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  • draw single pixel in the borderI have problems with drawing in the border. I can get it to draw a line ,but it always becomes a line and not a single pixel. <br><br>rept 3580 <br…

    ... works. To keep my little routine short and simple, you can ... of colours before the bottom border is drawn. The generated code ...
    ccowley ccowley May 2015 Development
  • The Hobbit 128K editionWhat's this?<br>What better to celebrate the new forum with, than a long-awaited release!<br><br>I got tired of all the quibbling over tiny details i…

    ... /SU tapes), and yes, the border colours do get brighter as ... ignored by the IM1 interrupt routine, also this 58880 update. It ...
    nuggetreggae nuggetreggae June 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... problem might be using top-border time consistently for different customised ... implemented last week a drawing routine using "OR". It's slower ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... is a border flash routine for the speccy and a border flash paper ... flash routine for the c64
    digital digital October 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... is a border flash routine for the speccy and a border flash paper ... flash routine for the c64 ...
    Dunny Dunny October 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... is a border flash routine for the speccy and a border flash paper ... flash routine for the c64 ...
    GReW GReW October 2015 Development
  • Power issues on a 6A 48 K SpectrumHello all! I decided to take another look at my 6A Spectrum that I broke via a bad joystick adapter, I’ve removed the bottom 16K ram and replaced…

    ... button and see if the border goes white, or at least ... very early in the RESTART routine in ROM. If it does ...
    Opus Discovery Opus Discovery November 2015 Hardware
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... user to replace the top-border code with his own code ... engine are optional, such as routine NIRVANA_drawW. All z88dk interface functions ...
    Einar Saukas Einar Saukas December 2015 Brand new software
  • Problem with 128k +3Got this a while ago on Ebay, just got around to trying it out and face the following problem. Displays garble block on the screen and keyboard does…

    ... startup memory test routine on a +3 sets the border to a ... />
    An alternating white/black border means the following:
    Predominantly ...
    balford balford January 2016 Hardware
  • Best beeper player with good trade-off between sound quality and CPU timeHi all.. I'm toying with the idea of writing a small demo/intro on the 48k Speccy. Last time I did this I cheated and used an AY add-on but this t…

    ... idea is very simple: the routine returns after playing one row ... the current speaker bit and border colour. The call to close ... the current speaker bit and border colour. This way there is ... music and tritone uses the border colour last set by the ...
    Alcoholics Anonymous Alcoholics Anonymous March 2016 Development
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    In kempston joystick routine is small bug. Game use ... read joystick port after interrupt (border time) then on D5-D7 ... A,(C) or replace joystick routine with this version:
    XOR ... after INT/begin of frame/border time
    XOR A
    velesoft velesoft March 2016 Brand new software
  • Russian-speaking topic - Multiface 3Hi friends! The Administration will not mind if I create a topic in which you can communicate in Russian? No politics. No racism. Speccy only! :-) …

    ... game situation have spoiled forever border: cry:
    Can I ... at boot time snapshot black border instead of blue?
    ... Poke the address of your border change routine into Multiface RAM at ... will now execute your border change routine, then the game.
    GReW GReW March 2016 Hardware
  • Non working issue 3BGuys Hope you can help me here (or maybe, someonene from Europe could take a look at it? I've already tried different ULA, CPU, ROM and low RAM (…

    [quote="mRqS;857611"]Mark,
    Border: Yes, it always goes white.[/ ... or completing the memory check routine in the ROM. There can ...
    1024MAK 1024MAK April 2016 Hardware
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... you're only starting your routine when the raster is well ... the copy during the top border time.
    joefish joefish April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... you're only starting your routine when the raster is well ... the copy during the top border time.[/quote]
    I added ... the frame to push the border color change into visible range ... of the draw cycle this routine will be triggered. Optimally, since ...
    Sol_HSA Sol_HSA April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... routine. This will align itself to do the PUSHes in the border ... of each line in another routine that will take a contention ...
    joefish joefish April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... routine. This will align itself to do the PUSHes in the border ... of each line in another routine that will take a contention ... half of buffer during lower border, 2nd half of buffer during ... top border, and process everything else in ...
    Einar Saukas Einar Saukas April 2016 Development
  • Ultimate games with short machine code files loaded lastThis is a bit geeky, you've been warned! I remember early Ultimate games loaded from tape had the ascending beeping noise, a "Please wait" message, …

    ... a pristine, 1st-generation ROM-routine saved copy of Knight Lore ... to have a black masked border with no stripes...
    Gwyn Gwyn May 2016 Games
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... per line.

    The routine that places the sprites would ... into your top and bottom border time.
    joefish joefish May 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... high, in this case your routine needs to finish in under ... disables interrupts while copying.
    - Border area, is painted RED, on ... BLACK when finished.

    Border flicker, means that more than ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... /> So if you start copy routine behind the beam generating screen ... when beam is in upper border and also time when beam ... pixels and 6 while generating border). For 192 pixel lines it ... screen without beam colliding copy routine. Of course, it still takes ...
    catmeows catmeows June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... " changes the background, "" adds the border timer and "o" exits to ... , 28, 20}; // full screen minus border
    struct sp1_Rect levelbrect = {0 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... />
    This is the instructions routine; the .TXT file is loaded ...
    Battle Bunny Battle Bunny August 2016 Brand new software
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... remember:
    * a different coloured border depending upon the weather
    * combat routine is much faster
    * new ...
    Battle Bunny Battle Bunny August 2016 Brand new software
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