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<1…24252627282930…34>
  • Reading the border colorI am building a snap-button to my ZX-PC Interface. Is there a way to read the bordercolor which is set by an OUT-command. (and please don't tell me …

    ... not possible (im going from memory here) to read in port ... bits (as one controls the border colour) , as in the same ... something that asked which 128K screen to use, but that's ... the +D that asks which screen to use.
    gasman gasman April 2007 Hardware
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... then use a POKED-from-memory loader M/C routine which ... put the relevant data on screen (Block Type, Start address, Lenght ... ,86,5,201
    20 BORDER 0:PAPER 0:INK 7 ...
    Marcelo Marcelo April 2007 Sinclair Basic
  • GP2X - Spectrum EmulationHi all. Looking for advice on the GP2X and (especially) the quality of its ZX Spectrum emulation. Has anybody anything to say about the console - is…

    ... TZX and TAP.
    The border is also emulated but is ... as background on the lower screen, this way it doesn't ... the bottom of the lower screen, and by holding L and ... can be loaded back into memory by simply tapping on the ...
    Arm73 Arm73 May 2007 Emulators
  • 48K Speccy not workingHey, A few months ago (hope it&#180;s not to late) I was loading a game into my speccy and from one moment to another it stopped working! I unplugge…

    ... with memory since Big Nerd says that nothing changes on the screen ... when he powers up the Speccy. In case of dead memory ... and attributes, well, at least border. This is very likely power ... 9 and 16 of the memory, there should also be +5V ...
    Sonic Sonic May 2007 Hardware
  • GP2X - Spectrum EmulationHi all. Looking for advice on the GP2X and (especially) the quality of its ZX Spectrum emulation. Has anybody anything to say about the console - is…

    ... and z80 format bugs, enabled memory contention emulation and added an ... the border change doesn't fit the sea line in the screen ... as it should. It's due to contended memory emulation ...
    Metalbrain Metalbrain May 2007 Emulators
  • Running code from the display memory?Is it possible to run machine code from the memory area used by the display file? If you were really out of memory and some part of screen is not u…

    Each 3rd of the screen provides 2Kb of memory (and an additional 256 bytes if you include the attributes area).

    Nice one Icabod, it never occurred to me though of the fact that the lower RAM isn't contended during the border trace!
    BloodBaz BloodBaz May 2007 Development
  • Running code from the display memory?Is it possible to run machine code from the memory area used by the display file? If you were really out of memory and some part of screen is not u…

    ... under paper (lower area of border), memory is not slowed down as ... memory is slow only when ULA acesses PAPER area of the screen ... (including left and right border).

    ... to +2A,+3, where contended memory is slow during the complete ...
    Woody Woody May 2007 Development
  • I wonder if . . .An M68k could emulate a ULA. You know, like the ZX80 used the cpu for rastering the picture on the screen. This would mean that the people who clone…

    ... the display memory - you'll also have to do the border (and ... programs that use a 'full screen horizon' to look right) and ...
    Winston Winston May 2007 Hardware
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... occurs just before the top border is drawn. The exact cycle ... for 50Hz machines the top border is somewhere around 14300 cycles ... (this includes left and right border, horizontal flyback and the actual ... no updates to the screen area of the memory is done when ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... of border will appear approximately the same place on the screen ... TOP part of the border (above the screen) by:

    ... your code in uncontended memory. Access to memory addresses 16384 to ... attribute buffers to draw the screen).

    4) ...
    BloodBaz BloodBaz May 2007 Development
  • Border emulationHow is the border emulated to do all the fancy little tricks such as in Aquaplane? I've got some basic border emulation working but it only displays…

    ... in Aquaplane, proper emulation of memory (and possibly IO) contention is ... it, the horizon drawn on border will be displayed about 20 ... drawn on screen.

    You can read about memory contention [URL ...
    micapolos micapolos May 2007 Emulators
  • Border emulationHow is the border emulated to do all the fancy little tricks such as in Aquaplane? I've got some basic border emulation working but it only displays…

    ... in Aquaplane, proper emulation of memory (and possibly IO) contention is ... it, the horizon drawn on border will be displayed about 20 ... drawn on screen.

    You can read about memory contention [URL ...
    rich_chandler rich_chandler May 2007 Emulators
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... below the actual Spectrum screen (in the border areas)?

    ... unusal display file in the memory get converted to the ... be printed on the tv screen?

