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Search Again :: Adv Search 1000 results in 0.019s
<1…14151617181920…34>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... while (*s)
    {
    bmp = d_chars + *(s++)*8; // ... (prow, pcol++); // destination screen address for char
    ... br /> {
    *disp = *bmp++;
    disp += 0x0100;
    ...
    mulder mulder June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... coordinates, attribute address from screen address, screen address from attribute address ... screen address in hand "disp", the UDG definition to use in "bmp ... " the loop to poke all 8 UDG bytes on screen ... UDG byte to the screen incrementing "bmp" in one line ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 0x80)
    res += 0x03;
    bmp *= 2;
    }

    res += 0x03;
    bmp *= 2;
    }

    screen
    ////////////////////////////////////////
    .dump
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br /> static uchar doublew_left_helper(uchar bmp)
    {
    uchar i ... the stuff from buffer to screen ////////////////
    ////////////////////////////////////////////////////////////////////
    ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br /> static uchar doublew_left_helper(uchar bmp)
    {
    uchar i ... the stuff from buffer to screen ////////////////
    ////////////////////////////////////////////////////////////////////
    ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br /> static uchar doublew_left_helper(uchar bmp) {
    uchar i, res ... the stuff from buffer to screen ////////////////
    ////////////////////////////////////////////////////////////////////
    ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br /> res += 0x03;
    bmp *= 2;
    }
    < ... /> {
    *sbuf = doublew_helper(*bmp, 0x80);
    *(sbuf+1) = ... to screen
    temp += 256; // next screen address down ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Z-Man loading screen wrongthe Z-man loading screen doesn't appear. cheerssss

    I just checked the loading screen for Z-Man and it is the wrong one. I've taken a new screenshot and uploaded it to the archive. It's a BMP file. If that's not suitable, let me know and I'll do it again as a JPEG.

    Necros.
    Ian Hamilton Ian Hamilton July 2007 Support files
  • Z-Man loading screen wrongthe Z-man loading screen doesn't appear. cheerssss

    ... ]I just checked the loading screen for Z-Man and it ... the archive. It's a BMP file. If that's not ... accept .scr files.
    The screen you provided is already available ... -Man_2 now shows as loading screen.
    mheide mheide July 2007 Support files
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... times it is completely on screen
    {
    g_scrollShift = 15; // ... message
    }

    bmp = g_chars + (*g_scrollPos)*8; // get ... left source)
    *disp |= (*(bmp++) >> (g_scrollShift/2)) & ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> [code]
    *disp = doublew_helper(*bmp, 0x80);
    *(disp+1) = doublew_helper ... (*(bmp++), 0x08);
    [/code]
    ... resulting in increasing the screen adres with 256.
    screen. There is no ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... possibility to display a zoomed screen on right click, with ... Instead of saving the converted screen to hd immediately after conversion ... later save, as PUT-Block, Screen (with optiona compression) r ... a FreeSize Option to import BMP with up to 1280x1024 pixel ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Halloween Special!Like all the best zombies, the ZXSpin project rises again on the last day of October. Here's release 0.666 for your enjoyment - get it at [url]http…

    How about this one, then? :)

    When you save a screenshot as a GIF, the screen is shifted to the left slightly - there's too much border on the right. Save it as a BMP and everything is fine.
    Lee Tonks Lee Tonks December 2007 Emulators
  • Strangeloop, Solution?What the! My god has it really been 14 years? This site has lifted the ennui of "adult" life and the gnawing concern over my growing desire to visi…

    ... you jump up. However the screen goes weird then you get ... you back to the menu screen.

    Is this bugged ... /madmekon/specpic/strangeloop-room%20v.bmp[/url]

    This can ...
    madmekon madmekon January 2008 Games
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... 'm trying to use the screen$ and sprite functions within Z88DK ... I have a set of .bmp files that I want to ...
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... trying to use the screen$ and sprite functions within ... have a set of .bmp files that I want ... br /> Anyhow for a raw screen the best thing would be ... assumes you have the screen$ stored as binaries in ... The memcpy() call copies the screen bytes to the display file ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Problem with Speccy GraphicsI'm creating a couple of background images for the BombJack Editor using Photoshop (I can't seem to get my head around the graphics editor in BASin).…

