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<1…23242526272829…34>
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... in BASIC, suspect this one needs MCODE.

    [CODE]100 BORDER ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... in BASIC, suspect this one needs MCODE.

    [CODE]100 BORDER ...
    Dr BEEP Dr BEEP October 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... /> [CODE]100 CLEAR 65446:
    BORDER 1:
    PAPER 1:
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... 2
    out (254),a ; Border RED

    ; ... ; --------------------------------------------------------------------------


    ; BASIC ROM call addresses (source: The ...

    ; Spectrum BASIC control codes.

    ...
    ASM ASM November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... /> jp nz,keyscn

    basic di
    ld a,63 ... is a screenshot with RED border timings to show the above ... (repeated code). I also put BASIC to sleep and used IM2 ... loaded into memory by a BASIC stub loader. I removed the ...
    ASM ASM November 2010 Development
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    ... to er... load "stubborn" BASIC this way:

    ... I had written a BASIC proggie that I called "Desculador ... 86,5
    20 BORDER 0:PAPER 0:INK 7 ... loaded ONLY THE "STUBBORN BASIC's HEADER" from tape. ... />
    I noted BASIC's Start Address and Lenght ...
    Marcelo Marcelo November 2010 Sinclair Basic
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... ; ld r,a

    border db 62,0 ; ld a ... 768 BYTES needed to keep BASIC alive...

    So next ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... loaded into memory without disrupting BASIC so they may be saved ... ; ld r,a

    border db 62,0 ; ld a ... be loaded into memory using BASIC. Once these requirements have be ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... !

    ret ; Back to BASIC!


    ; --------------------------------------------------------------------------
    BORDER
    out (254),a ; ... /> ei ; Must enable interrupts for BASIC
    ret

    ASM ASM November 2010 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... delay routine from the pure BASIC version.
    It first did ... game. Too fast updating the border
    on the GAME OVER ...
    Joe the Iceman Joe the Iceman December 2010 Games
  • Creating bootable menu +3 disksCan anyone tell me how to create a bootable menu? (ie, select loader and up comes the menu or disk inserted at power off, power on, straight to menu …

    ... , if I go to +3 BASIC now I see a program ... blank screen with a black border and some dots visible. Trying ... blank screen with a white border and a colon at the ...
    Fred Fred February 2011 Sinclair Miscellaneous
  • Creating bootable menu +3 disksCan anyone tell me how to create a bootable menu? (ie, select loader and up comes the menu or disk inserted at power off, power on, straight to menu …

    ... , if I go to +3 BASIC now I see a program ... blank screen with a black border and some dots visible. Trying ... blank screen with a white border and a colon at the ... /> You did save the "disk" basic program with a line number ...
    spider spider February 2011 Sinclair Miscellaneous
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... start execution
    ;Make the border black:
    LD A,0 ... ;OUT 254,0 - make the border black

    ;Show screen ...

    RET ;Return to BASIC

    attr_list
    ;Simple ...
    joefish joefish February 2011 Development
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ... try using BASIC commands. Simple commands are STOP and BORDER. More complex ...
    Jimmy Jimmy February 2011 Emulators
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... program into a new Basic. But I will forward ... new games, but all in Basic.

    Regards
    ... say it's a Sinclair BASIC "dialect", which also allows ... AS INTEGER
    10 BORDER 0: PAPER 0: INK 7 ... , bug-by-bug compatible BASIC, better stick to the ...
    boriel boriel February 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    ... personalize Basic listings their favorite way. Things like PAPER, BORDER or ... blocks to load, 100% Basic or Basic with some machine code, load ... main game is written in Basic, optional use of filenames and ... br />
    10 paper 0: border 0: ink 7: clear 24999 ...
    zxbruno zxbruno March 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    ... /> 2 PAPER 0: INK 0: BORDER 0:
    [COLOR="Navy"]10 ... your program is not in basic then Line 13 will need ...
    Zetr0 Zetr0 March 2011 Development
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…

    ... could enter USR0 in 128 BASIC, then do CLEAR 32767 ... anything you do in BASIC would be rather slow.< ... are to flash the border to prove that it ... at 16384-32767 where your BASIC program is located)
    ...then run the BASIC program again... it will take ...
    Jmk Jmk March 2011 Sinclair Miscellaneous
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... data PLUS Cpu registers and border colour data. Ofcourse this corruption ... are compressed to keep Sinclair Basic running. But decompressing these blocks ...
    Arda Arda March 2011 Announcements
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... [/i] font used by SE Basic is designed for legibility with ... character masking.
    [code] 10 BORDER 7: FORMAT 56: CLS
    basic
    ; so look at the ...
    chev chev April 2011 Sinclair Basic
  • Minor Update to Gasman's Midi2BEEPDon't know whether this is worthy an announcement, but for those of you who enjoyed Gasman's midi2BEEP utility, a new variant has been made called mi…

    ... ports for setting the border colour, any write to ... will change it. So SE Basic does the following:
    ... even port, first the border colour is grabbed from ... instruction immediately resets the border in case it was ... br /> If you use SE Basic on one of the Timex ...
    chev chev April 2011 Announcements
  • DivIDE Real Tape?Am I going mental? I can't get my speecy to load from tape with divIDE installed. So my question is.. How do you load from a real tape when your div…

    ... will see that the loading border is different to indicate the ... rom. Border colours can be changed (if system set basic variables).
    velesoft velesoft May 2011 Hardware
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... ;539504]i can see a 'border stripes' somewhere in process (just ... or so on the border, the 'main' border color is not changed ... BASIC knows this is going to happen and pre-fetches the border ... couple of lines in the border, and more unfortunately sometimes get ...
    chev chev May 2011 Sinclair Basic
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... key after each statement of BASIC, so the compiler will ... the original BASIC line):

    [B]BORDER 0[/B][ ... This address is inside the BORDER routine.[/CODE]
    [B ... CLS and then gets ZX BASIC to interpret it
    15 BORDER 0: PAPER 0: INK 7 ...
    Jimmy Jimmy May 2011 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... is the first bit of basic after your screen. This clears ... ...

    [code]
    15 BORDER 0: PAPER 0: INK 0 ...
    The Lone Magpie The Lone Magpie June 2011 New game ideas
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... , I just input some lame BASIC programs to test if the ... +48 )*4
    where 48 = border width/height. *4 because I ... 48 pixels with the current border colour.
    2) Colour in ... ) Colour bottom 48 pixels with border colour.

    Ta-da ...
    Arjun Arjun June 2011 Emulators
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... ]10 REM #0
    20 BORDER 0:PAPER 0:INK 7 ... V1, V2, V3 etc.. Sinclair BASIC won't allow 'V5' as ...
    Jimmy Jimmy July 2011 Games
  • New game - Aahku al RescateHi everybody! At last, I was able to finish my little game, after many hours of dedication and effort. His title is "Aahku al rescate" (Aahku to th…

    Hmm, that's strange.
    When I load the TAP, finally the loading-screen appeares (all data loaded).
    Border goes black and I press any key.
    All the time it returns to BASIC and writes:
    0 OK, 27:5
    Yerzmyey Yerzmyey July 2011 Brand new software
  • New game - Aahku al RescateHi everybody! At last, I was able to finish my little game, after many hours of dedication and effort. His title is "Aahku al rescate" (Aahku to th…

    ... appeares (all data loaded).
    Border goes black and I press ... the time it returns to BASIC and writes:
    0 OK ...
    mheide mheide July 2011 Brand new software
<1…23242526272829…34>

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