    Regarding flickering, ...
    [CODE]xor a ; black border[/CODE]

    I have ...
    Rickard Rickard May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... the very top of the screen? And during some short ... below the actual Spectrum screen (in the border areas)?[/QUOTE]
    < ... br /> Yes, and basically yes. The screen ... unusal display file in the memory get converted to the top ...
    Philip Kendall Philip Kendall May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... br /> BAQTBL(2) // two memory queues

    /*****************END ...
    sp1_UpdateNow(); // draw screen now

    for ... RB type (right border). RB draw ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Poorly Spectrum + Fault diagnosis help needed!Hi, I've got a Spectrum+. Sometime in the past I broke it and sent it off to be fixed. It came back working good as new, but with an issue 2 board i…

    ... doesn't look like a memory error to me. I'd ... 0x02 to memory), and the ULA is showing a steady border of ... lines start appearing on the screen and the machine hangs).
    screen shots, it's been bad ...
    Winston Winston July 2007 Hardware
  • Poorly Spectrum + Fault diagnosis help needed!Hi, I've got a Spectrum+. Sometime in the past I broke it and sent it off to be fixed. It came back working good as new, but with an issue 2 board i…

    ... 0x02 to memory), and the ULA is showing a steady border of ... lines start appearing on the screen and the machine hangs).
    screen shots, it's been bad ...
    DEATH DEATH July 2007 Hardware
  • Poorly Spectrum + Fault diagnosis help needed!Hi, I've got a Spectrum+. Sometime in the past I broke it and sent it off to be fixed. It came back working good as new, but with an issue 2 board i…

    ... obtained from the messed up screen of a borked spectrum? ... it go black paper/white border, and dark red vertical ... the black paper and white border, it's more than ... stack being written to display memory.

    If ... you have bad upper memory. You'll also get ...
    Winston Winston July 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... order to save on memory) and this change ... draw this stuff to screen. The [b]d_DrawPlotIntoBuff()[/ ... 72, 1); // OR plot border into buffer
    memopi(buff ... if none)
    uchar *screen; // +8 address in display ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... Contention End, Border finish, 1st and 2nd pixels output to screen, second ... display byte fetched from memory.
    14342 ... 4th pixels output to screen
    14343 Memory contention end, 5th and ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... br /> Interestingly, ulatest3 shows the memory fetches occurring from 14339 to ... get a screen of coloured squares, a magenta border with ... fetched that location from memory. Basically the FAQ is ... IO contention is different from memory contention[/I] ......" Now ...
    csmith csmith September 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... display the sprite on screen because of how the ... "SP1_DRAW_OR1" and "SP1_DRAW_OR1RB" (right border) -- all three draw functions we ... struct players between memory address "p" and memory address "g_players" ... colour already existing on screen before the sprite's ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... gameplay colors. I think BORDER 3 would look better.
    border). This is the only ... able to see the BORDER, so they can avoid ... to the centre of the screen, which was the original ... optimizations and ideas to "memory test". Thanks again, DP
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> However, I don't think Memory is exciting enough that players ... would just fit on the screen.[/QUOTE]

    I'm ... of numbers to flip (the BORDER color indicates the player's ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> However, I don't think Memory is exciting enough that players ... different colours and position on screen would distinguish between the identifying ... of numbers to flip (the BORDER color indicates the player's ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... improvement:-

    "2 Player Memory"
    [url]http://www.mediafire ... is RED

    The BORDER colour indicates the current player ... then they remain on the screen in that colour. This gives ... the positional numbers down the screen by 1 row, and to ...
    Digital Prawn Digital Prawn October 2007 Development
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... circles and fills on screen reading from some memory location. How do ... pattern filler code and related screen address manipulators. The buffers ... usage. The amount of memory required is proportional to the ... black bytes on the fill border are what's in the ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Faulty +2 Grey :(Hello everyone... i was trying to fix a +2 grey board the other day, i had it for some time now. It gave a black screen (paper and border) with two …

    ... It gave a black screen (paper and border) with two vertical ... I thought it was a memory problem, since i tried ... So i removed all memory chips and installed chip beses ... i still get the same screen.

    I ... it could be a memory controller chip so there ...
    Martin Baugh Martin Baugh November 2007 Hardware
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... />
    ; Set Border Colour
    ;
    ; Stores border colour in variable ... newer version of the block memory allocator ("balloc") in the ... in each character on the screen.

    SPDirtyChars ... the entire screen (or area of the screen that splib2 ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
<1…24252627282930…34>

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