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<1…26272829303132…34>
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... 'm particularly proud of the BASIC loader for my Jet Set ... 5: BRIGHT 1: FLASH 0: BORDER 0: CLEAR 32767
    80 ... 5: INK 0: BRIGHT 0: BORDER 5: CLS
    110 PRINT ...
    andrewbroad andrewbroad September 2005 Development
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    >>>>
    loading noise
    Ashley Pomeroy Ashley Pomeroy September 2005 Games
  • Smallest Reason for Loading a GameHi folks, Every so often I keep loading some games merely for seeing the loading screen or, as in the case of Jet Set Willy, trying to catch the mag…

    [quote]
    On 2005-09-30 21:12, Ashley Pomeroy wrote:
    >>>>
    loading noise
    JonNorth JonNorth October 2005 Games
  • How do you customize loading stripe colours?Is there a program or something that can let me change the colours of those loading stripes or whatever they are called, like when Bomb Jack loads? …

    Not in BASIC, that's for sure.

    Generally, you just copy the loading routine from ROM (remembering to fix up the absolute references) and twiddle the bits which set the border colours.
    Philip Kendall Philip Kendall October 2005 Sinclair Basic
  • Sir Fred The RemakeThe time is come!!!... Download and enjoy this fine remake....!!! We are anxious to see your reaction, to read your impressions... Don't doubt to w…

    ... . On someone elses the border gets weird effects when alt/tabbing to ...
    Skarpo Skarpo December 2005 Games
  • ANN: midi2ay 0.1Well, here's the MIDI-to-AY converter I promised. I've named it "midi2ay" (original name eh?) [url="http://es.geocities.com/qllaria/midi2ay/midi2ay-…

    ... .tap file code return to Basic after play?
    [/quote]
    BASIC from an assembly program (at ... the .tap code changes the border to black and freezes when ... /> Another solution would be the BASIC PLAY output feature I mentioned ...
    cascarria cascarria December 2005 Development
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... the Black and White border. Go onto any ... most striking feature - the border - and when you subconsiously ... languages to illustrate the basic workings and logic of ... would then use Blitz basic to do the same. ... the same article for Blitz Basic, then feel free.
    ADJB ADJB December 2005 Sinclair Miscellaneous
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... . The memory map holds the BASIC ROM, system variables, etc. while ... to the ULA control the border colour of the screen. The ...
    Blondin235 Blondin235 March 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    I once used OUT (well, to be exact I think it was OTIR) in a short machine-code routine (12 bytes or so) to give an "earthquake" effect to a BASIC game, by rainbow-striping the border and sounding a short burst of white noise on the beeper...
    robert@fm robert@fm March 2006 Sinclair Basic
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... consider a game "written in BASIC" if the main portions of ... it are written in BASIC, i.e., the main ... on screen, do a nasty border effect or draw a chunk ... 't make the game "less BASIC". That's the case of ... main loop written in pure BASIC which use M/C to ...
    na_th_an na_th_an March 2006 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... consider a game "written in BASIC" if the main portions ... screen, do a nasty border effect or draw a chunk ... t make the game "less BASIC". That's the case ... loop written in pure BASIC which use M/C ... loop was actually written in BASIC; compare with, say, Mined ...
    Matt_B Matt_B March 2006 Games
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... some music and beep sound effects. hint hint :-)

    Great ... should write reasonable engine with basic physic. while doing this you ...
    Fikee Fikee April 2006 Development
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... , I needed to write a BASIC header/loader (it now loads ... good :) I even got the border to change colour!

    48K 48K April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... zx library ZX_CLIB.LIB for border() and the INK/PAPER constants ... .

