dr BEEP Dr BEEP January 2003 Sinclair Miscellaneous
  • +3 Disks, SDP Project Getting There !!Hi folks, Seems to have been quite a good month for +3 disk preservation. More people are warming to the idea of preserving those little 3" plastic…

    ... out of 12 had bad blocks. While they load on my ...
    Andrew Barker Andrew Barker January 2003 MIA/STP/SDP
  • Authentic emulation: how to load a tape file?I know people here will know where I'm coming from when I ask is there a way of loading a tape file into a PC Windows emulator so that it emulates ex…

    ... tape and Auto Load Data Blocks (I think).

    That ...
    Arjun Arjun February 2003 Sinclair Miscellaneous
  • Castlevania ZX looking REALLY nice in color :)[url="http://www.redeya.com/bytemaniacos/castlevania.html"]http://www.redeya.com/bytemaniacos/castlevania.html[/url]

    ... /> but i wonder if these blocks are really limited to 4x2 ...
    Amigo Amigo February 2003 Games
  • Castlevania ZX looking REALLY nice in color :)[url="http://www.redeya.com/bytemaniacos/castlevania.html"]http://www.redeya.com/bytemaniacos/castlevania.html[/url]

    ... at a time - the 4x2 blocks being made up of a ... ]but i wonder if these blocks are really limited to 4x2 ... of dithering aliasing effect between blocks. (For games there would be ...
    cyborg cyborg February 2003 Games
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... it.

    The turbo blocks are 70% speed almost like ...
    Andrew Barker Andrew Barker February 2003 Emulators
  • +3 Disks, SDP Project Getting There !!Hi folks, Seems to have been quite a good month for +3 disk preservation. More people are warming to the idea of preserving those little 3" plastic…

    ... out of 12 had bad blocks. While they load on my ...
    zeropolis79 zeropolis79 February 2003 MIA/STP/SDP
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... adjust everything as some color blocks will then enter into the ...
    Amigo Amigo February 2003 Games
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... archive info and maybe other blocks. I think it should not ...
    Fraser Fraser March 2003 Emulators
  • Brand New Software House - Retro games wanted...Hi All, I'm looking to start a new software label for older 'retro' computer games, CRONOS software. I'm looking for people that have written games …

    ... leave the headers in the blocks it would be easy for ...
    Amigo Amigo March 2003 Games
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... copy would load differently, and blocks would have different spacing from ... other blocks or blocks to headers, from some ...
    Amigo Amigo March 2003 Emulators
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... /> Message 119
    The jammer blocks the village surveillance & control ...
    BadBeard BadBeard March 2003 Games
  • Stupid bugs in gamesDid any one discover bugs in any game. I found out in Football Manager 1 you can sell all your players and still play matches (and even win them)

    unpassable rubble blocks in nether earth...always started to show up after big battles, and marred the game.
    GP GP March 2003 Games
  • Any info on 'Fred Loder'?Does anyone have any info on the Spectrum game 'Fred Loder'? I'm pretty sure the title of the game is correct, but I can't find any reference to it a…

    ... '(game name) Loader' just as blocks of machine code were sometime ...
    TygerBC TygerBC April 2003 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... disappear, items which cause other blocks to disappear when collected etc ...
    jonathan jonathan April 2003 Games
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... interpreting Pilot Tone Length in blocks 11 (Turbo Loading Data Block ...
    Vladimir Kladov Vladimir Kladov April 2003 Emulators
  • Most visually stunning Spectrum game?OK, gameplay aside what do you think was the most visually stunning Spectrum game? Personally i would have to give it to 'Starstrike II' for its use …

    ... the same feel as the blocks were affected by gravity making ...
    Mikal Mikal April 2003 Games
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... Turbo Data and Pure Tone blocks should be played using the ... need to check any Group blocks to see what type of ... code for the blocks which precede these problem blocks and checking their ...
    Woody Woody April 2003 Emulators
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... $10 standard tape blocks. Of course these blocks don't actually contain ...
    Woody Woody May 2003 Emulators
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... /> Oh, come on. All new blocks added to the TZX format ... don't support the newer blocks can skip them. There are ...
    Philip Kendall Philip Kendall May 2003 Emulators
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... using a 0x10 block for blocks saved by the 128K ROM ... we "should" be using for blocks saved by the 128K ROM ...
    Philip Kendall Philip Kendall May 2003 Emulators
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... worry about 48k vs 128k blocks etc. What would happen for ...
    Andrew Barker Andrew Barker May 2003 Emulators
  • Wye Valley CompilerI notice the Wye Valley Compiler available on WOS is only a Z80 snap of the 48k version. Although it *says* it's available as a Perfect TZX, the TZX …

    ... loader are the pauses between blocks of data.

    If ...
    Andrew Barker Andrew Barker May 2003 MIA/STP/SDP
  • [ANN]: Spectaculator 5.0 available for downloadHere we go again... *deep breath* ;) Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Specta…

    ... virtual cassette recorder but no blocks load up when loading a ...
    thomas3120 thomas3120 May 2003 Emulators
  • [ANN]: Spectaculator 5.0 available for downloadHere we go again... *deep breath* ;) Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Specta…

    ... virtual cassette recorder but no blocks load up when loading a ...
    Jon Needle Jon Needle May 2003 Emulators
  • Football DirectorHi all, Got a problem with FD. Get to the end of the season and 'Auto Save' appears but nothing happens. Even when I start the cassette recorder -…

    ... game (you'll see some blocks get written in the
    Jon Needle Jon Needle June 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... up parts that have sharp blocks and round them off so ... extremities into individual 8*8 blocks, even altering the graphics to ... suit the 8*8 blocks it falls onto so that ...
    Amigo Amigo June 2003 Games
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