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Search Again :: Adv Search 695 results in 0.001s
<1234567…24>
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    [QUOTE=Crisis;406565]Boriel says:
    [URL]http://www.boriel.com/wiki/en ...
    Dr BEEP Dr BEEP December 2009 Sinclair Basic
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... some where ??[/QUOTE]

    Boriel's basic compiler compiles a ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Sinclair Basic
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... cross-compilers in general and Boriel's basic compiler in particular ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Sinclair Basic
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... as an includable routine for Boriel's ZX basic compiler. (See ... [url]http://boriel.com[/url])

    The ...
    Gedlion Gedlion February 2010 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... as an includable routine for Boriel's ZX basic compiler. ( ... See [url]http://boriel.com[/url]).[/QUOTE]

    Boriel's compiler), please let me ... the development forum) or in Boriel's forum please please please :)
    apenao apenao February 2010 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... tutorial program bit over on Boriel's forum, and drop a ...
    Gedlion Gedlion February 2010 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    Done and posted over on Boriel's forum.

    Enjoy!< ...
    Gedlion Gedlion February 2010 Development
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    ... (now I'm working with Boriel's basic compiler, so I ...
    apenao apenao February 2010 Development
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    ... INCBIN. I'm actually using Boriel's compiler, so including assembly ... />
    Not really sure where Boriel went, either. If anyone has ...
    Gedlion Gedlion February 2010 Development
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    ... answer to you in the Boriel's compiler forum, but I ...
    apenao apenao February 2010 Development
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    Sorry to hear that Apenao - Boriel had some issues with the forum that he says are fixed now, so you should be able to register. (Also, I sent you more details in a private message)
    Gedlion Gedlion February 2010 Development
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... now I'm working with Boriel's compiler...

    But ...
    Gedlion Gedlion February 2010 Games
  • Viaje al Centro de la Napia (Mojon Twins, 48K)Disclaimer: The title is in Spanish on purpose, a play on "Viaje al Centro de la Tierra", a Spanish game by Topo Soft. It roughly means "A journey to…

    Where's the nude chick???


    Grrrr....


    Hehe nice one again, l'm looking forward to see your engine. I've been playing with your Fourspriter engine and Boriel's compiler and the result is awesome (way too fast, good!)
    apenao apenao February 2010 Games
  • Graphics problemHi guys. Finally got a REAL zx spectrum, cost ?20 from a friend. When i draw plots and circles, it takes time to do it, but how do i do it instantly…

    ... program.
    [url]http://www.boriel.com/wiki/en/index.php ...
    LCD LCD February 2010 Sinclair Basic
  • OR in a IFHi guys, I have a string that is defined by the user. I want to have an IF that does something like IF string<> a OR b OR c THEN goto 10 Hope that m…

    ... you should also look into Boriel's basic compiler for the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... /> I recommend [url]http://www.boriel.com/forum/viewforum.php?f ...
    Gedlion Gedlion February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... . That will work well with boriel's basic compiler if you ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... Twins' Fourspriter to work with Boriel's basic compiler (well, in ... .

    [url]http://www.boriel.com/forum/viewforum.php?f ...
    apenao apenao March 2010 Sinclair Basic
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... work as a library for Boriel's ZX Basic compiler. (Join ... in at [url]www.boriel.com[/url])[/QUOTE]

    na_th_an na_th_an March 2010 Development
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... you see them over at boriel.com, you don't get ... code is posted over at Boriel.com for you to have ... /or discusss it over on Boriel's forum.

    And ...
    Gedlion Gedlion March 2010 Development
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... I told you in the boriel's forum, I love both ... on with your colaboration with Boriel in his compiler. It's ...
    apenao apenao March 2010 Development
  • Game MusicI'm looking at revamping the original version of football manager - I still prefer it by far to any later ones. I've done a few snazzy bits of graph…

    ... , turn into sound libraries for Boriel's ZX Basic Compiler?
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Machine Code for BeginnersHi folks. [sort of] newbie alert. Not new to Spectrum - been there since getting first rubber key 48k in 84 and a regular visitor to WoS for many y…

    ... Zx Basic Compiler by Boriel: [URL="http://www.boriel.com/forum/viewforum ... .php?f=13"]http://www.boriel.com/forum/viewforum.php?f ...
    apenao apenao March 2010 Sinclair Miscellaneous
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... you see them over at boriel.com, you don't get ... code is posted over at Boriel.com for you to have ... /or discusss it over on Boriel's forum.

    And ...
    na_th_an na_th_an March 2010 Development
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... at the forums ( [url]http://boriel.com[/url] ) there.

    Boriel would love to hear from ...
    Gedlion Gedlion March 2010 Development
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... posted on the forum at Boriel.com
    Gedlion Gedlion March 2010 Development
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... :

    [URL="http://www.boriel.com/forum/viewforum.php?f ... =13"]http://www.boriel.com/forum/viewforum.php?f ...
    apenao apenao March 2010 Development
  • 42 colums in screen, in anywherethe routine write in anywhere of the screen, it can start to write in 32X24 position and write from it in 42 colums, it is utility to have border wit…

    ... compiler over at [url]www.boriel.com[/url] is still a ...
    Gedlion Gedlion March 2010 Development
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... play with us. [url]www.boriel.com[/url]
    Gedlion Gedlion April 2010 Development
<1234567…24>

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