    There are five basic sprite types: MASK, OR, XOR ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Emulation in EmulatorZX Spectrum 48K in Amiga in PC [url]http://www.geocities.com/msgptre/Emulation_In_Emulator/PC_Amiga_Spectrum.htm[/url]

    ... =ewgf]Just write a Sinclair BASIC program like:

    10 ... put a

    5 BORDER 1: PAPER 1: INK 7 ...
    FRGT/10 FRGT/10 April 2006 Announcements
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... can lead to strange interleaving effects with other sprites; a bit ... /> // Initialize SP1.LIB

    border(BLACK);
    sp1_Initialize(SP1_IFLAG_MAKE_ROTTBL | SP1_IFLAG_OVERWRITE_TILES ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... specific character square just like Basic's "PRINT AT". These characters ... Remove the Tic-Tac-Toe Border from the Engine

    border using SP1.

    ... of each tic-tac-toe border. Then sp1_IterateUpdateRect() is used to ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... by SMAX is essentially Microsoft Basic, but with many added commands ... to select a custom font, BORDER, INK and PAPER, and I ...
    Chris Cowley Chris Cowley May 2006 Development
  • Egghead IV on Zx Spectrum +3Egghead IV does not work on Zx Spectrum +3 in 128 mode. You have to switch to 48k mode or in "spectrum" mode. Do anyone know how to fix this (maybe …

    ... "basic" part, you just press break (and keep pressing it until border ... stops flashing).

    Then you go into 128 BASIC ... br />
    After that save basic part with command SAVE: "eggh4 ... main menu, you should save basic part as "DISK").
    nekdo123 nekdo123 June 2006 Games
  • What would you pay for a brand new Spectrum?I wanted to know if there was a market for new hardware, like the DTV-64.

    ... )(mebbe some pixels extra for border), laptop-like
    [*][B]128KB ... game parts, or 6x fast BASIC)
    [*][B]Battery powered[/B ...
    Marcelo Marcelo August 2006 Hardware
  • SupadriveHere's an MDR image of Supadrive. Works with Spectaculator, but I haven't tested it with any other emulators. [url="http://www.superfudge.demon.co.u…

    ... a * READ command a blue border indicates a read, and a ... red border indicates no read. * READ does ... sector copier, SECTORCOPY, is a BASIC wrapper around * READ.
    Again ...
    jp jp August 2006 MIA/STP/SDP
  • GP2X handheld - ZX Spectrum emu goodnessIt's probably been covered here before, but I've spent the last week going crazy over the GP2X Linux-based, dual-core handheld that can emulate somet…

    ... rainbow effects in Zynaps and Uridium now show properly, and the border ...
    Metalbrain Metalbrain August 2006 Emulators
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... had a strong version of basic (better that anything offered by ... a beginner. The version of basic was excellent and I found ... a really weak version of basic. The disk system was the ... they were title screen special effects). A few games also had ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... /> 4. Define/Choose your sound effects
    5. Define your platforms ... ]
    Examples: Amiga AMOS, Visual Basic, BASin.
    but creating art ...
    Kiwi Kiwi October 2006 Development
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... xxxxxxxxxxxxxx
    2 PAPER 0: BORDER 0: INK 0: CLS
    BASIC type SPECTRUM before RUN 10 ... . LINE 1 will make the basic header autorun from line 1.
    FrankT FrankT October 2006 Emulators
  • Spectrum RAM Paks...This jogged my memory (excuse the pun!!) : [url]http://cgi.ebay.co.uk/CURRAH-32K-RAM-PACK-BOXED-SINCLAIR-ZX-SPECTRUM_W0QQitemZ150057889352QQihZ005QQ…

    ... upgrade due to the annoying effects of RAM pack wobble.
    basic code was that we used ...
    thingley thingley November 2006 Sinclair Miscellaneous
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... the 2068 overlaps with the basic program. I will have to ... code loader in front so basic doesn't f*** up.
    effects on it are different from ... Tacker, this rocks! The sound effects are impressive!

    Where ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... . If I right a siimple basic program on BASIC64 and save ... to make use of the border area?
    Paulo Kathanni Paulo Kathanni November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... use sprite multiplexing in the border area)

    Besides the ... simulator for the c64? full basic emulator, and loads tapes directly ...
    netraider netraider November 2006 Games
<1…26272829303132…34>

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