    ... I tried to turn the BMP into a SCR using BMP2SCR ... all 15 Spectrum colours on screen (But the price is high ... : 24576 Bytes per screen). Unfortunaly the Real Spectrum wastes ...
    LCD LCD April 2008 Development
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... to see what the new screen designer was like. Installation went ... got to work on the screen designer. So far so good ... good it is at importing bmp files.
    Jimmy Jimmy May 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... got to work on the screen designer. So far so good ... good it is at importing bmp files.[/QUOTE]

    It ...
    Dunny Dunny May 2008 Emulators
  • Conversion tool - bmp/gif to screen$Hihi Not sure if this is exactly the right place to ask, I don't see a software forum Is there a tool to convert a bmp or gif file to a screen$ sui…

    ... to convert a bmp or gif file to a screen$ suitable for ... /> That has a full-featured SCREEN$ paintbox included, as well as ...
    Dunny Dunny June 2008 Development
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... with color palette in one screen + 2x picture wit color palette ... ://velesoft.speccy.cz/other/paleta.bmp[/IMG]

    [IMG]http ... ://velesoft.speccy.cz/other/palete2.bmp[/IMG]

    [IMG]http ...
    velesoft velesoft August 2008 Sinclair Miscellaneous
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... full screen, and taking a picture using the video bmp dumps shows ...
    FrankT FrankT November 2008 Sinclair Miscellaneous
  • ZX-Paintbrush new functionsDear folks, I want to tell you some news I'm just now implementing into ZX-Paintbrush. On the other hand: the more new functions I want for the next…

    ... mixing it with the ZX-Screen area (and maybe with a ... could draw your ZX Spectrum screen on top of it, just ... of the supported picture formats (*.bmp, *.jpg, ...) and would be displayed ...
    clausjahn clausjahn February 2009 Announcements
  • "We don't understand computers but we've got ?3.58 million to spend on them....... so lets find a problem to solve with the money" is a good translation of the article at: [URL]http://news.bbc.co.uk/1/hi/technology/7886754.s…

    ... . You cannot convert them to bmp, gif, or jpeg without losing ... ] attribute cell after conversion to bmp/gif/jpeg, how can you ... sort to accurately display speccy screen images.

    [quote]
    Dunny Dunny February 2009 Chit chat
  • Windows XP questionFor my mame cabinet I want to hide windows as much as I can. At the moment I have customised the motherboard bios splash screen so thats hidden, it t…

    ... information and renders the logon screen. I may have missed ... the logon screen is rendered, normally by changing the bmp file in ... cant find where the bmp for this screen is held, assuming it ... changes appearance, unlike the logon screen, on the fly rendering ...
    ADJB ADJB June 2009 Chit chat
  • Windows XP questionFor my mame cabinet I want to hide windows as much as I can. At the moment I have customised the motherboard bios splash screen so thats hidden, it t…

    ... boot process, including the splash screen and progress bar that precede ... I can't find the bmp so I need to investigate ... changes the logon screen and not the splash screen.

    @ ... same.

    @ All - the screen pointed out by zxbruno ([URL ...
    ADJB ADJB June 2009 Chit chat
  • Codemasters Vampire - missing?Discussed in this [URL="http://www.worldofspectrum.org/forums/showthread.php?t=24682"]thread[/URL], Codemasters released a game called [B]Vampire[/B]…

    ... ://paul.dunn.googlepages.com/Vampire.bmp[/img]
    You can see ... changed. The title screen (appears after the loading screen) has been re ...
    Dunny Dunny July 2009 Infoseek database
  • Codemasters Vampire - missing?Discussed in this [URL="http://www.worldofspectrum.org/forums/showthread.php?t=24682"]thread[/URL], Codemasters released a game called [B]Vampire[/B]…

    ... ://paul.dunn.googlepages.com/Vampire.bmp[/img]
    You can see ... changed. The title screen (appears after the loading screen) has been re ...
    ZnorXman ZnorXman July 2009 Infoseek database
  • Codemasters Vampire - missing?Discussed in this [URL="http://www.worldofspectrum.org/forums/showthread.php?t=24682"]thread[/URL], Codemasters released a game called [B]Vampire[/B]…

    ...
    Here's the loading screen:

    [img]http:// ... com/Vampire_LS.bmp[/img]

    And the title screen:
    ...
    [img]http://paul.dunn.googlepages.com/Vampire_TS.bmp ... .dunn.googlepages.com/Vampire_MS.bmp[/img]

    ...
    Dunny Dunny July 2009 Infoseek database
<1…14151617181920…34>

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