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<1…16171819202122…34>
  • My first Greasemonkey script, up for testingI've decided to play with Greasemonkey and javascript today. (Greasemonkey is an add-on under Firefox)<br><br>Here's my first script written purely f…

    ... }
    /* remove border of PanelInfo */
    .PanelInfo * { border-color: lightgray !important ... important; }
    .TextBox, .InputBox { border-color: #eeeecc !important; }
    . ... /> .UserSignature { border-top: 3px solid rgba(255, 0, 128, 0.102 ...
    Timmy Timmy June 2015 Chit chat
  • Missing in ActionThe more I go in my loft the more I find "Missing in Action" files . Trouble is I am new to this. I have done the tzx's for them but cannot upload th…

    ... emulator: a red border in both 48k and 128 mode . Well they ...
    harriusherbartio harriusherbartio August 2015 MIA/STP/SDP
  • Minor updateWhilst there is nothing major to announce, be assured that a lot of work is being carried out 'behind the scenes'. We now have 3 developers workin…

    Here is some modified code for the home page. File name is "worldofspectrum.org.htm". If you save it on your PC and then click on it, you can see it in action :-)
    [code]


    World of Spectrum




    ...
    1024MAK 1024MAK September 2015 Updates
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... " changes the background, "" adds the border timer and "o" exits to ... , 28, 20}; // full screen minus border
    struct sp1_Rect levelbrect = {0 ... ,1,1}, {0,128,120,2,0}, {0,128,56,2,0 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Line DemoI was looking in the source code of another game (that Akalabeth game), with lots of line drawings. The difference was that they don't use the PL…

    ... | $01F0 | $05C1 |
    | 128-Eng | $02C3 | $1821 |
    | 128-Spa | $02C3 | $180F ... will not only set the BORDER to the same colour as ...
    The_Bert The_Bert September 2016 Sinclair Basic
  • Help a new user pleaseI love old school games and never had a Sinclair as a kid so thought I would rectify that via eBay! I have a 48k+ Model that was sold as working, …

    ... the loading noises and the border would change red/cyan, indicating ... it worked for a Spectrum 128 (toastrack) and +3. So have ...
    textvoyage textvoyage September 2016 Hardware
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... Clear Screen(s)
    110 BORDER 0: PAPER 0: INK 4 ... *3)
    340 LET x=128+118*SIN r
    350 ...
    joefish joefish September 2016 Sinclair Basic
  • Startup colours of the Spectrum ROMHi Folks, Thought I would have a go at changing the startup colours of the Spectrum ROMs used within BasinC which ships with 48.rom (16384 bytes) …

    ...
    Memory[$386E] := 128 + Ord('?'); // Skip-over byte ... br /> Memory[MemIdx] := 128 + Ord(Str[Length(Str)]);< ... br /> Memory[MemIdx] := 128 + Ord(Str[Length(Str)]);< ... /> // Memory[$11CD] := $05; // Cyan Border
    // Memory[$1266] := $0D; // ...
    Dunny Dunny October 2016 Development
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... , to allow to see debug border color, which made this issue ... determine Flash/size being used (128,256,512).


    RMartins RMartins October 2016 Hardware
  • XMAS 2016 tape magazineI'm planning to release a one off xmas tape mag in early December, nothing fancy - something along the lines of [url="http://www.worldofspectrum.org/…

    ... 0: OVER 0: INVERSE 0: BORDER 0: CLS
    70 PLOT ... ,86,3
    170 CIRCLE 128,105,4
    180 INK ...
    joefish joefish December 2016 Development
  • XMAS 2016 tape magazineI'm planning to release a one off xmas tape mag in early December, nothing fancy - something along the lines of [url="http://www.worldofspectrum.org/…

    ... 0: OVER 0: INVERSE 0: BORDER 0: CLS
    70 PLOT ... ,86,3
    170 CIRCLE 128,105,4
    180 INK ...
    joefish joefish December 2016 Development
  • where is border/ink, etc stored in rom?hi, i just wondered where these were stored in rom and how i change these?

    POKE 4557, border
    POKE 4710, ink+8*paper+64*bright+128*flash
    John Elliott John Elliott January 2017 Sinclair Miscellaneous
  • c64 .sid player coming soon to specy 128!!!c64 .sid player coming soon to specy 128!!! the first old version uses only square waves, 4 years ago: https://www.youtube.com/watch?v=6CKt9noxA7s…

    ... /> How will this work on 128 Spectrum? AY and beeper, to ... occured during load then the border changes it's color fast ...
    Geco Geco February 2017 Announcements
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... /> inc a ; A = 1 for border/mic, clear Carry to rotate ... /> ld a,c
    xor 128
    ld c,a
    Woody Woody April 2017 Development
  • Not bored with the Boards.Going through some old tapes stored rather badly I came across an unlikely item that that I must have stored away quickly with other low grade items …

    ... it.on the first Toastrack 128

    It all went ... now and it made the border go black ( so a fault ... lifted track and the screen border returned to normal . This could ... hand vertical line on the 128 screen options box. The reset ...
    harriusherbartio harriusherbartio May 2017 Hardware
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    Here's the listing:

    [code]
    1 POKE 23674,0: POKE 23673,0: POKE 23672,0: POKE 65281,0: FOR q=0 TO l-1: RESTORE 130+t(q+1): READ w: FOR e=1 TO w: READ r,c: LET n=q*320+r
    2 LET f1=PEEK 23672: LET f2=PEEK 23673: LET f3=PEEK ...
    Dunny Dunny June 2017 BASIC
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... a regular Sinclair Spectrum 48/128:
    [code]
    ld bc ... .g. in Woody's 'blue border' test, it begins by returning ...
    Hikaru Hikaru September 2017 Development
  • Fuse 1.4.0 releasedA new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: https://sourceforge.net/projects/fuse-emulato…

    ... , or cycling colours on the border). When I do a RUN ... work.

    [b]Pentagon 128, 512 and 1024:[/b]

    Pentagon 128 and 512 goes into menu ... work (it locks with black border and the previous screen content ...
    Zup Zup September 2017 Emulators
  • multiface basic loaderdoes anyone know how I can see whats in the basic loader of the multiface 1 and 128 basic loaders and how I could convert a tape save from the 1 and…

    ... 2©\ GO SUB C"+CHR 128+"\!V PI GO SUB B ... (bk OPEN # ""+CHR 128+"\ OUT bk RESTORE INVERSE LLIST ... COPY COPY V
    1 BORDER SGN PI : INK SGN PI ...
    caver99 caver99 December 2017 Sinclair Basic
  • Multiface ResidentI'm thinking about adapting some existing code to be Multiface "resident"... but being perfectly honest I'm not quite sure where to start. Any top t…

    ... border turn yellow temporarily.
    [code]
    org 40000
    ;Multiface 128 ... the routine is run (and border turns yellow) Spectrum hangs (no ...
    Luzie Luzie January 2018 Development
  • ZXBaremulator v3.H(ikoki) BetaHi, Thanks to a Recreated ZX kindly donated by Hikoki, I've added support for it to ZXBaremulator. Now two keyboards can be connected to the PI…

    ... your display has a black border of unused pixels visible
    border
    #overscan_left=48
    #overscan_right ... /> #cma_hwm=32

    gpu_mem=128
    [/spoiler]
    It hides ...
    hikoki hikoki March 2018 Emulators
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... DEFPROC game()
    1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ...
    colonel32 colonel32 May 2018 BASIC
  • Send in the ClonesPlease name all the Spectrum clones out there ( I would say I need it back on my desk in 5 minutes , but I will be a bit more generous in this case!…

    ... run the majority of 48,128, Timex, ULAplus etc software) - but ... which do effects in the border or use software tricks to ...
    JeffB JeffB May 2018 Hardware
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... 's one.
    [code]5 BORDER 0: PAPER 0: CLS
    20 PLOT 128-COS o*127,88+SIN ... o*87: DRAW -(128-COS o*127-(128-COS i*84)),-SIN ...
    crunchy_frog crunchy_frog July 2018 Sinclair Miscellaneous
<1…16171819202122…34>

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